Player Matchup

Ymir
Ymir
QuenchingRaptor
Ymir
Level 121
God Stats
2W - 6L
1,530 SR
Queue Stats
77W - 78L
1,493 Elo+
Party 2
Osiris
Osiris
TheosFenrir
Osiris
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,349 Elo+
Party 2
He Bo
He Bo
Waffles8912
He Bo
Level 119
God Stats
0W - 2L
1,084 SR
Queue Stats
164W - 168L
1,470 Elo+
Party 2
Skadi
Skadi
Wazzatazza
Skadi
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 81L
1,413 Elo+
Solo
Awilix
Awilix
bluebirdjay
Awilix
Level 124
God Stats
5W - 5L
1,484 SR
Queue Stats
23W - 25L
1,488 Elo+
Party 2
Team Averages
Level 91
1,420 SR
1,443 Elo+

VS

Team Averages
Level 97
1,564 SR
1,470 Elo+
Artemis
Artemis
Dangarca 1010
Artemis
Level 141
God Stats
1W - 0L
1,715 SR
Queue Stats
69W - 61L
1,515 Elo+
Party 1
Thor
Thor
HoCbasto125
Thor
Level 101
God Stats
13W - 13L
1,442 SR
Queue Stats
264W - 286L
1,389 Elo+
Party 3
Kukulkan
Kukulkan
HoCsenties98
Kukulkan
Level 44
God Stats
5W - 3L
1,606 SR
Queue Stats
36W - 34L
1,466 Elo+
Party 3
Da Ji
Da Ji
Rogers2910
Da Ji
Level 159
God Stats
3W - 2L
1,501 SR
Queue Stats
57W - 57L
1,522 Elo+
Party 1
Ares
Ares
duzgazarco8
Ares
Level 42
God Stats
4W - 2L
1,556 SR
Queue Stats
5W - 3L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 4
8,434
469
7,926
19,391
18,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Osiris
13
0 / 4 / 1
7,825
435
4,258
14,566
15,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 4 / 2
8,637
480
10,169
13,741
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
16
4 / 1 / 3
9,243
514
12,795
14,762
5,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
15
3 / 4 / 5
9,001
500
10,393
13,655
4,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
1 / 5 / 2
8,604
478
6,745
14,857
6,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 1 / 5
9,764
542
11,207
11,380
7,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
HoCsenties98
Kukulkan
16
4 / 3 / 1
10,503
584
8,402
7,745
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
17
8 / 2 / 4
10,774
599
18,851
19,480
9,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 3
8,135
452
5,315
15,468
13,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
14
Kills
16
16
Deaths
14
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
1
5
2
0.4
W
3
1
5
5.5
W
Kukulkan
HoCsenties98
Kukulkan
4
3
1
1.5
L
4
3
4
2
W
Da Ji
8
2
4
5
L
Osiris
0
4
1
0.13
L
3
4
2
1
L
Skadi
4
1
3
5.5
L
Awilix
3
4
5
1.38
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,541
Damage
50,520
76,115
Taken
68,930
49,057
Mitigated
40,134
19,065
Healing
13,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
6,745
4,182
0
4,933
14,857
6,164
2,947
2,642
12,215
0
62,809
W
11,207
2,249
0
2,534
11,380
7,542
460
3,098
8,282
0
64,774
W
Kukulkan
HoCsenties98
Kukulkan
8,402
1,318
0
1,244
7,745
3,790
385
5,460
2,285
77,523
0
L
7,926
2,071
567
4,469
19,391
18,557
140
3,372
15,919
24,911
3,675
W
Da Ji
18,851
5,543
0
700
19,480
9,055
0
4,935
14,545
0
99,698
L
Osiris
4,258
2,542
0
3,252
14,566
15,177
820
0
13,705
0
48,766
L
10,169
600
0
3,264
13,741
4,867
0
5,814
7,817
57,373
0
L
Skadi
12,795
6,593
0
7,183
14,762
5,613
122
3,620
11,142
0
84,566
L
Awilix
10,393
4,055
0
330
13,655
4,843
0
911
12,660
0
83,330
W
5,315
278
1,589
2,026
15,468
13,583
423
1,744
13,724
26,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,140
Gold Earned
47,780
464
Minions Killed
521
0
Camps Cleared
0
1,673,505
Distance Traveled
1,572,166
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,604
478
115
6
0
244,920
5
W
Thor
9,764
542
107
6
0
336,309
6
W
Kukulkan
10,503
584
145
8
0
346,045
7
L
Ymir
8,434
469
42
2
0
324,521
0
W
Da Ji
10,774
599
121
7
0
359,412
0
L
Osiris
7,825
435
98
5
0
307,567
0
L
He Bo
8,637
480
93
5
0
333,184
2
L
Skadi
9,243
514
117
7
0
303,603
1
L
Awilix
9,001
500
114
6
0
404,630
4
W
Ares
8,135
452
33
2
0
285,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role