Player Matchup

Fafnir
Fafnir
Gold IV
 
Fafnir
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold IV
 
Xbalanque
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold II
DaddyFAaT
Vulcan
Gold II
Level 149
God Stats
3W - 4L
1,650 SR
Queue Stats
251W - 258L
1,534 MMR
Solo
Awilix
Awilix
Gold IV
TeeUpFavi
Awilix
Gold IV
Level 87
God Stats
2W - 5L
1,431 SR
Queue Stats
36W - 40L
1,517 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
chrisbabakadoos
Sun Wukong
Gold III
Level 160
God Stats
33W - 29L
1,586 SR
Queue Stats
507W - 522L
1,521 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,533 SR
1,515 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,479 SR
1,519 MMR
Cabrakan
Cabrakan
Gold III
AngerPiglet
Cabrakan
Gold III
Level 156
God Stats
1W - 0L
1,724 SR
Queue Stats
74W - 78L
1,519 MMR
Solo
Cernunnos
Cernunnos
Bronze V
AshsRobuzzy
Cernunnos
Bronze V
Level 121
God Stats
1W - 0L
1,292 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
JungIeorTroIl
Ao Kuang
Gold V
Level 85
God Stats
2W - 4L
1,347 SR
Queue Stats
17W - 19L
1,572 MMR
Solo
Hel
Hel
Gold II
PAPI baty
Hel
Gold II
Level 119
God Stats
3W - 3L
1,506 SR
Queue Stats
54W - 54L
1,468 MMR
Solo
Tyr
Tyr
Gold II
dculhane26
Tyr
Gold II
Level 132
God Stats
37W - 40L
1,527 SR
Queue Stats
125W - 128L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
2 / 1 / 7
10,296
468
4,603
15,867
20,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xbalanque
 
Xbalanque
16
1 / 5 / 4
9,992
454
8,685
14,758
5,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
DaddyFAaT
Vulcan
9
0 / 2 / 0
7,195
327
3,671
7,386
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
TeeUpFavi
Awilix
17
7 / 5 / 2
10,732
488
19,743
21,122
9,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
chrisbabakadoos
Sun Wukong
15
0 / 5 / 2
9,623
437
9,337
19,425
12,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
AresCharybdisHadesThor

VS

Bans
IshtarSusanoMauiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AngerPiglet
Cabrakan
15
0 / 4 / 7
10,434
474
3,172
22,687
33,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cernunnos
AshsRobuzzy
Cernunnos
19
0 / 2 / 7
12,560
571
13,144
16,616
8,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
JungIeorTroIl
Ao Kuang
20
10 / 0 / 3
13,823
628
9,990
19,701
10,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 2 / 3
12,259
557
11,970
14,081
6,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 2 / 7
12,560
571
19,419
29,201
27,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
10
Kills
16
18
Deaths
10
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
1
7
5.5
L
Xbalanque
 
Xbalanque
1
5
4
0.6
W
Cabrakan
AngerPiglet
Cabrakan
0
4
7
0.88
W
Cernunnos
AshsRobuzzy
Cernunnos
0
2
7
1.75
L
Vulcan
DaddyFAaT
Vulcan
0
2
0
0
W
Ao Kuang
JungIeorTroIl
Ao Kuang
10
0
3
11.5
W
3
2
3
2.25
L
Awilix
TeeUpFavi
Awilix
7
5
2
1.6
L
Sun Wukong
chrisbabakadoos
Sun Wukong
0
5
2
0.2
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,039
Damage
57,695
78,558
Taken
102,286
50,501
Mitigated
85,824
14,668
Healing
51,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,603
445
3,040
3,823
15,867
20,450
0
4,634
11,233
22,907
0
L
Xbalanque
 
Xbalanque
8,685
3,713
0
2,353
14,758
5,329
0
3,442
11,316
0
91,608
W
Cabrakan
AngerPiglet
Cabrakan
3,172
303
412
4,492
22,687
33,593
669
3,642
19,045
27,049
2,404
W
Cernunnos
AshsRobuzzy
Cernunnos
13,144
7,747
0
9,371
16,616
8,320
7,000
1,658
14,958
0
113,908
L
Vulcan
DaddyFAaT
Vulcan
3,671
1,333
0
815
7,386
2,796
0
6,244
1,142
36,804
0
W
Ao Kuang
JungIeorTroIl
Ao Kuang
9,990
1,393
0
8,340
19,701
10,130
4,756
2,366
17,335
138,379
0
W
11,970
387
6,695
8,780
14,081
6,031
403
3,743
9,826
113,273
0
L
Awilix
TeeUpFavi
Awilix
19,743
6,756
0
0
21,122
9,780
20
5,046
16,076
0
89,940
L
Sun Wukong
chrisbabakadoos
Sun Wukong
9,337
1,094
0
4,637
19,425
12,146
0
5,825
13,600
0
76,055
W
19,419
1,943
0
13,060
29,201
27,750
2,471
523
26,779
95
79,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,838
Gold Earned
61,636
518
Minions Killed
650
0
Camps Cleared
0
1,856,182
Distance Traveled
2,108,689
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,296
468
33
2
0
419,537
10
L
Xbalanque
9,992
454
152
7
0
355,470
4
W
Cabrakan
10,434
474
30
1
0
393,393
7
W
Cernunnos
12,560
571
170
8
0
374,187
2
L
Vulcan
7,195
327
66
3
0
194,453
3
W
Ao Kuang
13,823
628
167
8
0
480,113
3
W
Hel
12,259
557
172
8
0
442,936
4
L
Awilix
10,732
488
120
5
0
482,914
1
L
Sun Wukong
9,623
437
147
7
0
403,808
6
W
Tyr
12,560
571
111
5
0
418,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role