Player Matchup

Terra
Terra
 
Terra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ITKot007
Nu Wa
Level 29
God Stats
1W - 3L
1,349 SR
Queue Stats
94W - 91L
1,476 Elo+
Party 2
Pele
Pele
Jeremy0
Pele
Level 39
God Stats
3W - 2L
1,606 SR
Queue Stats
39W - 43L
1,422 Elo+
Solo
Nemesis
Nemesis
PadaszXD
Nemesis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 86L
1,348 Elo+
Solo
Chronos
Chronos
RivenBeer
Chronos
Level 65
God Stats
2W - 2L
1,608 SR
Queue Stats
148W - 158L
1,478 Elo+
Party 2
Team Averages
Level 65
1,513 SR
1,445 Elo+

VS

Team Averages
Level 73
1,472 SR
1,340 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DarmaWDg
Terra
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,293 Elo+
Party 3
Fenrir
Fenrir
Maellp44
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,309 Elo+
Party 3
Bellona
Bellona
Rbock
Bellona
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,234 Elo+
Party 1
Jing Wei
Jing Wei
Rows
Jing Wei
Level 124
God Stats
2W - 2L
1,359 SR
Queue Stats
64W - 67L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
0 / 7 / 13
10,710
595
7,460
25,131
32,462
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
ITKot007
Nu Wa
20
7 / 3 / 12
13,400
744
27,566
14,187
7,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Jeremy0
Pele
20
15 / 8 / 7
14,663
815
40,084
29,246
17,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
PadaszXD
Nemesis
16
0 / 5 / 12
10,093
561
7,687
19,705
15,815
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
RivenBeer
Chronos
18
2 / 8 / 12
11,050
614
24,960
25,870
13,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
7 / 2 / 17
14,554
809
32,843
13,179
6,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
DarmaWDg
Terra
17
3 / 8 / 16
11,452
636
7,957
29,592
18,563
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Maellp44
Fenrir
20
15 / 7 / 12
14,029
779
24,013
28,518
17,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Rbock
Bellona
20
4 / 3 / 19
13,332
741
13,934
24,604
28,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Rows
Jing Wei
19
2 / 4 / 20
11,496
639
22,287
20,936
9,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
115
24
Kills
31
31
Deaths
24
56
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
7
13
0.93
W
Merlin
 
Merlin
7
2
17
7.75
W
Terra
DarmaWDg
Terra
3
8
16
1.38
L
Nu Wa
ITKot007
Nu Wa
7
3
12
4.33
L
Pele
Jeremy0
Pele
15
8
7
2.31
W
Fenrir
Maellp44
Fenrir
15
7
12
3
L
Nemesis
PadaszXD
Nemesis
0
5
12
1.2
W
Bellona
Rbock
Bellona
4
3
19
4.5
L
Chronos
RivenBeer
Chronos
2
8
12
1
W
Jing Wei
Rows
Jing Wei
2
4
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,757
Damage
101,034
114,139
Taken
116,829
86,817
Mitigated
80,791
44,773
Healing
52,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,460
747
9,063
8,150
25,131
32,462
651
9,866
14,852
14,174
0
W
Merlin
 
Merlin
32,843
1,593
2,971
2,358
13,179
6,263
1,120
6,179
7,000
86,477
0
W
Terra
DarmaWDg
Terra
7,957
1,569
11,194
8,474
29,592
18,563
0
16,169
13,423
20,624
0
L
Nu Wa
ITKot007
Nu Wa
27,566
5,354
1,768
3,272
14,187
7,336
2,077
6,832
7,218
54,272
0
L
Pele
Jeremy0
Pele
40,084
10,347
1,051
10,704
29,246
17,550
1,632
9,240
19,661
0
64,244
W
Fenrir
Maellp44
Fenrir
24,013
8,040
668
7,631
28,518
17,510
1,410
12,476
16,042
0
34,339
L
Nemesis
PadaszXD
Nemesis
7,687
1,746
1,009
4,017
19,705
15,815
0
6,949
12,563
0
12,140
W
Bellona
Rbock
Bellona
13,934
3,070
6,370
6,030
24,604
28,687
1,640
12,532
12,072
0
30,425
L
Chronos
RivenBeer
Chronos
24,960
8,170
1,872
3,867
25,870
13,654
0
7,913
17,623
40,076
0
W
Jing Wei
Rows
Jing Wei
22,287
16,767
1,284
5,640
20,936
9,768
3,822
12,630
8,306
0
53,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,916
Gold Earned
64,863
168
Minions Killed
232
0
Camps Cleared
0
1,495,811
Distance Traveled
1,603,579
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,710
595
20
1
0
284,615
1
W
Merlin
14,554
809
123
7
0
346,754
1
W
Terra
11,452
636
14
1
0
284,945
1
L
Nu Wa
13,400
744
57
3
0
322,147
1
L
Pele
14,663
815
58
3
0
298,745
0
W
Fenrir
14,029
779
21
1
0
314,324
0
L
Nemesis
10,093
561
8
0
0
284,133
0
W
Bellona
13,332
741
21
1
0
348,485
3
L
Chronos
11,050
614
25
1
0
306,171
0
W
Jing Wei
11,496
639
53
3
0
309,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role