Player Matchup

Sobek
Sobek
AllenSakima
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,338 Elo+
Solo
Janus
Janus
Balduber
Janus
Level 128
God Stats
0W - 1L
1,521 SR
Queue Stats
8W - 14L
1,428 Elo+
Party 1
Thoth
Thoth
ImTexasPete
Thoth
Level 19
God Stats
1W - 2L
1,527 SR
Queue Stats
18W - 34L
1,380 Elo+
Solo
Khepri
Khepri
OVontadeDeCagar
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,452 Elo+
Party 1
Vamana
Vamana
ZeroGD
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,373 Elo+
Party 1
Team Averages
Level 44
1,510 SR
1,394 Elo+

VS

Team Averages
Level 49
1,535 SR
1,433 Elo+
Janus
Janus
CerberusMasked
Janus
Level 97
God Stats
2W - 2L
1,395 SR
Queue Stats
165W - 168L
1,388 Elo+
Party 3
Cerberus
Cerberus
Darthpug1234
Cerberus
Level 15
God Stats
1W - 0L
1,683 SR
Queue Stats
2W - 2L
1,452 Elo+
Party 3
Eset
Eset
OG_GasMonkey
Eset
Level 88
God Stats
10W - 3L
1,599 SR
Queue Stats
99W - 110L
1,469 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheBigCornDawg
Cu Chulainn
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 28L
1,386 Elo+
Party 2
Thor
Thor
YuZhoong
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 8
7,713
701
4,579
18,323
25,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
Balduber
Janus
16
7 / 4 / 2
8,988
817
11,744
9,985
4,567
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 8 / 3
6,693
608
5,020
12,261
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 5
8,354
759
4,150
21,679
14,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
ZeroGD
Vamana
15
2 / 4 / 6
7,573
688
7,540
19,783
9,568
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 21
9,671
879
20,078
8,670
4,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Darthpug1234
Cerberus
17
5 / 2 / 19
10,073
916
10,110
16,498
15,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
4 / 1 / 16
8,906
810
13,271
5,880
3,483
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
TheBigCornDawg
Cu Chulainn
16
7 / 3 / 16
9,360
851
12,312
11,976
10,746
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
16
10 / 4 / 13
10,220
929
21,158
10,434
5,583
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
113
11
Kills
28
28
Deaths
12
24
Assists
85
Player
Kills
Deaths
Assists
KDA
L
0
7
8
0.57
L
Janus
Balduber
Janus
7
4
2
2
W
2
2
21
6.25
W
Cerberus
Darthpug1234
Cerberus
5
2
19
7.25
L
0
8
3
0.19
W
4
1
16
12
L
2
5
5
0.9
W
Cu Chulainn
TheBigCornDawg
Cu Chulainn
7
3
16
5
W
Thor
10
4
13
4.13
L
Vamana
ZeroGD
Vamana
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,033
Damage
76,929
82,031
Taken
53,458
58,741
Mitigated
40,605
22,189
Healing
20,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,579
777
376
2,039
18,323
25,689
0
13,031
5,292
6,705
0
L
Janus
Balduber
Janus
11,744
164
1,352
2,328
9,985
4,567
0
3,017
6,968
31,428
0
W
20,078
2,324
948
1,266
8,670
4,961
2,008
3,644
5,026
43,239
0
W
Cerberus
Darthpug1234
Cerberus
10,110
1,136
398
6,867
16,498
15,832
831
8,580
7,918
14,558
0
L
5,020
198
365
1,220
12,261
4,105
0
4,394
7,867
11,573
0
W
13,271
1,684
2,690
1,098
5,880
3,483
1,190
3,876
2,004
21,540
0
L
4,150
645
1,085
6,037
21,679
14,812
0
13,470
8,209
9,609
0
W
Cu Chulainn
TheBigCornDawg
Cu Chulainn
12,312
2,131
2,947
1,336
11,976
10,746
502
5,641
6,335
5,028
15,750
W
Thor
21,158
2,463
2,176
1,273
10,434
5,583
385
3,752
6,682
0
30,559
L
Vamana
ZeroGD
Vamana
7,540
3,285
137
7,250
19,783
9,568
0
11,977
7,806
0
12,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,321
Gold Earned
48,230
80
Minions Killed
134
0
Camps Cleared
0
947,842
Distance Traveled
1,043,115
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,713
701
5
0
0
175,320
1
L
Janus
8,988
817
44
4
0
190,446
0
W
Janus
9,671
879
63
6
0
212,103
1
W
Cerberus
10,073
916
18
2
0
197,773
0
L
Thoth
6,693
608
15
1
0
172,948
0
W
Eset
8,906
810
19
2
0
202,125
0
L
Khepri
8,354
759
10
1
0
184,130
0
W
Cu Chulainn
9,360
851
12
1
0
214,073
0
W
Thor
10,220
929
22
2
0
217,041
1
L
Vamana
7,573
688
6
1
0
224,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role