Player Matchup

Chang'e
Chang'e
ChickKillaNooB
Chang'e
Level 126
God Stats
9W - 4L
1,628 SR
Queue Stats
78W - 64L
1,495 Elo+
Party 3
Vulcan
Vulcan
RedemptionPath
Vulcan
Level 27
God Stats
2W - 0L
1,743 SR
Queue Stats
53W - 6L
1,899 Elo+
Party 2
Anhur
Anhur
SnappleTheApples
Anhur
Level 160
God Stats
4W - 3L
1,775 SR
Queue Stats
688W - 323L
1,723 Elo+
Party 2
Thanatos
Thanatos
YoungNativeGod
Thanatos
Level 49
God Stats
1W - 0L
1,311 SR
Queue Stats
30W - 35L
1,506 Elo+
Solo
Artio
Artio
m3rcTi0
Artio
Level 159
God Stats
2W - 3L
1,536 SR
Queue Stats
303W - 281L
1,498 Elo+
Party 3
Team Averages
Level 104
1,598 SR
1,624 Elo+

VS

Team Averages
Level 83
1,674 SR
1,515 Elo+
The Morrigan
The Morrigan
NoGutty
The Morrigan
Level 26
God Stats
5W - 3L
1,747 SR
Queue Stats
29W - 24L
1,577 Elo+
Party 1
King Arthur
King Arthur
NutFanatic
King Arthur
Level 35
God Stats
3W - 3L
1,648 SR
Queue Stats
13W - 13L
1,522 Elo+
Solo
Medusa
Medusa
Snow_yce_
Medusa
Level 36
God Stats
0W - 1L
1,695 SR
Queue Stats
7W - 12L
1,404 Elo+
Solo
Tsukuyomi
Tsukuyomi
xDJnoSWAGx
Tsukuyomi
Level 158
God Stats
6W - 7L
1,536 SR
Queue Stats
204W - 202L
1,531 Elo+
Party 1
Chang'e
Chang'e
xTRIGGAxFINGGAx
Chang'e
Level 160
God Stats
7W - 5L
1,746 SR
Queue Stats
395W - 377L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
9,305
405
7,596
21,166
8,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 3 / 8
13,071
568
16,549
10,684
5,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 2 / 2
12,602
548
16,343
25,431
10,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
20
10 / 5 / 4
13,549
589
12,589
26,321
12,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
m3rcTi0
Artio
19
6 / 1 / 2
12,859
559
17,464
30,610
39,974
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
NoGutty
The Morrigan
19
6 / 7 / 5
12,172
529
16,909
14,513
5,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
NutFanatic
King Arthur
17
2 / 6 / 3
10,951
476
20,972
26,874
31,852
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
Snow_yce_
Medusa
15
1 / 6 / 1
9,656
420
11,557
22,930
6,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
xDJnoSWAGx
Tsukuyomi
16
4 / 7 / 4
10,260
446
11,720
18,804
7,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 3 / 7
10,483
456
15,031
20,572
13,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
29
Kills
16
16
Deaths
29
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
5
5
0.7
L
The Morrigan
NoGutty
The Morrigan
6
7
5
1.21
L
King Arthur
NutFanatic
King Arthur
2
6
3
0.58
W
3
3
8
2.33
W
9
2
2
5
L
Medusa
Snow_yce_
Medusa
1
6
1
0.25
W
Thanatos
10
5
4
2.4
W
Artio
m3rcTi0
Artio
6
1
2
7
L
Tsukuyomi
xDJnoSWAGx
Tsukuyomi
4
7
4
0.86
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,541
Damage
76,189
114,212
Taken
103,693
76,489
Mitigated
64,695
66,460
Healing
26,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,596
1,544
2,574
8,013
21,166
8,103
247
5,444
15,686
40,280
0
L
The Morrigan
NoGutty
The Morrigan
16,909
3,597
0
250
14,513
5,733
252
5,194
9,138
84,623
6,527
L
King Arthur
NutFanatic
King Arthur
20,972
4,087
0
3,895
26,874
31,852
0
13,746
13,077
0
97,249
W
16,549
2,666
0
759
10,684
5,283
1,930
5,508
4,926
117,523
0
W
16,343
9,925
0
13,253
25,431
10,674
1,412
8,177
17,030
0
111,685
L
Medusa
Snow_yce_
Medusa
11,557
5,125
0
6,749
22,930
6,299
525
5,389
17,431
0
79,677
W
Thanatos
12,589
4,055
0
23,469
26,321
12,455
0
4,126
22,065
0
141,815
W
Artio
m3rcTi0
Artio
17,464
1,955
1,128
17,264
30,610
39,974
353
1,929
28,645
97,001
0
L
Tsukuyomi
xDJnoSWAGx
Tsukuyomi
11,720
3,420
0
5,425
18,804
7,120
0
7,542
11,148
0
75,804
L
15,031
710
2,082
7,889
20,572
13,691
26
9,401
11,019
81,186
4,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,386
Gold Earned
53,522
759
Minions Killed
673
0
Camps Cleared
0
2,134,184
Distance Traveled
1,963,221
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,305
405
62
3
0
395,263
5
L
The Morrigan
12,172
529
157
7
0
356,098
3
L
King Arthur
10,951
476
150
7
0
401,640
0
W
Vulcan
13,071
568
212
9
0
445,809
3
W
Anhur
12,602
548
142
6
0
371,275
6
L
Medusa
9,656
420
108
5
0
393,048
8
W
Thanatos
13,549
589
177
8
0
488,753
2
W
Artio
12,859
559
166
7
0
433,084
0
L
Tsukuyomi
10,260
446
124
5
0
421,826
1
L
Chang'e
10,483
456
134
6
0
390,609
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role