Player Matchup

Geb
Geb
E_Kenda11
Geb
Level 69
God Stats
1W - 3L
1,307 SR
Queue Stats
159W - 172L
1,358 Elo+
Solo
Scylla
Scylla
Irasaky
Scylla
Level 129
God Stats
3W - 2L
1,464 SR
Queue Stats
16W - 17L
1,422 Elo+
Solo
Apollo
Apollo
Plainegucci02
Apollo
Level 56
God Stats
5W - 2L
1,879 SR
Queue Stats
30W - 26L
1,376 Elo+
Solo
Chaac
Chaac
ravenshorne
Chaac
Level 41
God Stats
1W - 3L
1,498 SR
Queue Stats
2W - 4L
1,520 Elo+
Solo
Mulan
Mulan
zaxhalfgod_halfd
Mulan
Level 100
God Stats
33W - 42L
1,397 SR
Queue Stats
51W - 61L
1,381 Elo+
Solo
Team Averages
Level 79
1,509 SR
1,411 Elo+

VS

Team Averages
Level 81
1,493 SR
1,365 Elo+
Thanatos
Thanatos
Alberth19
Thanatos
Level 65
God Stats
5W - 4L
1,480 SR
Queue Stats
34W - 32L
1,412 Elo+
Solo
Izanami
Izanami
Jackyboui
Izanami
Level 28
God Stats
2W - 5L
1,370 SR
Queue Stats
53W - 57L
1,371 Elo+
Party 1
He Bo
He Bo
StickyWag28
He Bo
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 101L
1,291 Elo+
Solo
Yemoja
Yemoja
dallasmarryo
Yemoja
Level 124
God Stats
18W - 7L
1,570 SR
Queue Stats
300W - 315L
1,407 Elo+
Solo
Neith
Neith
okklivi
Neith
Level 104
God Stats
6W - 3L
1,546 SR
Queue Stats
94W - 105L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,977
436
5,294
15,104
13,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Irasaky
Scylla
13
0 / 2 / 1
7,787
487
4,180
8,152
3,120
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
2 / 1 / 0
7,114
445
4,535
6,504
2,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 6 / 0
6,029
377
3,638
14,365
6,689
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 2 / 1
6,881
430
3,961
12,437
5,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alberth19
Thanatos
15
0 / 1 / 1
8,781
549
1,542
16,260
7,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Jackyboui
Izanami
13
2 / 1 / 0
8,228
514
9,886
8,617
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 2 / 2
8,735
546
7,614
8,544
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
12
1 / 0 / 1
8,071
504
4,913
8,536
4,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
okklivi
Neith
16
7 / 1 / 0
10,298
644
15,493
7,676
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
5
Kills
11
11
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Alberth19
Thanatos
0
1
1
0.5
L
1
0
0
1
L
Scylla
Irasaky
Scylla
0
2
1
0.25
W
Izanami
Jackyboui
Izanami
2
1
0
2
L
2
1
0
2
W
1
2
2
1
W
Yemoja
1
0
1
1.5
W
Neith
okklivi
Neith
7
1
0
7
L
0
6
0
0
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,608
Damage
39,448
56,562
Taken
49,633
30,322
Mitigated
22,570
15,361
Healing
29,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Alberth19
Thanatos
1,542
327
0
16,730
16,260
7,156
804
690
15,570
0
70,658
L
5,294
774
1,654
3,110
15,104
13,281
0
3,795
11,309
29,936
0
L
Scylla
Irasaky
Scylla
4,180
153
0
3,415
8,152
3,120
355
4,096
4,056
60,327
0
W
Izanami
Jackyboui
Izanami
9,886
6,749
0
3,227
8,617
3,354
3,441
2,499
6,118
0
63,539
L
4,535
2,513
242
1,486
6,504
2,085
426
1,305
5,199
0
31,326
W
7,614
504
0
2,197
8,544
3,554
0
4,078
4,466
54,904
0
W
Yemoja
4,913
1,112
2,231
1,580
8,536
4,365
979
1,428
7,108
23,029
4,072
W
Neith
okklivi
Neith
15,493
7,149
0
3,461
7,676
4,141
3,177
779
6,897
0
87,888
L
3,638
1,415
0
2,794
14,365
6,689
0
207
14,158
0
26,077
L
3,961
1,084
323
2,337
12,437
5,147
46
3,063
9,374
0
39,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,788
Gold Earned
44,113
285
Minions Killed
496
0
Camps Cleared
0
1,428,858
Distance Traveled
1,336,070
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,781
549
133
8
0
238,295
0
L
Geb
6,977
436
32
2
0
318,043
1
L
Scylla
7,787
487
100
6
0
281,565
4
W
Izanami
8,228
514
101
6
0
276,028
4
L
Apollo
7,114
445
58
4
0
201,314
1
W
He Bo
8,735
546
96
6
0
305,019
1
W
Yemoja
8,071
504
41
3
0
273,057
1
W
Neith
10,298
644
125
8
0
243,671
3
L
Chaac
6,029
377
34
2
0
297,602
1
L
Mulan
6,881
430
61
4
0
330,334
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role