Player Matchup

Medusa
Medusa
Diamond II
 
Medusa
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
 
Baron Samedi
Platinum I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Diamond II
Manofglory
Maui
Diamond II
Level 146
God Stats
0W - 1L
1,815 SR
Queue Stats
5W - 8L
2,369 MMR
Solo
Da Ji
Da Ji
Masters
WooHyal
Da Ji
Masters
Level 49
God Stats
0W - 2L
1,285 SR
Queue Stats
67W - 43L
2,651 MMR
Solo
Thoth
Thoth
Masters
zero1i
Thoth
Masters
Level 87
God Stats
9W - 10L
1,527 SR
Queue Stats
290W - 282L
2,438 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 116
1,525 SR
2,092 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,644 SR
2,459 MMR
Poseidon
Poseidon
Masters
FilthyBaboon
Poseidon
Masters
Level 160
God Stats
5W - 2L
1,660 SR
Queue Stats
288W - 269L
2,587 MMR
Party 1
Cernunnos
Cernunnos
Diamond II
HyySkä
Cernunnos
Diamond II
Level 152
God Stats
47W - 40L
1,610 SR
Queue Stats
184W - 170L
2,336 MMR
Solo
Ne Zha
Ne Zha
Masters
TheUltMagnet
Ne Zha
Masters
Level 154
God Stats
3W - 1L
1,731 SR
Queue Stats
122W - 88L
2,704 MMR
Party 1
Terra
Terra
Diamond II
Veilxnce
Terra
Diamond II
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 120L
2,352 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
emoolia
Tsukuyomi
Platinum I
Level 105
God Stats
1W - 0L
1,716 SR
Queue Stats
38W - 19L
2,317 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
3 / 2 / 1
9,647
536
12,947
17,746
7,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
 
Baron Samedi
14
1 / 5 / 0
8,234
457
5,873
12,738
10,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 6 / 3
6,745
375
4,966
18,694
15,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
WooHyal
Da Ji
13
2 / 7 / 1
8,239
458
6,539
16,817
5,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
zero1i
Thoth
15
1 / 5 / 2
8,777
488
6,981
10,949
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
IshtarLancelotHades

VS

Bans
Ao KuangThorHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FilthyBaboon
Poseidon
19
5 / 1 / 9
12,189
677
11,183
9,641
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
HyySkä
Cernunnos
17
4 / 3 / 5
11,197
622
14,793
17,826
7,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
18
7 / 1 / 8
11,820
657
13,475
17,278
11,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
Veilxnce
Terra
15
4 / 1 / 12
10,591
588
8,027
13,400
12,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
emoolia
Tsukuyomi
18
5 / 1 / 7
11,507
639
11,189
12,312
5,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
7
Kills
25
25
Deaths
7
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
2
1
1.75
L
Baron Samedi
 
Baron Samedi
1
5
0
0.2
W
Poseidon
FilthyBaboon
Poseidon
5
1
9
9.5
W
Cernunnos
HyySkä
Cernunnos
4
3
5
2.17
L
0
6
3
0.25
W
Ne Zha
7
1
8
11
W
Terra
Veilxnce
Terra
4
1
12
10
L
Da Ji
WooHyal
Da Ji
2
7
1
0.36
W
Tsukuyomi
emoolia
Tsukuyomi
5
1
7
8.5
L
Thoth
zero1i
Thoth
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,306
Damage
58,667
76,944
Taken
70,457
43,349
Mitigated
39,707
21,174
Healing
36,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,947
6,734
0
9,754
17,746
7,093
0
2,903
14,787
0
98,195
L
Baron Samedi
 
Baron Samedi
5,873
334
271
2,641
12,738
10,229
92
1,944
10,198
56,076
0
W
Poseidon
FilthyBaboon
Poseidon
11,183
1,828
0
4,338
9,641
3,769
1,017
3,132
6,509
126,303
0
W
Cernunnos
HyySkä
Cernunnos
14,793
9,084
0
10,212
17,826
7,002
2,785
3,729
14,097
0
99,610
L
4,966
1,177
424
2,597
18,694
15,527
0
7,267
11,244
16,969
1,257
W
Ne Zha
13,475
4,670
0
8,825
17,278
11,301
519
6,203
11,075
0
82,806
W
Terra
Veilxnce
Terra
8,027
1,550
2,045
5,849
13,400
12,158
198
3,823
9,577
30,042
0
L
Da Ji
WooHyal
Da Ji
6,539
1,797
0
4,175
16,817
5,905
563
2,554
14,039
0
49,937
W
Tsukuyomi
emoolia
Tsukuyomi
11,189
3,007
0
5,730
12,312
5,477
2,356
3,079
9,233
0
102,580
L
Thoth
zero1i
Thoth
6,981
110
0
1,312
10,949
4,595
0
4,542
6,351
89,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,642
Gold Earned
57,304
557
Minions Killed
649
0
Camps Cleared
0
1,624,200
Distance Traveled
1,927,793
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,647
536
169
9
0
323,259
6
L
Baron Samedi
8,234
457
102
6
0
290,119
1
W
Poseidon
12,189
677
190
11
0
434,294
5
W
Cernunnos
11,197
622
140
8
0
312,326
6
L
Maui
6,745
375
25
1
0
350,513
6
W
Ne Zha
11,820
657
135
8
0
360,924
6
W
Terra
10,591
588
31
2
0
394,793
8
L
Da Ji
8,239
458
99
6
0
332,954
2
W
Tsukuyomi
11,507
639
153
9
0
425,456
3
L
Thoth
8,777
488
162
9
0
327,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role