Player Matchup

Bacchus
Bacchus
CoolerGansta
Bacchus
Level 65
God Stats
2W - 0L
1,671 SR
Queue Stats
51W - 68L
1,480 Elo+
Party 1
Poseidon
Poseidon
SFGEMINIS
Poseidon
Level 28
God Stats
6W - 0L
1,987 SR
Queue Stats
32W - 36L
1,498 Elo+
Party 1
Ymir
Ymir
SirBiffington
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,722 Elo+
Party 3
Danzaburou
Danzaburou
Victology
Danzaburou
Level 33
God Stats
2W - 3L
1,369 SR
Queue Stats
15W - 17L
1,449 Elo+
Party 3
Hercules
Hercules
kbifarini
Hercules
Level 160
God Stats
8W - 3L
1,581 SR
Queue Stats
297W - 275L
1,518 Elo+
Party 1
Team Averages
Level 58
1,622 SR
1,534 Elo+

VS

Team Averages
Level 60
1,530 SR
1,404 Elo+
Loki
Loki
Cyaxerus
Loki
Level 123
God Stats
4W - 3L
1,449 SR
Queue Stats
17W - 29L
1,423 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DangerNoodle8
Cu Chulainn
Level 69
God Stats
2W - 1L
1,741 SR
Queue Stats
15W - 17L
1,543 Elo+
Party 2
Zhong Kui
Zhong Kui
GODofREAPING99
Zhong Kui
Level 37
God Stats
0W - 3L
1,409 SR
Queue Stats
6W - 10L
1,326 Elo+
Solo
Ullr
Ullr
Talon1713
Ullr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,337 Elo+
Party 2
Cerberus
Cerberus
TheBlankPlank
Cerberus
Level 59
God Stats
18W - 20L
1,554 SR
Queue Stats
64W - 94L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CoolerGansta
Bacchus
20
4 / 3 / 21
14,939
515
15,810
30,282
24,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
SFGEMINIS
Poseidon
20
10 / 2 / 11
18,279
630
26,859
17,742
7,792
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
0 / 3 / 22
14,271
492
14,664
26,646
41,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Victology
Danzaburou
20
16 / 4 / 6
17,608
607
26,408
19,791
9,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
kbifarini
Hercules
20
8 / 1 / 15
15,932
549
18,803
39,404
45,170
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
6 / 7 / 3
13,438
463
26,637
28,213
14,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
DangerNoodle8
Cu Chulainn
19
1 / 8 / 1
11,884
410
10,671
23,246
23,536
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
GODofREAPING99
Zhong Kui
18
1 / 10 / 2
12,337
425
20,010
27,423
23,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
17
4 / 7 / 2
11,684
403
11,102
20,985
10,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
TheBlankPlank
Cerberus
17
1 / 6 / 6
11,627
401
11,060
31,284
36,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
27
38
Kills
13
13
Deaths
38
75
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CoolerGansta
Bacchus
4
3
21
4.83
L
Loki
6
7
3
1.07
L
Cu Chulainn
DangerNoodle8
Cu Chulainn
1
8
1
0.19
L
Zhong Kui
GODofREAPING99
Zhong Kui
1
10
2
0.2
W
Poseidon
SFGEMINIS
Poseidon
10
2
11
7.75
W
0
3
22
3.67
L
Ullr
4
7
2
0.71
L
Cerberus
TheBlankPlank
Cerberus
1
6
6
0.67
W
Danzaburou
Victology
Danzaburou
16
4
6
4.75
W
Hercules
kbifarini
Hercules
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,544
Damage
79,480
133,865
Taken
131,151
128,529
Mitigated
108,753
52,428
Healing
23,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CoolerGansta
Bacchus
15,810
2,343
0
12,778
30,282
24,210
867
4,034
26,248
127,777
0
L
Loki
26,637
6,506
0
7,719
28,213
14,826
0
11,244
16,611
0
117,833
L
Cu Chulainn
DangerNoodle8
Cu Chulainn
10,671
2,149
0
737
23,246
23,536
124
10,104
12,227
0
76,347
L
Zhong Kui
GODofREAPING99
Zhong Kui
20,010
914
0
7,463
27,423
23,195
0
14,526
12,579
109,735
0
W
Poseidon
SFGEMINIS
Poseidon
26,859
4,234
0
3,873
17,742
7,792
4,662
7,064
10,678
218,612
1,479
W
14,664
1,694
839
5,534
26,646
41,371
1,406
8,072
18,574
46,209
3,258
L
Ullr
11,102
6,019
0
794
20,985
10,795
0
7,192
13,690
0
75,070
L
Cerberus
TheBlankPlank
Cerberus
11,060
798
0
7,052
31,284
36,401
0
13,969
17,093
52,751
1,991
W
Danzaburou
Victology
Danzaburou
26,408
16,380
0
10,109
19,791
9,986
10,168
6,539
13,252
28
143,965
W
Hercules
kbifarini
Hercules
18,803
4,687
0
19,295
39,404
45,170
1,940
7,649
31,755
142
103,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,029
Gold Earned
60,970
805
Minions Killed
643
0
Camps Cleared
0
2,775,206
Distance Traveled
2,517,253
45
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,939
515
145
5
0
577,489
12
L
Loki
13,438
463
133
5
0
611,136
1
L
Cu Chulainn
11,884
410
150
5
0
486,198
6
L
Zhong Kui
12,337
425
158
5
0
449,977
7
W
Poseidon
18,279
630
278
10
0
621,640
7
W
Ymir
14,271
492
58
2
0
472,418
14
L
Ullr
11,684
403
119
4
0
475,570
6
L
Cerberus
11,627
401
83
3
0
494,372
9
W
Danzaburou
17,608
607
183
6
0
511,650
4
W
Hercules
15,932
549
141
5
0
592,009
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role