Player Matchup

Arachne
Arachne
ESCORPION24
Arachne
Level 160
God Stats
6W - 8L
1,435 SR
Queue Stats
1,207W - 1,292L
1,266 Elo+
Solo
Ah Puch
Ah Puch
Gauge145
Ah Puch
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,402 Elo+
Party 2
Sylvanus
Sylvanus
JizzyTeee
Sylvanus
Level 110
God Stats
0W - 2L
1,226 SR
Queue Stats
179W - 184L
1,340 Elo+
Solo
Serqet
Serqet
Leandr0k
Serqet
Level 82
God Stats
0W - 2L
1,221 SR
Queue Stats
63W - 65L
1,387 Elo+
Solo
Yu Huang
Yu Huang
p neill 11
Yu Huang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,338 Elo+
Party 2
Team Averages
Level 89
1,376 SR
1,347 Elo+

VS

Team Averages
Level 80
1,431 SR
1,371 Elo+
Cu Chulainn
Cu Chulainn
Atemosha
Cu Chulainn
Level 83
God Stats
1W - 2L
1,242 SR
Queue Stats
63W - 59L
1,345 Elo+
Party 1
Sylvanus
Sylvanus
Hitman4347
Sylvanus
Level 28
God Stats
2W - 0L
1,746 SR
Queue Stats
60W - 74L
1,315 Elo+
Party 1
Chiron
Chiron
Knives54
Chiron
Level 86
God Stats
1W - 1L
1,263 SR
Queue Stats
41W - 32L
1,416 Elo+
Solo
Xing Tian
Xing Tian
Mariehub1
Xing Tian
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
MichelinGamer
Kuzenbo
Level 105
God Stats
2W - 2L
1,403 SR
Queue Stats
91W - 122L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ESCORPION24
Arachne
16
2 / 5 / 11
10,694
629
14,414
25,900
25,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
Gauge145
Ah Puch
20
10 / 4 / 10
12,851
756
34,677
19,796
11,385
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
JizzyTeee
Sylvanus
19
3 / 2 / 13
10,987
646
15,025
20,146
22,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Leandr0k
Serqet
12
3 / 2 / 3
9,657
568
3,446
10,109
11,617
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
p neill 11
Yu Huang
20
2 / 2 / 14
10,954
644
17,927
14,008
7,823
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Atemosha
Cu Chulainn
20
2 / 3 / 9
11,959
703
20,163
32,834
30,382
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Hitman4347
Sylvanus
16
2 / 5 / 2
11,001
647
6,627
18,399
18,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Knives54
Chiron
20
10 / 3 / 4
13,266
780
32,566
16,613
10,525
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Mariehub1
Xing Tian
18
0 / 4 / 11
11,700
688
8,028
24,918
35,917
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
17
1 / 6 / 10
11,473
675
9,014
24,968
46,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
51
20
Kills
15
15
Deaths
21
51
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Atemosha
Cu Chulainn
2
3
9
2.17
L
Arachne
ESCORPION24
Arachne
2
5
11
1.5
L
Ah Puch
Gauge145
Ah Puch
10
4
10
3.75
W
Sylvanus
Hitman4347
Sylvanus
2
5
2
0.6
L
Sylvanus
JizzyTeee
Sylvanus
3
2
13
4.75
W
Chiron
Knives54
Chiron
10
3
4
4
L
Serqet
Leandr0k
Serqet
3
2
3
2.25
W
Xing Tian
Mariehub1
Xing Tian
0
4
11
1.38
W
Kuzenbo
1
6
10
1
L
Yu Huang
p neill 11
Yu Huang
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,489
Damage
76,398
89,959
Taken
117,732
79,632
Mitigated
141,627
42,210
Healing
41,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Atemosha
Cu Chulainn
20,163
3,320
3,747
11,534
32,834
30,382
1,086
18,579
14,039
0
50,218
L
Arachne
ESCORPION24
Arachne
14,414
10,770
2,554
8,306
25,900
25,909
0
8,196
17,704
0
22,685
L
Ah Puch
Gauge145
Ah Puch
34,677
1,195
1,263
4,268
19,796
11,385
399
3,429
16,367
65,863
0
W
Sylvanus
Hitman4347
Sylvanus
6,627
2,563
1,521
2,976
18,399
18,286
1,127
8,664
9,735
14,116
0
L
Sylvanus
JizzyTeee
Sylvanus
15,025
6,538
12,192
7,457
20,146
22,898
323
4,738
15,408
27,628
3,218
W
Chiron
Knives54
Chiron
32,566
11,153
3,938
5,483
16,613
10,525
3,688
9,992
6,565
0
69,685
L
Serqet
Leandr0k
Serqet
3,446
1,111
977
1,871
10,109
11,617
0
3,069
7,040
0
4,975
W
Xing Tian
Mariehub1
Xing Tian
8,028
1,090
1,858
3,225
24,918
35,917
702
16,248
8,526
21,306
0
W
Kuzenbo
9,014
3,758
3,605
3,789
24,968
46,517
2,006
13,184
11,548
22,196
0
L
Yu Huang
p neill 11
Yu Huang
17,927
3,287
695
2,627
14,008
7,823
634
4,237
9,771
36,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,143
Gold Earned
59,399
181
Minions Killed
276
0
Camps Cleared
0
1,274,380
Distance Traveled
1,465,881
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,959
703
70
4
0
320,113
1
L
Arachne
10,694
629
19
1
0
247,327
4
L
Ah Puch
12,851
756
71
4
0
302,838
3
W
Sylvanus
11,001
647
32
2
0
241,432
0
L
Sylvanus
10,987
646
33
2
0
271,058
0
W
Chiron
13,266
780
116
7
0
294,968
0
L
Serqet
9,657
568
8
0
0
156,655
1
W
Xing Tian
11,700
688
35
2
0
327,610
0
W
Kuzenbo
11,473
675
23
1
0
281,758
0
L
Yu Huang
10,954
644
50
3
0
296,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role