Player Matchup

Ra
Ra
BlusteryTax01
Ra
Level 58
God Stats
0W - 2L
1,548 SR
Queue Stats
33W - 40L
1,412 Elo+
Solo
Izanami
Izanami
ZA_worldu
Izanami
Level 40
God Stats
3W - 5L
1,438 SR
Queue Stats
5W - 9L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
xX_Mr-Toon_Xx
Cthulhu
Level 89
God Stats
2W - 4L
1,623 SR
Queue Stats
11W - 12L
1,462 Elo+
Party 1
Team Averages
Level 62
1,536 SR
1,417 Elo+

VS

Team Averages
Level 86
1,395 SR
1,307 Elo+
Chaac
Chaac
Hallywood420
Chaac
Level 82
God Stats
3W - 4L
1,469 SR
Queue Stats
15W - 37L
1,242 Elo+
Party 2
Neith
Neith
Yourdog6321
Neith
Level 49
God Stats
4W - 21L
1,239 SR
Queue Stats
14W - 31L
1,264 Elo+
Party 2
Jormungandr
Jormungandr
brad_irishman
Jormungandr
Level 126
God Stats
156W - 154L
1,478 SR
Queue Stats
284W - 328L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
10,810
721
8,017
13,360
6,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ZA_worldu
Izanami
16
3 / 2 / 3
10,387
692
9,490
12,561
5,172
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
15
1 / 1 / 5
9,569
638
11,821
15,462
9,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
10,910
727
11,170
20,526
15,734
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 0 / 5
9,950
663
8,941
7,430
3,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
brad_irishman
Jormungandr
17
6 / 3 / 2
12,365
824
17,160
16,893
14,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
6
Kills
8
8
Deaths
6
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
2
3
3
1.17
W
0
0
5
2.5
L
Izanami
ZA_worldu
Izanami
3
2
3
2.25
W
Jormungandr
brad_irishman
Jormungandr
6
3
2
2.33
L
Cthulhu
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,328
Damage
37,271
41,383
Taken
44,849
21,027
Mitigated
33,612
9,970
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,017
914
2,549
3,163
13,360
6,184
0
5,327
8,033
51,814
0
W
11,170
853
145
4,951
20,526
15,734
375
8,698
11,267
0
41,769
W
8,941
3,331
0
1,972
7,430
3,169
2,660
3,299
3,926
0
42,789
L
Izanami
ZA_worldu
Izanami
9,490
5,962
0
1,212
12,561
5,172
0
4,568
7,993
0
36,254
W
Jormungandr
brad_irishman
Jormungandr
17,160
2,932
750
3,622
16,893
14,709
488
6,806
9,553
64,139
0
L
Cthulhu
11,821
698
1,464
1,582
15,462
9,671
0
7,290
8,172
32,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,766
Gold Earned
33,225
173
Minions Killed
198
0
Camps Cleared
0
822,051
Distance Traveled
843,500
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,810
721
84
6
0
259,040
1
W
Chaac
10,910
727
63
4
0
293,988
2
W
Neith
9,950
663
66
4
0
280,995
2
L
Izanami
10,387
692
64
4
0
267,334
0
W
Jormungandr
12,365
824
69
5
0
268,517
1
L
Cthulhu
9,569
638
25
2
0
295,677
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role