Player Matchup

Terra
Terra
 
Terra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BooBooBaggnz
Bacchus
Level 71
God Stats
3W - 7L
1,315 SR
Queue Stats
145W - 187L
1,348 Elo+
Party 1
Gilgamesh
Gilgamesh
HiddenPR0
Gilgamesh
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,307 Elo+
Solo
Geb
Geb
MPN FERDA
Geb
Level 69
God Stats
2W - 2L
1,314 SR
Queue Stats
106W - 109L
1,420 Elo+
Solo
Skadi
Skadi
PiousCake899291
Skadi
Level 27
God Stats
1W - 1L
1,267 SR
Queue Stats
10W - 18L
1,254 Elo+
Solo
Team Averages
Level 79
1,379 SR
1,366 Elo+

VS

Team Averages
Level 91
1,515 SR
1,340 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Imriel69
Da Ji
Level 66
God Stats
1W - 1L
1,514 SR
Queue Stats
26W - 38L
1,278 Elo+
Solo
Terra
Terra
Picklerick1500
Terra
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 154L
1,295 Elo+
Solo
Vamana
Vamana
R31GN 1N BL00D
Vamana
Level 122
God Stats
2W - 3L
1,488 SR
Queue Stats
359W - 390L
1,333 Elo+
Solo
Discordia
Discordia
zpauloblack
Discordia
Level 69
God Stats
2W - 2L
1,575 SR
Queue Stats
82W - 98L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
3 / 1 / 7
9,691
881
9,020
13,940
15,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
BooBooBaggnz
Bacchus
16
2 / 1 / 5
9,224
839
9,398
11,648
14,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
HiddenPR0
Gilgamesh
13
0 / 6 / 7
7,650
695
7,151
14,956
13,371
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 4 / 5
9,197
836
9,858
15,694
17,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 5 / 2
7,674
698
8,646
11,920
5,558
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
6 / 1 / 8
8,745
795
8,472
16,140
11,653
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Imriel69
Da Ji
16
6 / 3 / 7
8,888
808
13,695
11,200
6,032
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 9
7,854
714
8,174
12,014
7,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 5
7,024
639
4,339
5,695
4,248
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Discordia
zpauloblack
Discordia
16
2 / 2 / 12
8,739
794
18,711
7,465
3,751
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
58
11
Kills
17
17
Deaths
11
26
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
1
7
6.5
L
Amaterasu
 
Amaterasu
6
1
8
10
W
Bacchus
BooBooBaggnz
Bacchus
2
1
5
4.5
W
Gilgamesh
HiddenPR0
Gilgamesh
0
6
7
0.58
L
Da Ji
Imriel69
Da Ji
6
3
7
3.17
W
4
4
5
1.63
L
1
4
9
1.38
W
2
5
2
0.6
L
2
1
5
4.5
L
Discordia
zpauloblack
Discordia
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,073
Damage
53,391
68,158
Taken
52,514
66,407
Mitigated
32,832
25,491
Healing
22,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
9,020
1,684
9,213
7,729
13,940
15,049
360
6,551
7,389
22,062
0
L
Amaterasu
 
Amaterasu
8,472
3,321
654
4,629
16,140
11,653
0
8,092
8,048
0
13,552
W
Bacchus
BooBooBaggnz
Bacchus
9,398
1,399
1,591
2,870
11,648
14,664
377
4,281
7,367
17,238
0
W
Gilgamesh
HiddenPR0
Gilgamesh
7,151
1,611
0
72
14,956
13,371
499
4,219
10,737
0
16,086
L
Da Ji
Imriel69
Da Ji
13,695
2,666
1,442
1,633
11,200
6,032
0
6,268
4,932
0
20,487
W
9,858
1,643
345
1,688
15,694
17,765
0
6,527
9,167
16,345
0
L
8,174
2,925
5,035
2,927
12,014
7,148
0
7,346
4,668
14,832
0
W
8,646
4,490
384
1,599
11,920
5,558
296
5,307
6,613
0
19,086
L
4,339
2,750
1,012
1,862
5,695
4,248
0
2,694
3,001
0
6,623
L
Discordia
zpauloblack
Discordia
18,711
2,603
1,064
2,270
7,465
3,751
0
3,876
3,589
38,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,436
Gold Earned
41,250
111
Minions Killed
88
0
Camps Cleared
0
977,487
Distance Traveled
895,805
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,691
881
31
3
0
211,789
0
L
Amaterasu
8,745
795
6
1
0
223,527
0
W
Bacchus
9,224
839
20
2
0
226,226
0
W
Gilgamesh
7,650
695
20
2
0
193,643
0
L
Da Ji
8,888
808
17
2
0
204,614
1
W
Geb
9,197
836
18
2
0
190,060
0
L
Terra
7,854
714
15
1
0
176,664
0
W
Skadi
7,674
698
22
2
0
155,769
0
L
Vamana
7,024
639
7
1
0
91,953
0
L
Discordia
8,739
794
43
4
0
199,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role