Player Matchup

Xing Tian
Xing Tian
Gamejunkie94
Xing Tian
Level 83
God Stats
48W - 63L
1,422 SR
Queue Stats
86W - 114L
1,428 Elo+
Party 2
Thanatos
Thanatos
Loge Seal
Thanatos
Level 103
God Stats
39W - 29L
1,550 SR
Queue Stats
295W - 292L
1,529 Elo+
Party 2
Atlas
Atlas
ShrekAtSwampton
Atlas
Level 148
God Stats
9W - 5L
1,708 SR
Queue Stats
74W - 61L
1,610 Elo+
Party 2
Skadi
Skadi
TragicMagic15
Skadi
Level 139
God Stats
6W - 4L
1,670 SR
Queue Stats
31W - 30L
1,559 Elo+
Party 2
Merlin
Merlin
ayyg00mba
Merlin
Level 79
God Stats
8W - 5L
1,644 SR
Queue Stats
303W - 254L
1,477 Elo+
Party 2
Team Averages
Level 110
1,599 SR
1,521 Elo+

VS

Team Averages
Level 123
1,452 SR
1,495 Elo+
Sobek
Sobek
ChameleonKid
Sobek
Level 160
God Stats
3W - 5L
1,330 SR
Queue Stats
261W - 257L
1,491 Elo+
Solo
Ganesha
Ganesha
Chosen67
Ganesha
Level 86
God Stats
1W - 1L
1,346 SR
Queue Stats
140W - 138L
1,493 Elo+
Party 1
Chiron
Chiron
DesmondTheBearXD
Chiron
Level 120
God Stats
5W - 2L
1,523 SR
Queue Stats
198W - 196L
1,519 Elo+
Party 1
Agni
Agni
Johula13
Agni
Level 119
God Stats
2W - 1L
1,722 SR
Queue Stats
58W - 72L
1,469 Elo+
Solo
Da Ji
Da Ji
Solace19
Da Ji
Level 129
God Stats
3W - 3L
1,340 SR
Queue Stats
59W - 56L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gamejunkie94
Xing Tian
12
0 / 5 / 0
7,479
416
6,775
16,076
14,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Loge Seal
Thanatos
13
1 / 5 / 3
8,047
447
7,058
17,228
7,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 1 / 0
8,709
484
7,129
13,972
14,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 3 / 0
7,802
433
4,373
8,415
2,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
ayyg00mba
Merlin
13
1 / 4 / 2
8,041
447
3,595
10,765
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 1
9,694
539
9,887
15,193
10,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Chosen67
Ganesha
13
0 / 0 / 5
8,708
484
4,426
10,349
9,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
3 / 0 / 0
11,507
639
8,673
9,201
4,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Agni
16
1 / 0 / 7
9,040
502
11,315
7,156
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Solace19
Da Ji
15
9 / 3 / 2
9,782
543
9,661
14,026
6,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
18
18
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
W
Ganesha
Chosen67
Ganesha
0
0
5
2.5
W
3
0
0
3
L
Xing Tian
Gamejunkie94
Xing Tian
0
5
0
0
W
Agni
1
0
7
4.5
L
Thanatos
Loge Seal
Thanatos
1
5
3
0.5
L
2
1
0
2
W
Da Ji
Solace19
Da Ji
9
3
2
3.33
L
0
3
0
0
L
Merlin
ayyg00mba
Merlin
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,930
Damage
43,962
66,456
Taken
55,925
43,307
Mitigated
33,957
15,019
Healing
27,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,887
778
0
8,751
15,193
10,206
0
4,941
9,183
47,730
0
W
Ganesha
Chosen67
Ganesha
4,426
306
0
4,260
10,349
9,686
0
5,310
4,994
25,663
1,926
W
8,673
3,578
461
5,087
9,201
4,562
2,349
989
8,212
0
131,529
L
Xing Tian
Gamejunkie94
Xing Tian
6,775
427
0
1,578
16,076
14,644
0
8,068
7,020
46,607
0
W
Agni
11,315
996
94
3,465
7,156
3,297
220
2,983
4,038
89,271
0
L
Thanatos
Loge Seal
Thanatos
7,058
2,573
0
9,172
17,228
7,346
0
5,881
11,188
0
64,575
L
7,129
2,820
0
3,297
13,972
14,731
0
6,504
7,464
35,587
0
W
Da Ji
Solace19
Da Ji
9,661
2,890
0
5,028
14,026
6,206
0
1,946
11,999
0
58,169
L
4,373
1,664
0
160
8,415
2,318
0
384
8,031
0
65,032
L
Merlin
ayyg00mba
Merlin
3,595
307
0
812
10,765
4,268
434
3,238
7,527
63,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,078
Gold Earned
48,731
446
Minions Killed
574
0
Camps Cleared
0
1,641,265
Distance Traveled
1,731,289
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,694
539
97
5
0
317,920
0
W
Ganesha
8,708
484
4
0
0
358,214
5
W
Chiron
11,507
639
228
13
0
327,950
2
L
Xing Tian
7,479
416
75
4
0
284,059
3
W
Agni
9,040
502
156
9
0
364,438
0
L
Thanatos
8,047
447
96
5
0
371,144
5
L
Atlas
8,709
484
31
2
0
350,670
2
W
Da Ji
9,782
543
89
5
0
362,767
7
L
Skadi
7,802
433
126
7
0
316,175
4
L
Merlin
8,041
447
118
7
0
319,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role