Player Matchup

Susano
Susano
ArcticHertz
Susano
Level 154
God Stats
4W - 1L
1,692 SR
Queue Stats
206W - 141L
1,656 Elo+
Party 2
Yu Huang
Yu Huang
GrayFullbuster22
Yu Huang
Level 158
God Stats
11W - 10L
1,675 SR
Queue Stats
212W - 108L
1,706 Elo+
Party 2
Sobek
Sobek
TheFryGuy2
Sobek
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 116L
1,687 Elo+
Party 2
Team Averages
Level 147
1,622 SR
1,683 Elo+

VS

Team Averages
Level 128
1,482 SR
1,566 Elo+
Cerberus
Cerberus
Chamallow_23287
Cerberus
Level 127
God Stats
27W - 24L
1,590 SR
Queue Stats
416W - 386L
1,582 Elo+
Party 1
Thor
Thor
DrMoustaches
Thor
Level 121
God Stats
39W - 56L
1,545 SR
Queue Stats
815W - 857L
1,580 Elo+
Party 1
Scylla
Scylla
wolflesswolf
Scylla
Level 135
God Stats
8W - 26L
1,311 SR
Queue Stats
226W - 251L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
3 / 1 / 2
7,047
705
7,130
7,930
3,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 0 / 4
7,305
731
7,946
3,997
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
12
1 / 0 / 2
7,477
748
3,920
9,338
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 0 / 1
7,210
721
4,232
9,315
9,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
1 / 0 / 0
6,832
683
6,961
5,461
3,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
10
0 / 5 / 1
6,322
632
6,129
8,271
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
5
Kills
1
1
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
3
1
2
4
L
Cerberus
0
0
1
0.5
L
1
0
0
1
W
1
0
4
3
W
Sobek
1
0
2
2
L
Scylla
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,996
Damage
17,322
21,265
Taken
23,047
11,905
Mitigated
15,866
5,384
Healing
5,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
7,130
1,104
0
868
7,930
3,407
0
3,809
3,647
0
14,851
L
Cerberus
4,232
89
250
2,910
9,315
9,540
0
5,123
3,941
18,171
0
L
6,961
493
0
1,670
5,461
3,203
0
2,668
2,710
0
27,667
W
7,946
548
0
732
3,997
1,339
0
2,058
1,637
36,746
0
W
Sobek
3,920
362
0
3,784
9,338
7,159
0
3,976
4,807
15,231
0
L
Scylla
6,129
436
0
260
8,271
3,123
0
4,132
3,933
24,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,829
Gold Earned
20,364
113
Minions Killed
129
0
Camps Cleared
0
571,083
Distance Traveled
555,804
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,047
705
27
3
0
195,013
0
L
Cerberus
7,210
721
46
5
0
198,532
5
L
Thor
6,832
683
45
5
0
191,323
3
W
Yu Huang
7,305
731
76
8
0
184,789
3
W
Sobek
7,477
748
10
1
0
191,281
0
L
Scylla
6,322
632
38
4
0
165,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role