Player Matchup

Scylla
Scylla
Clanktimus
Scylla
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 76L
1,475 Elo+
Party 1
Mercury
Mercury
IdiotRepellent
Mercury
Level 156
God Stats
8W - 8L
1,509 SR
Queue Stats
161W - 143L
1,487 Elo+
Party 1
Xbalanque
Xbalanque
R190 2
Xbalanque
Level 103
God Stats
5W - 1L
1,698 SR
Queue Stats
326W - 308L
1,541 Elo+
Party 4
Bacchus
Bacchus
SunkCloud12841
Bacchus
Level 109
God Stats
4W - 2L
1,644 SR
Queue Stats
209W - 179L
1,550 Elo+
Party 4
Mulan
Mulan
TXJamesSmithTX
Mulan
Level 148
God Stats
11W - 2L
1,819 SR
Queue Stats
227W - 212L
1,407 Elo+
Party 1
Team Averages
Level 130
1,634 SR
1,492 Elo+

VS

Team Averages
Level 123
1,591 SR
1,514 Elo+
Izanami
Izanami
AtaBoyCheekyBoy
Izanami
Level 119
God Stats
0W - 2L
1,334 SR
Queue Stats
15W - 14L
1,515 Elo+
Party 3
Ganesha
Ganesha
KILL3Rultimatum
Ganesha
Level 127
God Stats
0W - 1L
1,833 SR
Queue Stats
11W - 10L
1,514 Elo+
Party 3
Raijin
Raijin
N-U-M-I-N-E-X
Raijin
Level 127
God Stats
4W - 1L
1,640 SR
Queue Stats
136W - 130L
1,556 Elo+
Party 2
Achilles
Achilles
alanwinner17
Achilles
Level 116
God Stats
26W - 25L
1,590 SR
Queue Stats
507W - 566L
1,476 Elo+
Solo
Ratatoskr
Ratatoskr
iuramet
Ratatoskr
Level 126
God Stats
5W - 7L
1,558 SR
Queue Stats
159W - 157L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Clanktimus
Scylla
15
9 / 1 / 3
9,135
571
12,141
9,638
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 0 / 7
8,768
548
8,317
12,812
5,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
R190 2
Xbalanque
14
3 / 3 / 2
8,919
557
8,924
10,507
3,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 0 / 7
8,709
544
8,559
8,135
9,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
0 / 1 / 0
9,097
569
6,412
13,498
9,437
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,636
415
4,287
11,200
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 4
7,101
444
3,583
12,565
10,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
1 / 8 / 1
7,505
469
7,232
15,496
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
alanwinner17
Achilles
15
0 / 0 / 1
8,144
509
7,645
10,939
7,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
iuramet
Ratatoskr
13
4 / 3 / 1
7,985
499
8,083
14,413
6,657
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
18
Kills
5
5
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Scylla
Clanktimus
Scylla
9
1
3
10.5
W
3
0
7
6.5
L
0
3
4
0.67
L
1
8
1
0.19
W
Xbalanque
R190 2
Xbalanque
3
3
2
1.33
W
3
0
7
6.5
W
0
1
0
0
L
Achilles
alanwinner17
Achilles
0
0
1
0.5
L
Ratatoskr
iuramet
Ratatoskr
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,353
Damage
30,830
54,590
Taken
64,613
31,932
Mitigated
35,376
19,367
Healing
21,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,287
2,710
0
3,144
11,200
4,079
0
2,908
8,226
0
57,436
W
Scylla
Clanktimus
Scylla
12,141
1,469
0
4,034
9,638
4,009
0
3,440
6,198
57,189
0
W
8,317
4,315
0
2,993
12,812
5,179
1,283
3,001
9,811
0
69,405
L
3,583
323
707
2,675
12,565
10,864
0
4,411
8,072
20,147
0
L
7,232
407
0
1,757
15,496
6,141
0
7,988
7,042
56,381
0
W
Xbalanque
R190 2
Xbalanque
8,924
4,594
0
2,661
10,507
3,924
2,389
1,590
8,917
0
88,597
W
8,559
1,101
0
2,244
8,135
9,383
0
2,339
5,753
21,778
0
W
6,412
1,541
0
7,435
13,498
9,437
0
445
12,131
0
72,494
L
Achilles
alanwinner17
Achilles
7,645
2,183
0
7,852
10,939
7,635
0
487
10,452
0
63,860
L
Ratatoskr
iuramet
Ratatoskr
8,083
1,341
0
4,892
14,413
6,657
0
4,228
10,121
0
56,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,628
Gold Earned
37,371
521
Minions Killed
446
0
Camps Cleared
0
1,588,895
Distance Traveled
1,465,321
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,636
415
118
7
0
261,971
3
W
Scylla
9,135
571
103
6
0
295,759
5
W
Mercury
8,768
548
100
6
0
393,667
5
L
Ganesha
7,101
444
12
1
0
302,470
3
L
Raijin
7,505
469
101
6
0
247,566
2
W
Xbalanque
8,919
557
137
9
0
275,077
0
W
Bacchus
8,709
544
24
2
0
326,739
1
W
Mulan
9,097
569
157
10
0
297,653
1
L
Achilles
8,144
509
125
8
0
317,632
7
L
Ratatoskr
7,985
499
90
6
0
335,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role