Player Matchup

Danzaburou
Danzaburou
DeathAngel61423
Danzaburou
Level 117
God Stats
1W - 0L
1,520 SR
Queue Stats
12W - 17L
1,542 Elo+
Party 1
Anubis
Anubis
GodNekoSenpai
Anubis
Level 142
God Stats
8W - 1L
1,683 SR
Queue Stats
300W - 349L
1,507 Elo+
Solo
Achilles
Achilles
SketchyD0G
Achilles
Level 104
God Stats
2W - 0L
1,623 SR
Queue Stats
88W - 72L
1,568 Elo+
Party 1
Team Averages
Level 121
1,608 SR
1,539 Elo+

VS

Team Averages
Level 121
1,565 SR
1,547 Elo+
King Arthur
King Arthur
GSM_Isaac
King Arthur
Level 110
God Stats
2W - 4L
1,518 SR
Queue Stats
60W - 47L
1,554 Elo+
Party 2
Loki
Loki
Midas_V5
Loki
Level 155
God Stats
2W - 1L
1,639 SR
Queue Stats
24W - 21L
1,559 Elo+
Solo
Nox
Nox
roger1_0
Nox
Level 99
God Stats
4W - 3L
1,537 SR
Queue Stats
133W - 94L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeathAngel61423
Danzaburou
18
4 / 1 / 7
12,787
799
17,042
16,001
7,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 4 / 7
12,633
790
14,413
15,794
8,135
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
SketchyD0G
Achilles
18
4 / 0 / 9
11,651
728
10,810
17,077
24,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GSM_Isaac
King Arthur
17
1 / 4 / 3
10,648
666
14,850
22,512
22,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
16
4 / 6 / 1
11,531
721
17,676
12,662
4,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 4 / 4
9,953
622
10,228
13,145
5,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
5
5
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DeathAngel61423
Danzaburou
4
1
7
7.5
L
King Arthur
GSM_Isaac
King Arthur
1
4
3
0.63
W
6
4
7
2.38
L
Loki
4
6
1
0.75
W
Achilles
SketchyD0G
Achilles
4
0
9
8.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,265
Damage
42,754
48,872
Taken
48,319
39,959
Mitigated
32,714
18,082
Healing
4,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DeathAngel61423
Danzaburou
17,042
7,807
0
7,662
16,001
7,409
2,432
2,541
13,063
0
73,633
L
King Arthur
GSM_Isaac
King Arthur
14,850
1,733
0
1,724
22,512
22,942
0
4,311
17,263
0
47,048
W
14,413
730
0
7,973
15,794
8,135
1,092
1,451
13,354
70,790
0
L
Loki
17,676
2,356
0
0
12,662
4,388
0
4,828
7,629
0
50,899
W
Achilles
SketchyD0G
Achilles
10,810
3,202
0
2,447
17,077
24,415
472
4,667
10,914
0
17,078
L
10,228
1,504
0
2,385
13,145
5,384
0
5,308
7,486
37,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,071
Gold Earned
32,132
224
Minions Killed
189
0
Camps Cleared
0
852,228
Distance Traveled
868,304
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,787
799
109
7
0
280,987
2
L
King Arthur
10,648
666
56
4
0
293,940
1
W
Anubis
12,633
790
105
7
0
249,729
2
L
Loki
11,531
721
68
4
0
305,486
2
W
Achilles
11,651
728
10
1
0
321,512
5
L
Nox
9,953
622
65
4
0
268,878
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role