Player Matchup

Athena
Athena
BeauBalls
Athena
Level 123
God Stats
1W - 1L
1,362 SR
Queue Stats
154W - 150L
1,487 Elo+
Solo
Bellona
Bellona
Black_RoseReaper
Bellona
Level 140
God Stats
24W - 14L
1,669 SR
Queue Stats
639W - 662L
1,458 Elo+
Party 1
Izanami
Izanami
G_A_L_E_
Izanami
Level 86
God Stats
4W - 6L
1,470 SR
Queue Stats
26W - 41L
1,319 Elo+
Solo
Arachne
Arachne
Smutter-Butter
Arachne
Level 115
God Stats
55W - 50L
1,547 SR
Queue Stats
476W - 485L
1,456 Elo+
Party 1
Eset
Eset
deathcomesXD_
Eset
Level 121
God Stats
4W - 3L
1,561 SR
Queue Stats
335W - 339L
1,442 Elo+
Party 1
Team Averages
Level 117
1,522 SR
1,432 Elo+

VS

Team Averages
Level 131
1,544 SR
1,483 Elo+
Cthulhu
Cthulhu
Ban_Fox-Sin
Cthulhu
Level 127
God Stats
4W - 2L
1,601 SR
Queue Stats
35W - 37L
1,501 Elo+
Party 2
Raijin
Raijin
COUNTFUNKULAAA
Raijin
Level 153
God Stats
2W - 8L
1,370 SR
Queue Stats
30W - 40L
1,406 Elo+
Party 2
Thor
Thor
Clappage
Thor
Level 111
God Stats
5W - 5L
1,605 SR
Queue Stats
253W - 240L
1,540 Elo+
Solo
Ishtar
Ishtar
Insomnia_Cookies
Ishtar
Level 119
God Stats
1W - 3L
1,383 SR
Queue Stats
47W - 50L
1,473 Elo+
Party 2
Da Ji
Da Ji
UrNarrator4
Da Ji
Level 147
God Stats
2W - 1L
1,759 SR
Queue Stats
29W - 28L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BeauBalls
Athena
10
1 / 0 / 3
6,660
512
1,761
7,675
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 0 / 2
8,237
634
10,298
12,914
12,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
G_A_L_E_
Izanami
11
0 / 1 / 0
6,539
503
3,631
7,834
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
5 / 5 / 4
7,093
546
5,346
8,766
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 2 / 4
8,550
658
9,885
6,911
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ban_Fox-Sin
Cthulhu
10
0 / 2 / 3
6,413
493
6,126
8,615
5,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 7 / 2
6,289
484
2,631
9,604
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
12
1 / 4 / 2
7,012
539
6,548
11,818
6,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 0 / 0
6,573
506
4,552
6,993
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 3 / 2
7,192
553
6,448
10,848
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
16
Kills
7
8
Deaths
16
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ban_Fox-Sin
Cthulhu
0
2
3
0.75
W
Athena
BeauBalls
Athena
1
0
3
2.5
W
4
0
2
5
L
1
7
2
0.29
L
Thor
1
4
2
0.5
W
Izanami
G_A_L_E_
Izanami
0
1
0
0
L
1
0
0
1
W
5
5
4
1.4
L
4
3
2
1.67
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,921
Damage
26,305
44,100
Taken
47,878
27,550
Mitigated
23,132
14,848
Healing
12,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ban_Fox-Sin
Cthulhu
6,126
799
279
2,015
8,615
5,611
0
2,555
6,060
20,250
1,537
W
Athena
BeauBalls
Athena
1,761
726
0
1,576
7,675
6,033
0
1,586
6,089
20,959
0
W
10,298
5,183
0
6,924
12,914
12,242
0
0
11,907
0
63,747
L
2,631
186
0
290
9,604
3,610
0
6,106
3,498
38,297
0
L
Thor
6,548
1,482
0
3,209
11,818
6,356
0
0
11,818
0
51,475
W
Izanami
G_A_L_E_
Izanami
3,631
2,778
0
3,547
7,834
2,577
0
2,353
5,481
0
48,908
L
4,552
3,578
0
3,830
6,993
2,446
0
991
6,002
0
59,461
W
5,346
3,753
27
1,628
8,766
3,872
849
1,197
7,489
0
31,245
L
6,448
1,695
176
2,303
10,848
5,109
0
1,994
8,854
0
41,178
W
9,885
1,371
168
978
6,911
2,826
2,303
3,523
3,388
60,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,079
Gold Earned
33,479
383
Minions Killed
350
0
Camps Cleared
0
1,319,957
Distance Traveled
1,188,084
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,413
493
32
2
0
265,475
3
W
Athena
6,660
512
33
3
0
265,024
1
W
Bellona
8,237
634
119
9
0
260,855
6
L
Raijin
6,289
484
68
5
0
219,541
4
L
Thor
7,012
539
80
6
0
215,273
6
W
Izanami
6,539
503
88
7
0
237,044
1
L
Ishtar
6,573
506
107
8
0
238,543
2
W
Arachne
7,093
546
49
4
0
304,750
4
L
Da Ji
7,192
553
63
5
0
249,252
3
W
Eset
8,550
658
94
7
0
252,284
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role