Player Matchup

Chiron
Chiron
FiGhTcLuB06
Chiron
Level 149
God Stats
12W - 12L
1,482 SR
Queue Stats
387W - 386L
1,506 Elo+
Solo
Hera
Hera
OnNic
Hera
Level 124
God Stats
4W - 1L
1,661 SR
Queue Stats
106W - 72L
1,551 Elo+
Party 1
Scylla
Scylla
Unfocusedgrad
Scylla
Level 105
God Stats
1W - 0L
1,528 SR
Queue Stats
68W - 69L
1,481 Elo+
Party 1
Erlang Shen
Erlang Shen
bryzzE
Erlang Shen
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,572 Elo+
Solo
Cupid
Cupid
quickstang99
Cupid
Level 126
God Stats
1W - 0L
1,587 SR
Queue Stats
56W - 56L
1,496 Elo+
Party 1
Team Averages
Level 117
1,551 SR
1,521 Elo+

VS

Team Averages
Level 134
1,517 SR
1,503 Elo+
Skadi
Skadi
 
Skadi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Vivi-Veneno
Nemesis
Level 113
God Stats
0W - 2L
1,503 SR
Queue Stats
57W - 65L
1,510 Elo+
Solo
Jormungandr
Jormungandr
cobizzle-8
Jormungandr
Level 141
God Stats
2W - 1L
1,330 SR
Queue Stats
108W - 106L
1,494 Elo+
Solo
Shiva
Shiva
iStampede
Shiva
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,505 Elo+
Solo
Agni
Agni
iTz_YiiSuS
Agni
Level 149
God Stats
0W - 1L
1,750 SR
Queue Stats
63W - 55L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
3 / 5 / 16
12,539
738
23,226
19,230
9,191
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
OnNic
Hera
20
10 / 3 / 17
14,213
836
26,989
20,979
15,686
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
10 / 4 / 13
12,792
752
17,834
16,325
7,011
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
bryzzE
Erlang Shen
18
4 / 7 / 14
12,182
717
13,442
30,556
40,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 1 / 21
11,941
702
18,405
21,110
9,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
3 / 7 / 9
11,088
652
18,048
19,437
9,589
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
Vivi-Veneno
Nemesis
15
3 / 7 / 9
10,576
622
10,508
16,985
10,831
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
cobizzle-8
Jormungandr
20
6 / 7 / 8
13,104
771
24,929
28,643
23,087
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
iStampede
Shiva
19
1 / 4 / 17
12,271
722
15,728
28,865
37,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
7 / 5 / 4
11,793
694
19,989
17,511
9,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
67
30
Kills
20
20
Deaths
30
81
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
7
9
1.07
W
Chiron
3
5
16
2.2
W
Hera
OnNic
Hera
10
3
17
6.17
W
10
4
13
4.13
L
Nemesis
Vivi-Veneno
Nemesis
3
7
9
1.07
W
Erlang Shen
bryzzE
Erlang Shen
4
7
14
1.57
L
Jormungandr
cobizzle-8
Jormungandr
6
7
8
1.43
L
Shiva
iStampede
Shiva
1
4
17
2.38
L
7
5
4
1.8
W
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,896
Damage
89,202
108,200
Taken
111,441
81,757
Mitigated
90,351
54,304
Healing
38,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
18,048
4,873
1,620
2,376
19,437
9,589
2,391
9,249
10,188
0
31,688
W
Chiron
23,226
9,705
4,912
4,076
19,230
9,191
1,868
11,437
7,535
0
44,343
W
Hera
OnNic
Hera
26,989
6,484
3,318
8,981
20,979
15,686
1,742
8,344
12,284
58,047
0
W
17,834
1,318
1,797
3,518
16,325
7,011
1,090
7,161
8,882
30,338
0
L
Nemesis
Vivi-Veneno
Nemesis
10,508
2,805
1,552
1,933
16,985
10,831
749
8,347
8,638
0
15,399
W
Erlang Shen
bryzzE
Erlang Shen
13,442
6,010
3,434
6,421
30,556
40,086
0
8,316
21,886
922
23,145
L
Jormungandr
cobizzle-8
Jormungandr
24,929
2,880
3,568
8,627
28,643
23,087
560
10,351
18,292
52,403
0
L
Shiva
iStampede
Shiva
15,728
2,733
3,521
9,517
28,865
37,759
954
9,141
19,724
0
25,049
L
19,989
916
1,674
4,503
17,511
9,085
0
8,225
9,286
49,811
0
W
18,405
10,682
7,565
10,282
21,110
9,783
3,311
8,248
12,695
0
34,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,667
Gold Earned
58,832
187
Minions Killed
175
0
Camps Cleared
0
1,592,744
Distance Traveled
1,416,570
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,088
652
27
2
0
275,376
1
W
Chiron
12,539
738
44
3
0
298,503
1
W
Hera
14,213
836
74
4
0
318,525
1
W
Scylla
12,792
752
28
2
0
338,029
1
L
Nemesis
10,576
622
13
1
0
286,167
0
W
Erlang Shen
12,182
717
12
1
0
313,768
0
L
Jormungandr
13,104
771
59
3
0
260,066
5
L
Shiva
12,271
722
28
2
0
318,405
0
L
Agni
11,793
694
48
3
0
276,556
0
W
Cupid
11,941
702
29
2
0
323,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role