Player Matchup

Thoth
Thoth
 
Thoth
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BajoDeTono
Ymir
Level 29
God Stats
1W - 0L
1,797 SR
Queue Stats
18W - 13L
1,677 Elo+
Solo
Medusa
Medusa
JasonBlasy
Medusa
Level 145
God Stats
1W - 0L
1,733 SR
Queue Stats
25W - 30L
1,487 Elo+
Party 1
Bacchus
Bacchus
MegaTopher
Bacchus
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 20L
1,528 Elo+
Party 1
Hun Batz
Hun Batz
austyp
Hun Batz
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 46L
1,502 Elo+
Party 1
Team Averages
Level 66
1,606 SR
1,539 Elo+

VS

Team Averages
Level 39
1,464 SR
1,498 Elo+
Camazotz
Camazotz
Arachdan
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,530 Elo+
Solo
Fenrir
Fenrir
GoldAn Orphan
Fenrir
Level 109
God Stats
1W - 3L
1,320 SR
Queue Stats
187W - 157L
1,509 Elo+
Party 2
Zeus
Zeus
VainTripod69
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,666 Elo+
Party 2
Janus
Janus
jvanegas45
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,297 Elo+
Solo
Thoth
Thoth
takitos20
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
1 / 3 / 18
10,747
716
8,650
8,526
4,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 6 / 21
11,059
737
13,919
26,490
29,161
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
JasonBlasy
Medusa
20
16 / 3 / 10
13,656
910
26,415
15,400
8,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
MegaTopher
Bacchus
17
1 / 3 / 20
11,144
743
5,084
14,193
17,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hun Batz
austyp
Hun Batz
19
10 / 3 / 15
11,947
796
16,839
13,343
6,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Arachdan
Camazotz
17
2 / 5 / 11
9,999
667
10,008
18,564
11,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
6 / 9 / 7
10,465
698
13,843
18,745
12,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 7 / 7
11,132
742
12,036
13,884
6,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Janus
19
2 / 6 / 7
11,039
736
10,359
14,250
7,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
takitos20
Thoth
16
2 / 5 / 10
10,024
668
13,269
10,293
4,717
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
60
32
Kills
18
18
Deaths
32
84
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
3
18
3.33
L
Camazotz
Arachdan
Camazotz
2
5
11
1.5
W
4
6
21
2.42
L
6
9
7
1.06
W
Medusa
JasonBlasy
Medusa
16
3
10
7
W
Bacchus
MegaTopher
Bacchus
1
3
20
3.67
L
6
7
7
1.36
W
Hun Batz
austyp
Hun Batz
10
3
15
5.83
L
Janus
2
6
7
0.92
L
Thoth
takitos20
Thoth
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,907
Damage
59,515
77,952
Taken
75,736
65,717
Mitigated
42,194
31,517
Healing
19,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,650
356
0
1,414
8,526
4,128
2,836
5,033
3,368
40,846
0
L
Camazotz
Arachdan
Camazotz
10,008
1,061
568
6,099
18,564
11,303
448
8,011
10,553
0
17,983
W
13,919
1,828
4,734
7,931
26,490
29,161
508
9,944
16,326
23,078
0
L
13,843
3,224
487
3,319
18,745
12,720
648
6,501
12,244
0
15,731
W
Medusa
JasonBlasy
Medusa
26,415
12,489
1,117
5,452
15,400
8,293
2,524
7,595
7,703
0
58,307
W
Bacchus
MegaTopher
Bacchus
5,084
616
917
2,508
14,193
17,168
734
6,678
7,393
6,581
0
L
12,036
929
1,615
2,024
13,884
6,344
0
3,963
9,921
32,461
0
W
Hun Batz
austyp
Hun Batz
16,839
3,970
4,775
2,669
13,343
6,967
1,152
6,414
6,751
0
25,829
L
Janus
10,359
273
1,915
3,162
14,250
7,110
350
5,692
8,558
31,447
0
L
Thoth
takitos20
Thoth
13,269
251
252
535
10,293
4,717
750
3,486
6,807
29,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,553
Gold Earned
52,659
160
Minions Killed
150
0
Camps Cleared
0
1,459,457
Distance Traveled
1,283,819
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,747
716
50
3
0
283,242
0
L
Camazotz
9,999
667
14
1
0
283,230
0
W
Ymir
11,059
737
17
1
0
267,625
0
L
Fenrir
10,465
698
3
0
0
229,492
0
W
Medusa
13,656
910
72
5
0
301,561
4
W
Bacchus
11,144
743
8
1
0
289,526
0
L
Zeus
11,132
742
51
3
0
231,232
0
W
Hun Batz
11,947
796
13
1
0
317,503
4
L
Janus
11,039
736
51
3
0
271,506
0
L
Thoth
10,024
668
31
2
0
268,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role