Player Matchup

Medusa
Medusa
Ariixxbear
Medusa
Level 17
God Stats
1W - 3L
1,451 SR
Queue Stats
1W - 3L
1,315 Elo+
Party 2
Ullr
Ullr
LuluKenshi
Ullr
Level 56
God Stats
0W - 2L
1,362 SR
Queue Stats
14W - 19L
1,451 Elo+
Party 3
Ra
Ra
SaintSpears
Ra
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,427 Elo+
Party 3
Sylvanus
Sylvanus
ThatCupOfJoe
Sylvanus
Level 152
God Stats
0W - 1L
1,878 SR
Queue Stats
19W - 17L
1,570 Elo+
Party 2
Jormungandr
Jormungandr
royalTwood
Jormungandr
Level 149
God Stats
17W - 14L
1,627 SR
Queue Stats
763W - 787L
1,436 Elo+
Solo
Team Averages
Level 98
1,563 SR
1,440 Elo+

VS

Team Averages
Level 129
1,584 SR
1,504 Elo+
Gilgamesh
Gilgamesh
BaLluNKo
Gilgamesh
Level 155
God Stats
1W - 0L
1,725 SR
Queue Stats
5W - 4L
1,477 Elo+
Solo
Khepri
Khepri
FPS x Carnaage
Khepri
Level 149
God Stats
7W - 6L
1,651 SR
Queue Stats
262W - 159L
1,586 Elo+
Solo
Tyr
Tyr
J3LLyBox03
Tyr
Level 127
God Stats
8W - 13L
1,524 SR
Queue Stats
223W - 233L
1,547 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MrMisterFive
Morgan Le Fay
Level 88
God Stats
1W - 1L
1,477 SR
Queue Stats
6W - 9L
1,438 Elo+
Party 1
Skadi
Skadi
juliekablooie
Skadi
Level 128
God Stats
15W - 20L
1,542 SR
Queue Stats
213W - 222L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ariixxbear
Medusa
15
0 / 5 / 0
9,264
842
3,966
10,577
5,071
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 0
9,392
854
9,798
10,378
5,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 2 / 0
10,006
910
9,346
9,357
5,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
ThatCupOfJoe
Sylvanus
15
0 / 3 / 0
10,962
997
6,296
19,971
29,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
royalTwood
Jormungandr
15
0 / 3 / 0
9,693
881
10,631
18,039
8,268
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

177

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BaLluNKo
Gilgamesh
17
4 / 0 / 8
12,073
1,098
8,922
12,440
11,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
2 / 0 / 13
11,202
1,018
5,510
8,029
10,027
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 0 / 12
11,478
1,043
15,686
9,133
11,695
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
MrMisterFive
Morgan Le Fay
17
2 / 0 / 12
10,908
992
20,815
8,381
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 10
11,088
1,008
14,429
5,916
3,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
73
0
Kills
18
18
Deaths
0
0
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ariixxbear
Medusa
0
5
0
0
W
Gilgamesh
BaLluNKo
Gilgamesh
4
0
8
8
W
2
0
13
8.5
W
6
0
12
12
L
0
5
0
0
W
Morgan Le Fay
MrMisterFive
Morgan Le Fay
2
0
12
8
L
0
2
0
0
L
Sylvanus
ThatCupOfJoe
Sylvanus
0
3
0
0
W
4
0
10
9
L
Jormungandr
royalTwood
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,037
Damage
65,362
68,322
Taken
43,899
53,083
Mitigated
41,709
12,061
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ariixxbear
Medusa
3,966
1,824
0
0
10,577
5,071
0
3,595
6,982
0
6,764
W
Gilgamesh
BaLluNKo
Gilgamesh
8,922
2,271
2,328
2,183
12,440
11,250
0
7,449
4,791
0
28,550
W
5,510
594
1,719
1,907
8,029
10,027
0
5,566
2,271
16,306
0
W
15,686
1,841
0
2,017
9,133
11,695
0
5,279
3,691
0
25,456
L
9,798
3,504
0
13
10,378
5,287
0
2,563
7,815
0
22,798
W
Morgan Le Fay
MrMisterFive
Morgan Le Fay
20,815
2,049
0
485
8,381
5,392
0
3,617
4,680
47,917
0
L
9,346
1,239
1,688
2,126
9,357
5,292
0
3,743
5,614
47,605
0
L
Sylvanus
ThatCupOfJoe
Sylvanus
6,296
1,033
2,722
5,146
19,971
29,165
0
7,794
12,177
10,621
0
W
14,429
6,186
0
411
5,916
3,345
0
3,633
2,193
0
37,594
L
Jormungandr
royalTwood
Jormungandr
10,631
2,660
0
366
18,039
8,268
0
8,630
9,409
40,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,317
Gold Earned
56,749
208
Minions Killed
229
3
Camps Cleared
9
982,377
Distance Traveled
1,146,287
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,264
842
5
0
0
176,658
0
W
Gilgamesh
12,073
1,098
38
3
5
239,400
0
W
Khepri
11,202
1,018
41
4
1
225,115
2
W
Tyr
11,478
1,043
24
2
1
244,326
0
L
Ullr
9,392
854
22
2
1
192,035
0
W
Morgan Le Fay
10,908
992
62
6
2
227,294
0
L
Ra
10,006
910
111
10
0
220,691
0
L
Sylvanus
10,962
997
11
1
1
186,669
0
W
Skadi
11,088
1,008
64
6
0
210,152
0
L
Jormungandr
9,693
881
59
5
1
206,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role