Player Matchup

Sol
Sol
Azkeden
Sol
Level 153
God Stats
0W - 3L
1,301 SR
Queue Stats
111W - 111L
1,617 Elo+
Solo
Thor
Thor
Drâk
Thor
Level 144
God Stats
2W - 2L
1,454 SR
Queue Stats
137W - 106L
1,607 Elo+
Party 2
Chronos
Chronos
Heendriks
Chronos
Level 147
God Stats
0W - 1L
1,769 SR
Queue Stats
33W - 17L
1,675 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HorseShoeGr
Ah Muzen Cab
Level 107
God Stats
0W - 1L
1,738 SR
Queue Stats
1W - 1L
1,762 Elo+
Party 2
Yemoja
Yemoja
notmaxiii
Yemoja
Level 128
God Stats
0W - 1L
1,483 SR
Queue Stats
52W - 23L
1,714 Elo+
Party 2
Team Averages
Level 136
1,549 SR
1,675 Elo+

VS

Team Averages
Level 116
1,533 SR
1,524 Elo+
Vamana
Vamana
 
Vamana
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
EmptySoul12
Aphrodite
Level 148
God Stats
7W - 3L
1,635 SR
Queue Stats
425W - 445L
1,560 Elo+
Solo
Cerberus
Cerberus
Panzeot
Cerberus
Level 44
God Stats
3W - 2L
1,444 SR
Queue Stats
106W - 78L
1,555 Elo+
Solo
Chiron
Chiron
insidioustrecy25
Chiron
Level 143
God Stats
5W - 1L
1,585 SR
Queue Stats
184W - 182L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
1 / 5 / 8
8,837
631
16,219
16,347
9,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Drâk
Thor
16
5 / 6 / 5
9,423
673
23,992
15,313
8,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Heendriks
Chronos
17
4 / 5 / 7
9,964
712
15,952
14,425
6,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
HorseShoeGr
Ah Muzen Cab
16
2 / 4 / 6
8,878
634
19,944
19,709
10,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Yemoja
notmaxiii
Yemoja
15
0 / 3 / 8
9,320
666
3,975
16,997
16,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
7 / 1 / 9
12,048
861
17,940
21,533
18,932
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
 
Thor
19
8 / 2 / 14
11,151
797
24,399
16,222
7,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
EmptySoul12
Aphrodite
17
2 / 3 / 14
10,216
730
6,810
20,572
11,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Panzeot
Cerberus
15
1 / 4 / 12
9,200
657
7,837
25,004
25,408
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 4 / 13
10,592
757
17,212
17,560
7,127
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
83
12
Kills
21
23
Deaths
14
34
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
7
1
9
11.5
W
Thor
 
Thor
8
2
14
7.5
L
Sol
1
5
8
1
L
Thor
Drâk
Thor
5
6
5
1.25
W
Aphrodite
EmptySoul12
Aphrodite
2
3
14
3
L
Chronos
Heendriks
Chronos
4
5
7
1.5
L
Ah Muzen Cab
HorseShoeGr
Ah Muzen Cab
2
4
6
1.25
W
Cerberus
Panzeot
Cerberus
1
4
12
1.75
W
3
4
13
2.38
L
Yemoja
notmaxiii
Yemoja
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,082
Damage
74,198
82,791
Taken
100,891
51,700
Mitigated
70,847
32,900
Healing
62,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
17,940
6,914
3,379
7,263
21,533
18,932
2,173
5,788
15,565
2,858
33,657
W
Thor
 
Thor
24,399
2,363
2,733
4,344
16,222
7,747
1,197
5,252
10,783
0
38,921
L
Sol
16,219
2,803
0
3,685
16,347
9,719
134
3,507
12,840
32,747
0
L
Thor
Drâk
Thor
23,992
3,069
508
1,449
15,313
8,655
0
3,736
11,577
0
25,504
W
Aphrodite
EmptySoul12
Aphrodite
6,810
1,277
13,174
11,845
20,572
11,633
1,469
7,099
13,081
22,772
0
L
Chronos
Heendriks
Chronos
15,952
5,473
2,880
2,136
14,425
6,980
0
2,783
11,642
30,688
0
L
Ah Muzen Cab
HorseShoeGr
Ah Muzen Cab
19,944
6,797
556
5,625
19,709
10,334
664
3,134
16,575
0
39,627
W
Cerberus
Panzeot
Cerberus
7,837
167
4,065
7,935
25,004
25,408
0
10,403
13,981
21,775
0
W
17,212
4,754
3,293
4,388
17,560
7,127
2,909
7,604
9,810
0
38,688
L
Yemoja
notmaxiii
Yemoja
3,975
1,793
11,252
4,809
16,997
16,012
130
3,214
13,783
10,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,422
Gold Earned
53,207
136
Minions Killed
204
0
Camps Cleared
0
1,165,238
Distance Traveled
1,305,457
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,048
861
42
3
0
283,709
3
W
Thor
11,151
797
11
1
0
273,234
4
L
Sol
8,837
631
43
3
0
239,354
4
L
Thor
9,423
673
7
1
0
201,114
4
W
Aphrodite
10,216
730
51
4
0
241,572
0
L
Chronos
9,964
712
40
3
0
230,207
2
L
Ah Muzen Cab
8,878
634
33
2
0
267,456
0
W
Cerberus
9,200
657
37
3
0
270,623
1
W
Chiron
10,592
757
63
5
0
236,319
1
L
Yemoja
9,320
666
13
1
0
227,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role