Player Matchup

Amaterasu
Amaterasu
ALEXFABlAN
Amaterasu
Level 107
God Stats
2W - 2L
1,394 SR
Queue Stats
134W - 138L
1,365 Elo+
Solo
Medusa
Medusa
D0C Luedy
Medusa
Level 36
God Stats
1W - 1L
1,311 SR
Queue Stats
11W - 21L
1,161 Elo+
Party 1
Maui
Maui
HawaiianRoyalty
Maui
Level 59
God Stats
3W - 0L
1,771 SR
Queue Stats
103W - 136L
1,232 Elo+
Solo
Agni
Agni
Joshmen22
Agni
Level 106
God Stats
3W - 3L
1,343 SR
Queue Stats
130W - 152L
1,298 Elo+
Solo
Ishtar
Ishtar
dreamweaver437
Ishtar
Level 60
God Stats
6W - 15L
1,272 SR
Queue Stats
25W - 46L
1,174 Elo+
Party 1
Team Averages
Level 74
1,418 SR
1,246 Elo+

VS

Team Averages
Level 71
1,434 SR
1,325 Elo+
Mulan
Mulan
Asurathe6armed1
Mulan
Level 104
God Stats
1W - 1L
1,824 SR
Queue Stats
18W - 16L
1,436 Elo+
Solo
Thanatos
Thanatos
Atwell12
Thanatos
Level 66
God Stats
0W - 4L
1,189 SR
Queue Stats
108W - 138L
1,334 Elo+
Solo
Hachiman
Hachiman
DaftYeti6980857
Hachiman
Level 67
God Stats
4W - 7L
1,366 SR
Queue Stats
124W - 170L
1,269 Elo+
Solo
Merlin
Merlin
Joelleyk
Merlin
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,315 Elo+
Solo
Geb
Geb
MegaZilarra25
Geb
Level 55
God Stats
8W - 11L
1,289 SR
Queue Stats
17W - 17L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ALEXFABlAN
Amaterasu
18
2 / 3 / 3
11,701
557
11,209
23,888
19,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
D0C Luedy
Medusa
16
4 / 0 / 3
10,885
518
10,600
18,336
7,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 6
10,137
483
3,283
19,063
15,043
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
15
2 / 4 / 2
10,762
512
5,699
13,841
5,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 5 / 7
11,298
538
11,665
19,516
7,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 0
10,509
500
16,590
22,764
21,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Atwell12
Thanatos
14
4 / 5 / 1
8,644
412
8,676
16,535
9,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
18
3 / 3 / 4
10,822
515
8,492
14,399
6,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Joelleyk
Merlin
15
1 / 2 / 3
9,546
455
9,390
11,838
5,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
4,165
198
0
0
0

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
13
Kills
13
14
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ALEXFABlAN
Amaterasu
2
3
3
1.17
L
5
3
0
1.67
L
Thanatos
Atwell12
Thanatos
4
5
1
0.9
W
Medusa
D0C Luedy
Medusa
4
0
3
5.5
L
Hachiman
3
3
4
1.67
W
2
2
6
2.5
L
Merlin
Joelleyk
Merlin
1
2
3
1.25
W
Agni
2
4
2
0.75
L
0
0
0
0
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,456
Damage
43,148
94,644
Taken
65,536
54,865
Mitigated
42,915
36,352
Healing
24,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ALEXFABlAN
Amaterasu
11,209
5,635
0
8,901
23,888
19,781
2,152
2,638
21,250
0
91,921
L
16,590
3,615
0
9,740
22,764
21,886
990
616
22,148
0
86,311
L
Thanatos
Atwell12
Thanatos
8,676
2,077
0
9,696
16,535
9,112
264
2,698
13,837
0
45,005
W
Medusa
D0C Luedy
Medusa
10,600
5,535
0
8,140
18,336
7,064
1,628
3,079
15,257
0
60,502
L
Hachiman
8,492
4,306
0
3,022
14,399
6,385
0
1,327
13,072
0
82,962
W
3,283
490
493
4,785
19,063
15,043
375
2,089
16,369
35,957
2,910
L
Merlin
Joelleyk
Merlin
9,390
650
0
2,176
11,838
5,532
0
4,035
7,803
69,633
0
W
Agni
5,699
702
0
5,211
13,841
5,412
112
4,221
9,421
72,111
1,549
L
0
0
0
0
0
0
0
0
0
0
0
W
11,665
5,957
0
8,822
19,516
7,565
2,065
1,536
17,980
0
87,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,783
Gold Earned
43,686
488
Minions Killed
456
0
Camps Cleared
0
1,937,211
Distance Traveled
1,543,019
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,701
557
133
6
0
403,847
2
L
Mulan
10,509
500
135
6
0
371,717
0
L
Thanatos
8,644
412
60
3
0
418,582
3
W
Medusa
10,885
518
79
4
0
404,555
5
L
Hachiman
10,822
515
141
7
0
379,947
6
W
Maui
10,137
483
54
3
0
382,556
5
L
Merlin
9,546
455
120
6
0
372,773
2
W
Agni
10,762
512
122
6
0
353,618
2
L
Geb
4,165
198
0
0
0
0
0
W
Ishtar
11,298
538
100
5
0
392,635
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role