Player Matchup

Geb
Geb
ChiChiSideDu
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,587 Elo+
Party 3
Gilgamesh
Gilgamesh
NephCH
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,724 Elo+
Solo
Yemoja
Yemoja
lyan0102
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,258 Elo+
Party 2
Camazotz
Camazotz
micheljacsonkush
Camazotz
Level 49
God Stats
0W - 4L
1,079 SR
Queue Stats
37W - 41L
1,455 Elo+
Party 2
Ullr
Ullr
xCrawleyx
Ullr
Level 154
God Stats
3W - 9L
1,433 SR
Queue Stats
234W - 226L
1,575 Elo+
Party 3
Team Averages
Level 56
1,402 SR
1,520 Elo+

VS

Team Averages
Level 100
1,471 SR
1,476 Elo+
Osiris
Osiris
Jakelilopickle
Osiris
Level 81
God Stats
3W - 3L
1,382 SR
Queue Stats
99W - 127L
1,427 Elo+
Solo
Hel
Hel
KamiSokudo
Hel
Level 160
God Stats
1W - 0L
1,307 SR
Queue Stats
19W - 10L
1,613 Elo+
Party 1
Lancelot
Lancelot
MySweetPatato
Lancelot
Level 158
God Stats
1W - 0L
1,861 SR
Queue Stats
20W - 19L
1,539 Elo+
Party 1
Artio
Artio
TheCursed0n3
Artio
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,397 Elo+
Solo
Discordia
Discordia
hellokitty420
Discordia
Level 17
God Stats
1W - 1L
1,304 SR
Queue Stats
9W - 12L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 8
10,213
638
16,136
23,443
29,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
NephCH
Gilgamesh
16
1 / 8 / 9
9,434
590
9,666
23,865
25,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
lyan0102
Yemoja
18
3 / 5 / 6
10,626
664
14,318
22,597
25,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 6 / 6
10,534
658
14,805
27,787
16,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
16
2 / 7 / 6
9,661
604
18,138
19,530
10,101
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 19
11,186
699
14,122
20,812
24,447
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
1 / 2 / 23
11,039
690
13,161
21,738
18,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lancelot
MySweetPatato
Lancelot
20
15 / 5 / 12
12,905
807
33,916
29,739
30,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 3 / 24
10,669
667
11,889
25,560
31,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
hellokitty420
Discordia
20
10 / 2 / 15
12,856
804
36,565
15,624
8,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
125
13
Kills
32
32
Deaths
16
35
Assists
93
Player
Kills
Deaths
Assists
KDA
L
1
6
8
0.83
W
5
4
19
3.63
W
1
2
23
6.25
W
Lancelot
MySweetPatato
Lancelot
15
5
12
4.2
L
Gilgamesh
NephCH
Gilgamesh
1
8
9
0.69
W
1
3
24
4.33
W
Discordia
hellokitty420
Discordia
10
2
15
8.75
L
Yemoja
lyan0102
Yemoja
3
5
6
1.2
L
6
6
6
1.5
L
Ullr
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,063
Damage
109,653
117,222
Taken
113,473
107,864
Mitigated
114,950
34,734
Healing
68,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,136
763
583
2,955
23,443
29,835
0
10,641
12,380
26,892
0
W
14,122
5,930
1,175
1,828
20,812
24,447
2,175
5,746
15,066
0
28,720
W
13,161
502
21,175
13,401
21,738
18,857
856
6,836
14,902
27,576
0
W
Lancelot
MySweetPatato
Lancelot
33,916
3,813
2,029
9,763
29,739
30,930
840
7,925
21,154
0
49,737
L
Gilgamesh
NephCH
Gilgamesh
9,666
1,106
2,096
1,560
23,865
25,783
0
12,431
11,007
0
15,829
W
11,889
537
5,493
7,339
25,560
31,752
952
5,843
19,717
15,114
0
W
Discordia
hellokitty420
Discordia
36,565
2,144
2,609
3,375
15,624
8,964
2,353
4,104
11,520
67,387
0
L
Yemoja
lyan0102
Yemoja
14,318
4,351
10,169
4,774
22,597
25,566
0
12,876
9,461
29,941
0
L
14,805
4,417
484
9,227
27,787
16,579
0
13,046
14,179
0
24,193
L
Ullr
18,138
7,895
1,395
1,491
19,530
10,101
0
10,636
8,580
0
31,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,468
Gold Earned
58,655
107
Minions Killed
156
0
Camps Cleared
0
1,312,655
Distance Traveled
1,597,467
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,213
638
11
1
0
277,695
1
W
Osiris
11,186
699
20
1
0
286,208
0
W
Hel
11,039
690
24
2
0
327,767
1
W
Lancelot
12,905
807
38
2
0
346,386
0
L
Gilgamesh
9,434
590
12
1
0
279,199
0
W
Artio
10,669
667
6
0
0
315,414
0
W
Discordia
12,856
804
68
4
0
321,692
0
L
Yemoja
10,626
664
32
2
0
226,573
0
L
Camazotz
10,534
658
17
1
0
274,782
0
L
Ullr
9,661
604
35
2
0
254,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role