Player Matchup

Ares
Ares
Auberom
Ares
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
JaquesBR
Ra
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ishtar
Ishtar
LuckyOps071
Ishtar
Level 11
God Stats
1W - 2L
1,690 SR
Queue Stats
2W - 3L
1,522 Elo+
Party 2
Bakasura
Bakasura
MestreLuksky
Bakasura
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,587 Elo+
Party 2
Hercules
Hercules
ThiagoTavares
Hercules
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,547 Elo+
Party 2
Team Averages
Level 82
1,538 SR
1,531 Elo+

VS

Team Averages
Level 85
1,567 SR
1,496 Elo+
King Arthur
King Arthur
AlphaOmegaChadOG
King Arthur
Level 18
God Stats
1W - 3L
1,340 SR
Queue Stats
9W - 12L
1,345 Elo+
Party 1
Ganesha
Ganesha
GameSucksLmao
Ganesha
Level 49
God Stats
3W - 5L
1,426 SR
Queue Stats
37W - 30L
1,567 Elo+
Party 3
Skadi
Skadi
GrimxReaper669
Skadi
Level 86
God Stats
13W - 6L
1,688 SR
Queue Stats
54W - 65L
1,484 Elo+
Party 1
Charybdis
Charybdis
TechnoBeats11
Charybdis
Level 146
God Stats
4W - 1L
1,678 SR
Queue Stats
19W - 23L
1,504 Elo+
Party 1
Tiamat
Tiamat
Valkire
Tiamat
Level 125
God Stats
3W - 1L
1,701 SR
Queue Stats
66W - 54L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Auberom
Ares
8
1 / 4 / 1
5,242
477
3,014
9,643
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 4 / 1
5,378
489
4,802
6,389
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
9
0 / 2 / 1
5,215
474
2,962
6,539
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
MestreLuksky
Bakasura
10
1 / 4 / 1
5,796
527
3,884
12,296
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
ThiagoTavares
Hercules
11
1 / 2 / 0
6,156
560
4,774
7,666
6,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlphaOmegaChadOG
King Arthur
10
0 / 1 / 0
5,561
506
1,915
9,039
4,398
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ganesha
10
0 / 2 / 11
6,347
577
3,257
7,479
5,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
9 / 0 / 4
7,284
662
9,452
7,501
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charybdis
TechnoBeats11
Charybdis
11
4 / 0 / 3
6,955
632
6,986
8,415
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Valkire
Tiamat
11
3 / 1 / 6
6,710
610
5,404
6,345
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
16
16
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AlphaOmegaChadOG
King Arthur
0
1
0
0
L
Ares
Auberom
Ares
1
4
1
0.38
W
Ganesha
0
2
11
2.75
W
9
0
4
11
L
0
4
1
0.13
L
Ishtar
0
2
1
0.25
L
Bakasura
MestreLuksky
Bakasura
1
4
1
0.38
W
Charybdis
TechnoBeats11
Charybdis
4
0
3
5.5
L
Hercules
ThiagoTavares
Hercules
1
2
0
0.5
W
Tiamat
Valkire
Tiamat
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,436
Damage
27,014
42,533
Taken
38,779
21,014
Mitigated
19,279
11,438
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AlphaOmegaChadOG
King Arthur
1,915
403
0
0
9,039
4,398
0
499
8,016
0
27,884
L
Ares
Auberom
Ares
3,014
316
0
994
9,643
5,454
0
1,882
7,761
13,655
0
W
Ganesha
3,257
412
0
1,140
7,479
5,456
46
2,471
4,751
11,453
0
W
9,452
4,967
0
500
7,501
2,514
25
1,739
5,622
0
48,096
L
4,802
396
325
1,234
6,389
2,399
0
2,495
3,894
40,171
0
L
Ishtar
2,962
1,492
0
2,165
6,539
1,976
0
981
5,558
0
30,575
L
Bakasura
MestreLuksky
Bakasura
3,884
2,507
0
3,899
12,296
4,596
0
2,451
9,845
0
25,089
W
Charybdis
TechnoBeats11
Charybdis
6,986
3,680
0
5,511
8,415
2,722
398
1,118
7,110
0
58,410
L
Hercules
ThiagoTavares
Hercules
4,774
2,242
0
2,821
7,666
6,589
0
852
6,814
0
39,351
W
Tiamat
Valkire
Tiamat
5,404
1,099
0
1,734
6,345
4,189
32
1,989
4,045
44,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,787
Gold Earned
32,857
276
Minions Killed
323
0
Camps Cleared
0
1,103,313
Distance Traveled
1,134,230
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,561
506
41
4
0
231,419
0
L
Ares
5,242
477
15
1
0
211,280
0
W
Ganesha
6,347
577
4
0
0
229,122
1
W
Skadi
7,284
662
78
7
0
238,256
3
L
Ra
5,378
489
69
6
0
235,731
0
L
Ishtar
5,215
474
58
5
0
228,923
5
L
Bakasura
5,796
527
66
6
0
215,553
0
W
Charybdis
6,955
632
108
10
0
213,216
5
L
Hercules
6,156
560
68
6
0
211,826
3
W
Tiamat
6,710
610
92
8
0
222,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role