Player Matchup

Anhur
Anhur
Oddnodd
Anhur
Level 140
God Stats
4W - 6L
1,663 SR
Queue Stats
314W - 238L
1,698 Elo+
Party 1
Terra
Terra
RampageDoter
Terra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,520 Elo+
Solo
Discordia
Discordia
SirFlerfers
Discordia
Level 113
God Stats
4W - 4L
1,500 SR
Queue Stats
197W - 130L
1,715 Elo+
Party 1
Team Averages
Level 107
1,554 SR
1,644 Elo+

VS

Team Averages
Level 90
1,644 SR
1,501 Elo+
Kuzenbo
Kuzenbo
Alechini
Kuzenbo
Level 128
God Stats
2W - 1L
1,776 SR
Queue Stats
172W - 152L
1,673 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Alementor
Ah Muzen Cab
Level 129
God Stats
4W - 0L
1,747 SR
Queue Stats
44W - 27L
1,728 Elo+
Party 2
Olorun
Olorun
hardcards
Olorun
Level 13
God Stats
1W - 5L
1,408 SR
Queue Stats
1W - 6L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Oddnodd
Anhur
17
4 / 5 / 2
11,538
641
13,670
21,206
9,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 0 / 7
12,777
710
6,397
18,102
25,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
SirFlerfers
Discordia
18
6 / 4 / 4
12,573
699
20,158
16,234
6,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alechini
Kuzenbo
17
1 / 1 / 5
12,810
712
12,092
15,542
25,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Alementor
Ah Muzen Cab
20
8 / 4 / 1
14,716
818
27,622
15,590
5,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
hardcards
Olorun
17
0 / 6 / 8
11,790
655
5,968
15,488
6,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
11
Kills
9
9
Deaths
11
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Alechini
Kuzenbo
1
1
5
3.5
W
Ah Muzen Cab
Alementor
Ah Muzen Cab
8
4
1
2.13
L
Anhur
Oddnodd
Anhur
4
5
2
1
L
1
0
7
4.5
L
Discordia
SirFlerfers
Discordia
6
4
4
2
W
Olorun
hardcards
Olorun
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,225
Damage
45,682
55,542
Taken
46,620
42,079
Mitigated
37,624
18,706
Healing
10,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Alechini
Kuzenbo
12,092
5,186
0
3,187
15,542
25,447
449
5,617
9,925
29,839
0
W
Ah Muzen Cab
Alementor
Ah Muzen Cab
27,622
8,051
0
3,573
15,590
5,864
1,767
10,577
5,013
0
99,672
L
Anhur
Oddnodd
Anhur
13,670
5,579
0
2,779
21,206
9,936
0
6,556
14,650
37
60,268
L
6,397
986
8,029
6,293
18,102
25,371
307
6,832
11,270
29,582
0
L
Discordia
SirFlerfers
Discordia
20,158
643
0
1,605
16,234
6,772
783
4,305
11,929
71,741
0
W
Olorun
hardcards
Olorun
5,968
3,517
465
2,978
15,488
6,313
187
10,425
5,063
33,236
1,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,888
Gold Earned
39,316
267
Minions Killed
217
0
Camps Cleared
0
909,406
Distance Traveled
1,028,405
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,810
712
41
2
0
359,999
6
W
Ah Muzen Cab
14,716
818
130
7
0
351,067
3
L
Anhur
11,538
641
88
5
0
279,167
2
L
Terra
12,777
710
58
3
0
331,696
1
L
Discordia
12,573
699
121
7
0
298,543
0
W
Olorun
11,790
655
46
3
0
317,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role