Player Matchup

Loki
Loki
Adrian_CR80
Loki
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,339 Elo+
Solo
Artemis
Artemis
C9_guru_odeiaL2
Artemis
Level 8
God Stats
0W - 3L
1,148 SR
Queue Stats
0W - 5L
1,192 Elo+
Party 1
Freya
Freya
CapnNano
Freya
Level 88
God Stats
0W - 2L
1,270 SR
Queue Stats
15W - 17L
1,333 Elo+
Solo
Sylvanus
Sylvanus
Pyronexus
Sylvanus
Level 34
God Stats
0W - 4L
1,125 SR
Queue Stats
5W - 11L
1,249 Elo+
Solo
Ao Kuang
Ao Kuang
lucascueio
Ao Kuang
Level 42
God Stats
0W - 1L
1,331 SR
Queue Stats
6W - 13L
1,276 Elo+
Party 1
Team Averages
Level 44
1,275 SR
1,278 Elo+

VS

Team Averages
Level 69
1,442 SR
1,324 Elo+
Horus
Horus
EXCRIL9876
Horus
Level 61
God Stats
6W - 6L
1,477 SR
Queue Stats
18W - 33L
1,271 Elo+
Solo
Ares
Ares
GoldenGoldie232
Ares
Level 61
God Stats
2W - 2L
1,507 SR
Queue Stats
50W - 84L
1,248 Elo+
Solo
Heimdallr
Heimdallr
No_mames_que_asc
Heimdallr
Level 68
God Stats
17W - 10L
1,516 SR
Queue Stats
124W - 118L
1,351 Elo+
Solo
Anubis
Anubis
OG-KILLAH24-7
Anubis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 50L
1,367 Elo+
Solo
Loki
Loki
QuantumGHO5T
Loki
Level 87
God Stats
1W - 0L
1,209 SR
Queue Stats
86W - 81L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
8,648
480
9,066
14,351
4,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 8 / 1
7,384
410
6,335
11,760
3,425
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Freya
CapnNano
Freya
14
0 / 3 / 1
8,247
458
8,770
9,682
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Pyronexus
Sylvanus
9
0 / 6 / 1
6,521
362
4,849
12,739
8,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
lucascueio
Ao Kuang
12
1 / 6 / 1
7,793
433
5,753
16,980
5,943
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
2 / 0 / 3
8,790
488
7,820
17,752
16,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 8
8,409
467
6,733
14,779
12,226
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
16
13 / 2 / 3
10,544
586
13,282
12,321
5,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 2 / 9
9,467
526
11,410
11,653
6,128
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
9 / 0 / 6
10,219
568
7,807
13,146
8,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
6
Kills
27
27
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
2
8
1
0.31
L
Freya
CapnNano
Freya
0
3
1
0.17
W
Horus
2
0
3
3.5
W
1
2
8
2.5
W
Heimdallr
13
2
3
7.25
W
2
2
9
3.25
L
Sylvanus
Pyronexus
Sylvanus
0
6
1
0.08
W
9
0
6
12
L
Ao Kuang
lucascueio
Ao Kuang
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,773
Damage
47,052
65,512
Taken
69,651
26,105
Mitigated
49,033
16,016
Healing
20,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,066
2,733
0
3,410
14,351
4,435
0
4,869
9,482
0
52,109
L
6,335
3,525
71
658
11,760
3,425
468
3,526
8,234
0
29,134
L
Freya
CapnNano
Freya
8,770
3,050
0
3,761
9,682
3,863
0
1,883
7,799
51,488
0
W
Horus
7,820
4,697
479
8,079
17,752
16,117
846
6,768
10,396
0
51,822
W
6,733
691
144
1,977
14,779
12,226
786
4,833
9,834
40,760
0
W
Heimdallr
13,282
3,635
0
2,575
12,321
5,819
577
4,150
8,171
0
75,167
W
11,410
774
0
6,634
11,653
6,128
1,135
1,429
10,184
80,806
0
L
Sylvanus
Pyronexus
Sylvanus
4,849
1,457
291
1,804
12,739
8,439
0
3,602
9,134
30,856
0
W
7,807
2,634
0
964
13,146
8,743
515
2,249
10,869
0
70,529
L
Ao Kuang
lucascueio
Ao Kuang
5,753
971
0
6,021
16,980
5,943
367
4,263
12,713
44,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,593
Gold Earned
47,429
333
Minions Killed
463
0
Camps Cleared
0
1,543,616
Distance Traveled
1,656,345
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,648
480
77
4
0
362,621
1
L
Artemis
7,384
410
47
3
0
314,317
4
L
Freya
8,247
458
92
5
0
324,725
9
W
Horus
8,790
488
79
4
0
309,410
4
W
Ares
8,409
467
58
3
0
319,074
0
W
Heimdallr
10,544
586
112
6
0
327,589
3
W
Anubis
9,467
526
121
7
0
284,152
8
L
Sylvanus
6,521
362
39
2
0
187,243
0
W
Loki
10,219
568
93
5
0
416,120
1
L
Ao Kuang
7,793
433
78
4
0
354,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role