Player Matchup

Hou Yi
Hou Yi
BlendinBlenjamin
Hou Yi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,210 Elo+
Party 2
Sobek
Sobek
Kubarr_
Sobek
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,243 Elo+
Party 2
Set
Set
RubbaDuvDuv
Set
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,185 Elo+
Party 2
Team Averages
Level 90
1,500 SR
1,213 Elo+

VS

Team Averages
Level 97
1,632 SR
1,619 Elo+
Bacchus
Bacchus
DEADSOULINLIFE18
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,760 Elo+
Party 1
Guan Yu
Guan Yu
KevnMendez
Guan Yu
Level 143
God Stats
3W - 2L
1,675 SR
Queue Stats
471W - 371L
1,535 Elo+
Party 1
Ne Zha
Ne Zha
Martin Lepero
Ne Zha
Level 129
God Stats
25W - 5L
1,721 SR
Queue Stats
405W - 360L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,535
580
9,053
12,040
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
Kubarr_
Sobek
13
0 / 5 / 0
8,625
663
5,500
19,353
20,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 6 / 0
7,591
584
5,289
15,085
9,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 11
10,412
801
18,607
10,700
7,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
KevnMendez
Guan Yu
15
6 / 0 / 11
10,063
774
10,634
12,458
16,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 0 / 12
10,303
793
10,624
11,275
5,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
51
0
Kills
17
17
Deaths
0
0
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
6
0
11
11.5
W
Guan Yu
KevnMendez
Guan Yu
6
0
11
11.5
L
Sobek
Kubarr_
Sobek
0
5
0
0
W
5
0
12
11
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,842
Damage
39,865
46,478
Taken
34,433
34,585
Mitigated
29,171
7,042
Healing
15,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,053
3,334
425
960
12,040
4,075
0
5,169
6,308
0
27,318
W
18,607
1,940
192
2,645
10,700
7,653
783
2,095
8,605
40,753
0
W
Guan Yu
KevnMendez
Guan Yu
10,634
936
2,063
5,183
12,458
16,177
387
2,110
10,348
0
28,657
L
Sobek
Kubarr_
Sobek
5,500
136
0
4,803
19,353
20,534
0
8,039
10,323
25,983
0
W
10,624
3,726
0
5,567
11,275
5,341
1,494
1,348
9,927
0
51,406
L
5,289
1,772
0
854
15,085
9,976
0
4,362
10,003
0
26,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,751
Gold Earned
30,778
111
Minions Killed
150
0
Camps Cleared
0
610,827
Distance Traveled
826,868
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,535
580
47
4
0
179,546
0
W
Bacchus
10,412
801
52
4
0
271,559
5
W
Guan Yu
10,063
774
28
2
0
270,381
2
L
Sobek
8,625
663
25
2
0
234,381
1
W
Ne Zha
10,303
793
70
5
0
284,928
4
L
Set
7,591
584
39
3
0
196,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role