Player Matchup

Ratatoskr
Ratatoskr
NHYM2020
Ratatoskr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 87L
1,353 Elo+
Party 1
Merlin
Merlin
XxEliteClassxX
Merlin
Level 52
God Stats
1W - 2L
1,546 SR
Queue Stats
45W - 49L
1,383 Elo+
Party 1
Lancelot
Lancelot
datsvaleryy
Lancelot
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 78L
1,358 Elo+
Party 2
Mercury
Mercury
l ELiTeKill l
Mercury
Level 89
God Stats
0W - 1L
1,131 SR
Queue Stats
49W - 62L
1,367 Elo+
Party 2
Mulan
Mulan
smellmyelite
Mulan
Level 61
God Stats
1W - 1L
1,703 SR
Queue Stats
37W - 51L
1,341 Elo+
Solo
Team Averages
Level 66
1,476 SR
1,361 Elo+

VS

Team Averages
Level 111
1,356 SR
1,383 Elo+
Arachne
Arachne
K1NGx0FxSP4DE5
Arachne
Level 108
God Stats
2W - 5L
1,224 SR
Queue Stats
125W - 136L
1,423 Elo+
Solo
Nox
Nox
MamaB34R420
Nox
Level 122
God Stats
6W - 3L
1,524 SR
Queue Stats
247W - 269L
1,330 Elo+
Solo
Chaac
Chaac
THE_SANDMANx_x
Chaac
Level 64
God Stats
1W - 1L
1,288 SR
Queue Stats
78W - 110L
1,357 Elo+
Solo
Yu Huang
Yu Huang
Urban_Ninja-LS
Yu Huang
Level 107
God Stats
1W - 2L
1,179 SR
Queue Stats
157W - 158L
1,418 Elo+
Solo
Ah Puch
Ah Puch
niandam
Ah Puch
Level 156
God Stats
5W - 3L
1,563 SR
Queue Stats
264W - 319L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
NHYM2020
Ratatoskr
16
2 / 10 / 6
9,615
601
9,985
21,532
17,836
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 4 / 6
10,583
661
18,394
12,754
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
datsvaleryy
Lancelot
18
3 / 9 / 2
10,342
646
16,009
25,078
22,076
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
15
3 / 9 / 5
9,608
601
9,403
15,456
7,473
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
3 / 7 / 2
10,105
632
8,109
20,827
19,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 18
12,649
791
17,756
15,690
12,549
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 3 / 18
10,783
674
7,870
10,328
5,777
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 2 / 26
12,604
788
18,091
22,154
26,575
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
19
3 / 2 / 29
11,473
717
13,700
10,917
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
niandam
Ah Puch
20
11 / 2 / 23
12,932
808
26,308
18,725
10,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
153
12
Kills
39
39
Deaths
12
21
Assists
114
Player
Kills
Deaths
Assists
KDA
W
13
3
18
7.33
W
5
3
18
4.67
L
Ratatoskr
NHYM2020
Ratatoskr
2
10
6
0.5
W
7
2
26
10
W
Yu Huang
3
2
29
8.75
L
1
4
6
1
L
Lancelot
datsvaleryy
Lancelot
3
9
2
0.44
L
Mercury
3
9
5
0.61
W
Ah Puch
niandam
Ah Puch
11
2
23
11.25
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,900
Damage
83,725
95,647
Taken
77,814
72,066
Mitigated
61,534
22,075
Healing
41,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,756
13,472
2,949
4,072
15,690
12,549
2,616
3,910
11,780
0
25,483
W
7,870
856
1,698
368
10,328
5,777
806
3,633
6,695
17,401
0
L
Ratatoskr
NHYM2020
Ratatoskr
9,985
1,073
577
3,919
21,532
17,836
0
11,030
10,502
0
26,831
W
18,091
2,974
3,001
10,308
22,154
26,575
972
4,802
17,352
0
36,287
W
Yu Huang
13,700
2,593
1,360
2,224
10,917
5,965
1,625
2,129
8,788
26,347
0
L
18,394
1,081
1,209
4,016
12,754
5,591
0
7,184
5,570
42,655
0
L
Lancelot
datsvaleryy
Lancelot
16,009
2,745
788
5,488
25,078
22,076
0
9,599
15,479
0
33,948
L
Mercury
9,403
3,425
626
1,144
15,456
7,473
0
8,638
6,818
0
17,558
W
Ah Puch
niandam
Ah Puch
26,308
1,292
3,998
11,111
18,725
10,668
1,214
3,920
14,805
48,824
0
L
8,109
1,585
1,051
3,257
20,827
19,090
0
11,427
9,400
0
19,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,253
Gold Earned
60,441
176
Minions Killed
160
0
Camps Cleared
0
1,275,518
Distance Traveled
1,479,284
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,649
791
19
1
0
294,458
0
W
Nox
10,783
674
22
1
0
249,402
0
L
Ratatoskr
9,615
601
20
1
0
240,121
0
W
Chaac
12,604
788
28
2
0
328,546
0
W
Yu Huang
11,473
717
41
3
0
287,203
1
L
Merlin
10,583
661
62
4
0
246,454
1
L
Lancelot
10,342
646
44
3
0
285,993
0
L
Mercury
9,608
601
13
1
0
241,214
0
W
Ah Puch
12,932
808
50
3
0
319,675
1
L
Mulan
10,105
632
37
2
0
261,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role