Player Matchup

Morgan Le Fay
Morgan Le Fay
Robloxboy86
Morgan Le Fay
Level 68
God Stats
1W - 1L
1,714 SR
Queue Stats
8W - 8L
1,311 Elo+
Party 2
Achilles
Achilles
colelanders97
Achilles
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,546 Elo+
Party 2
Fenrir
Fenrir
temp-394770
Fenrir
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,546 Elo+
Party 2
Team Averages
Level 29
1,571 SR
1,468 Elo+

VS

Team Averages
Level 65
1,256 SR
1,283 Elo+
Bellona
Bellona
CYB3RH3XCODE
Bellona
Level 42
God Stats
4W - 6L
1,383 SR
Queue Stats
48W - 67L
1,299 Elo+
Party 1
Maui
Maui
Decayed Human
Maui
Level 89
God Stats
4W - 3L
1,311 SR
Queue Stats
115W - 148L
1,300 Elo+
Party 1
Freya
Freya
FamusDay6
Freya
Level 64
God Stats
1W - 4L
1,074 SR
Queue Stats
39W - 60L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Robloxboy86
Morgan Le Fay
16
5 / 4 / 0
10,579
661
31,042
18,676
9,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
colelanders97
Achilles
14
0 / 3 / 4
9,155
572
5,473
20,853
27,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Fenrir
14
0 / 4 / 3
10,103
631
6,518
19,202
23,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CYB3RH3XCODE
Bellona
16
3 / 3 / 7
10,802
675
15,773
24,208
21,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
3 / 1 / 8
12,285
768
10,724
18,624
19,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Freya
FamusDay6
Freya
17
5 / 1 / 4
11,356
710
20,415
17,680
9,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
11
11
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
CYB3RH3XCODE
Bellona
3
3
7
2.17
W
3
1
8
7
W
Freya
FamusDay6
Freya
5
1
4
7
L
Morgan Le Fay
Robloxboy86
Morgan Le Fay
5
4
0
1.25
L
Achilles
colelanders97
Achilles
0
3
4
0.67
L
Fenrir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,033
Damage
46,912
58,731
Taken
60,512
60,757
Mitigated
50,138
12,178
Healing
21,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CYB3RH3XCODE
Bellona
15,773
6,830
680
4,335
24,208
21,276
2,124
13,130
10,641
0
35,153
W
10,724
2,479
3,217
4,611
18,624
19,507
200
7,632
10,423
35,495
0
W
Freya
FamusDay6
Freya
20,415
6,957
0
8,462
17,680
9,355
446
10,927
6,497
64,826
4,240
L
Morgan Le Fay
Robloxboy86
Morgan Le Fay
31,042
5,402
62
7,053
18,676
9,760
0
9,019
9,657
62,410
0
L
Achilles
colelanders97
Achilles
5,473
1,600
0
1,531
20,853
27,452
172
9,605
11,248
0
12,520
L
Fenrir
6,518
1,300
0
3,532
19,202
23,545
0
11,523
7,679
0
17,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,837
Gold Earned
34,443
115
Minions Killed
160
0
Camps Cleared
0
877,261
Distance Traveled
887,571
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,802
675
35
2
0
297,795
0
W
Maui
12,285
768
38
2
0
298,962
2
W
Freya
11,356
710
87
5
0
290,814
2
L
Morgan Le Fay
10,579
661
66
4
0
282,744
2
L
Achilles
9,155
572
24
2
0
295,573
1
L
Fenrir
10,103
631
25
2
0
298,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role