Player Matchup

Nike
Nike
DA DIRTY
Nike
Level 160
God Stats
1W - 1L
1,702 SR
Queue Stats
21W - 21L
1,525 Elo+
Solo
Ra
Ra
Kaleb_BAC39
Ra
Level 69
God Stats
1W - 2L
1,582 SR
Queue Stats
168W - 173L
1,491 Elo+
Solo
Fenrir
Fenrir
Monkey__Wingz
Fenrir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 149L
1,485 Elo+
Solo
Anhur
Anhur
Zodd655321
Anhur
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 172L
1,447 Elo+
Solo
Raijin
Raijin
xOGDRIPPINx
Raijin
Level 100
God Stats
10W - 9L
1,484 SR
Queue Stats
634W - 674L
1,476 Elo+
Solo
Team Averages
Level 105
1,553 SR
1,485 Elo+

VS

Team Averages
Level 108
1,511 SR
1,474 Elo+
Thoth
Thoth
Accruals
Thoth
Level 141
God Stats
2W - 5L
1,269 SR
Queue Stats
105W - 109L
1,492 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Smout
Morgan Le Fay
Level 128
God Stats
4W - 0L
1,791 SR
Queue Stats
90W - 99L
1,481 Elo+
Party 1
Guan Yu
Guan Yu
TechnoWolf150
Guan Yu
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 64L
1,431 Elo+
Party 1
Ymir
Ymir
Vivi-Veneno
Ymir
Level 113
God Stats
3W - 2L
1,547 SR
Queue Stats
57W - 65L
1,500 Elo+
Solo
Merlin
Merlin
iammikeyp
Merlin
Level 118
God Stats
7W - 7L
1,447 SR
Queue Stats
585W - 580L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
2 / 4 / 4
7,417
618
6,702
13,661
12,408
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 2 / 2
8,401
700
7,111
10,873
4,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
0 / 3 / 5
7,202
600
6,352
12,553
11,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
13
0 / 6 / 4
7,433
619
8,042
12,816
4,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
16
2 / 2 / 3
8,535
711
16,464
11,083
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Accruals
Thoth
18
8 / 2 / 7
10,851
904
18,361
10,558
4,112
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Smout
Morgan Le Fay
15
5 / 3 / 10
9,797
816
11,907
10,899
5,477
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
13
1 / 1 / 8
8,095
675
2,325
9,159
7,953
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
0 / 2 / 11
8,894
741
6,775
13,915
15,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Merlin
iammikeyp
Merlin
17
3 / 1 / 13
9,268
772
13,388
9,684
4,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
7
Kills
17
17
Deaths
9
18
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Thoth
Accruals
Thoth
8
2
7
5.75
L
Nike
2
4
4
1
L
3
2
2
2
L
0
3
5
0.83
W
Morgan Le Fay
Smout
Morgan Le Fay
5
3
10
3.33
W
Guan Yu
1
1
8
5
W
0
2
11
2.75
L
Anhur
0
6
4
0.33
W
Merlin
iammikeyp
Merlin
3
1
13
9.5
L
Raijin
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,671
Damage
52,756
60,986
Taken
54,215
37,815
Mitigated
38,044
26,515
Healing
25,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Accruals
Thoth
18,361
885
3,294
1,998
10,558
4,112
361
3,314
7,244
33,591
0
L
Nike
6,702
474
1,854
1,318
13,661
12,408
15
10,295
3,366
0
14,818
L
7,111
997
7,650
4,909
10,873
4,793
0
10,119
754
19,330
0
L
6,352
1,492
857
2,754
12,553
11,267
0
9,190
3,363
0
10,532
W
Morgan Le Fay
Smout
Morgan Le Fay
11,907
1,144
2,659
1,971
10,899
5,477
1,542
3,901
6,998
27,529
0
W
Guan Yu
2,325
742
6,381
3,178
9,159
7,953
653
4,651
4,508
0
3,093
W
6,775
635
1,444
2,213
13,915
15,667
170
6,171
7,744
10,934
0
L
Anhur
8,042
2,980
1,946
1,544
12,816
4,991
0
11,004
1,812
0
17,170
W
Merlin
iammikeyp
Merlin
13,388
0
1,273
1,355
9,684
4,835
922
5,538
4,146
29,669
0
L
Raijin
16,464
1,232
1,565
2,118
11,083
4,356
0
9,823
1,260
28,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,988
Gold Earned
46,905
107
Minions Killed
112
0
Camps Cleared
0
1,096,051
Distance Traveled
1,137,306
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,851
904
35
3
0
237,102
1
L
Nike
7,417
618
21
2
0
214,726
0
L
Ra
8,401
700
30
3
0
243,384
0
L
Fenrir
7,202
600
11
1
0
219,466
0
W
Morgan Le Fay
9,797
816
27
2
0
228,787
4
W
Guan Yu
8,095
675
2
0
0
237,163
2
W
Ymir
8,894
741
13
1
0
207,494
0
L
Anhur
7,433
619
13
1
0
207,820
2
W
Merlin
9,268
772
35
3
0
226,760
1
L
Raijin
8,535
711
32
3
0
210,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role