Player Matchup

Izanami
Izanami
BoluA
Izanami
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Nike
Nike
Leen
Nike
Level 160
God Stats
2W - 1L
1,585 SR
Queue Stats
271W - 214L
1,587 Elo+
Party 1
Awilix
Awilix
SZTB
Awilix
Level 160
God Stats
5W - 3L
1,594 SR
Queue Stats
556W - 279L
1,761 Elo+
Party 1
Terra
Terra
Teall
Terra
Level 69
God Stats
6W - 4L
1,679 SR
Queue Stats
388W - 226L
1,604 Elo+
Party 1
Ullr
Ullr
TheNordic1
Ullr
Level 160
God Stats
7W - 2L
1,836 SR
Queue Stats
504W - 254L
1,720 Elo+
Party 1
Team Averages
Level 141
1,639 SR
1,634 Elo+

VS

Team Averages
Level 143
1,614 SR
1,525 Elo+
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Alzztah
Sylvanus
Level 143
God Stats
0W - 1L
1,693 SR
Queue Stats
31W - 27L
1,555 Elo+
Party 2
Achilles
Achilles
Rizvo
Achilles
Level 118
God Stats
5W - 10L
1,366 SR
Queue Stats
412W - 455L
1,456 Elo+
Solo
Bakasura
Bakasura
johnanders
Bakasura
Level 136
God Stats
0W - 1L
1,904 SR
Queue Stats
34W - 26L
1,563 Elo+
Party 2
Fafnir
Fafnir
yiannis98
Fafnir
Level 157
God Stats
1W - 1L
1,607 SR
Queue Stats
35W - 28L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoluA
Izanami
19
13 / 2 / 9
11,522
960
24,590
10,804
5,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
Leen
Nike
17
5 / 5 / 20
10,214
851
13,520
16,508
18,854
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
SZTB
Awilix
16
8 / 4 / 16
10,258
855
18,921
13,844
7,204
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
Teall
Terra
16
1 / 5 / 19
9,381
782
9,461
22,349
22,093
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 2 / 17
10,477
873
14,083
13,933
12,049
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
4 / 5 / 8
10,066
839
11,026
15,319
7,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Alzztah
Sylvanus
14
2 / 5 / 5
7,649
637
6,818
20,259
28,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Achilles
Rizvo
Achilles
15
2 / 6 / 5
8,111
676
10,619
21,314
24,137
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
johnanders
Bakasura
15
4 / 7 / 7
9,062
755
6,164
15,472
11,286
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
yiannis98
Fafnir
15
5 / 5 / 7
8,870
739
6,023
20,616
34,678
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
49
28
Kills
17
18
Deaths
28
81
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
5
8
1.6
L
Sylvanus
Alzztah
Sylvanus
2
5
5
0.9
W
Izanami
BoluA
Izanami
13
2
9
8.75
W
Nike
Leen
Nike
5
5
20
3
L
Achilles
Rizvo
Achilles
2
6
5
0.75
W
Awilix
SZTB
Awilix
8
4
16
4
W
Terra
Teall
Terra
1
5
19
2.1
W
1
2
17
4.75
L
Bakasura
johnanders
Bakasura
4
7
7
1.07
L
Fafnir
yiannis98
Fafnir
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,575
Damage
40,650
77,438
Taken
92,980
65,512
Mitigated
105,857
29,532
Healing
26,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
11,026
902
1,277
5,049
15,319
7,686
482
1,457
13,862
29,726
0
L
Sylvanus
Alzztah
Sylvanus
6,818
1,267
2,906
3,432
20,259
28,070
129
1,518
18,480
11,065
18
W
Izanami
BoluA
Izanami
24,590
13,970
424
2,480
10,804
5,312
2,596
3,868
6,581
0
46,617
W
Nike
Leen
Nike
13,520
1,380
1,233
483
16,508
18,854
50
6,278
10,120
0
23,654
L
Achilles
Rizvo
Achilles
10,619
1,007
1,408
5,002
21,314
24,137
112
1,795
19,519
0
19,003
W
Awilix
SZTB
Awilix
18,921
7,987
1,250
2,382
13,844
7,204
3,240
6,106
7,598
0
28,643
W
Terra
Teall
Terra
9,461
1,078
6,392
5,963
22,349
22,093
83
3,976
18,103
17,298
0
W
14,083
5,754
5,245
3,680
13,933
12,049
77
3,621
10,124
0
30,861
L
Bakasura
johnanders
Bakasura
6,164
3,395
830
981
15,472
11,286
0
2,251
13,221
0
7,943
L
Fafnir
yiannis98
Fafnir
6,023
2,493
1,088
4,197
20,616
34,678
152
2,440
18,176
10,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,852
Gold Earned
43,758
145
Minions Killed
89
0
Camps Cleared
0
1,243,217
Distance Traveled
1,064,284
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,066
839
45
4
0
226,179
1
L
Sylvanus
7,649
637
10
1
0
171,543
1
W
Izanami
11,522
960
47
4
0
237,865
0
W
Nike
10,214
851
26
2
0
244,544
0
L
Achilles
8,111
676
12
1
0
240,014
6
W
Awilix
10,258
855
16
1
0
268,018
2
W
Terra
9,381
782
12
1
0
261,264
2
W
Ullr
10,477
873
44
4
0
231,526
2
L
Bakasura
9,062
755
11
1
0
227,802
0
L
Fafnir
8,870
739
11
1
0
198,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role