Player Matchup

Baba Yaga
Baba Yaga
Banzaibeachbaby
Baba Yaga
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,381 Elo+
Party 3
Atlas
Atlas
Budwe1
Atlas
Level 129
God Stats
2W - 0L
1,706 SR
Queue Stats
104W - 97L
1,437 Elo+
Party 3
Horus
Horus
Helsleaze
Horus
Level 121
God Stats
1W - 1L
1,299 SR
Queue Stats
132W - 141L
1,430 Elo+
Party 3
Zhong Kui
Zhong Kui
SouljaBoii1297
Zhong Kui
Level 121
God Stats
4W - 1L
1,452 SR
Queue Stats
90W - 81L
1,460 Elo+
Party 3
Tyr
Tyr
YeetNRetreat801
Tyr
Level 108
God Stats
2W - 3L
1,483 SR
Queue Stats
71W - 80L
1,423 Elo+
Party 3
Team Averages
Level 100
1,488 SR
1,426 Elo+

VS

Team Averages
Level 102
1,388 SR
1,414 Elo+
Awilix
Awilix
Courtesyh
Awilix
Level 93
God Stats
1W - 2L
1,493 SR
Queue Stats
35W - 31L
1,463 Elo+
Party 2
Horus
Horus
GenericMOBAname
Horus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,424 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mafiaqueen8
Ah Muzen Cab
Level 114
God Stats
0W - 2L
1,147 SR
Queue Stats
10W - 17L
1,353 Elo+
Party 1
Freya
Freya
Reikus
Freya
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,368 Elo+
Party 1
Lancelot
Lancelot
cadetpvt
Lancelot
Level 87
God Stats
0W - 2L
1,300 SR
Queue Stats
35W - 31L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Banzaibeachbaby
Baba Yaga
20
8 / 7 / 19
20,404
600
45,183
38,801
29,470
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Atlas
Budwe1
Atlas
20
6 / 5 / 25
20,944
616
42,475
78,847
103,277
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Horus
Helsleaze
Horus
20
7 / 6 / 23
19,619
577
20,113
56,608
76,438
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
SouljaBoii1297
Zhong Kui
20
7 / 7 / 26
19,824
583
56,944
55,878
66,735
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 9 / 9
19,624
577
44,648
56,497
85,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Courtesyh
Awilix
20
6 / 11 / 11
17,838
525
33,701
34,361
25,962
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 8 / 22
19,004
559
25,210
67,755
119,110
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
Mafiaqueen8
Ah Muzen Cab
20
5 / 4 / 15
19,654
578
41,012
39,555
37,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Freya
Reikus
Freya
20
19 / 7 / 12
23,454
690
107,289
57,964
36,206
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
cadetpvt
Lancelot
20
2 / 10 / 19
17,358
511
31,326
44,409
53,399
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
113
39
Kills
34
34
Deaths
40
102
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Banzaibeachbaby
Baba Yaga
8
7
19
2.5
W
Atlas
Budwe1
Atlas
6
5
25
3.7
L
Awilix
Courtesyh
Awilix
6
11
11
1.05
L
2
8
22
1.63
W
Horus
Helsleaze
Horus
7
6
23
3.08
L
Ah Muzen Cab
Mafiaqueen8
Ah Muzen Cab
5
4
15
3.13
L
Freya
Reikus
Freya
19
7
12
3.57
W
Zhong Kui
SouljaBoii1297
Zhong Kui
7
7
26
2.86
W
11
9
9
1.72
L
Lancelot
cadetpvt
Lancelot
2
10
19
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

209,363
Damage
238,538
286,631
Taken
244,044
361,493
Mitigated
272,323
140,672
Healing
124,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Banzaibeachbaby
Baba Yaga
45,183
5,796
3,684
10,780
38,801
29,470
3,433
11,453
26,992
89,857
0
W
Atlas
Budwe1
Atlas
42,475
14,709
5,909
32,160
78,847
103,277
1,254
24,923
53,638
95,364
0
L
Awilix
Courtesyh
Awilix
33,701
12,290
2,475
4,902
34,361
25,962
0
20,566
13,795
0
50,534
L
25,210
13,663
21,584
32,791
67,755
119,110
979
34,927
32,828
0
40,788
W
Horus
Helsleaze
Horus
20,113
11,523
19,301
19,427
56,608
76,438
2,330
29,862
26,603
146
45,235
L
Ah Muzen Cab
Mafiaqueen8
Ah Muzen Cab
41,012
15,143
696
16,665
39,555
37,646
2,355
26,191
13,364
0
104,461
L
Freya
Reikus
Freya
107,289
37,336
5,188
31,953
57,964
36,206
2,714
35,672
22,292
173,066
0
W
Zhong Kui
SouljaBoii1297
Zhong Kui
56,944
7,527
6,284
20,727
55,878
66,735
4,718
21,208
34,463
88,422
0
W
44,648
4,292
4,540
17,860
56,497
85,573
545
19,843
36,205
71
78,701
L
Lancelot
cadetpvt
Lancelot
31,326
5,335
1,907
6,566
44,409
53,399
1,201
27,463
16,946
0
54,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,415
Gold Earned
97,308
362
Minions Killed
344
0
Camps Cleared
0
2,924,825
Distance Traveled
2,902,447
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
20,404
600
103
3
0
529,930
0
W
Atlas
20,944
616
84
2
0
629,984
1
L
Awilix
17,838
525
42
1
0
577,767
2
L
Horus
19,004
559
21
1
0
599,775
0
W
Horus
19,619
577
55
2
0
601,270
0
L
Ah Muzen Cab
19,654
578
134
4
0
671,513
0
L
Freya
23,454
690
118
3
0
494,468
0
W
Zhong Kui
19,824
583
72
2
0
520,884
1
W
Tyr
19,624
577
48
1
0
642,757
0
L
Lancelot
17,358
511
29
1
0
558,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role