Player Matchup

Ravana
Ravana
NRGDimas25MX
Ravana
Level 85
God Stats
2W - 3L
1,406 SR
Queue Stats
195W - 196L
1,407 Elo+
Solo
Anubis
Anubis
SH_Holmes1
Anubis
Level 100
God Stats
9W - 5L
1,619 SR
Queue Stats
116W - 103L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StinkyGoblin69
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,326 SR
Queue Stats
33W - 38L
1,463 Elo+
Solo
Bacchus
Bacchus
iSnortThyme
Bacchus
Level 154
God Stats
3W - 5L
1,383 SR
Queue Stats
426W - 429L
1,402 Elo+
Party 1
Pele
Pele
lankylobster164
Pele
Level 105
God Stats
3W - 6L
1,390 SR
Queue Stats
399W - 397L
1,412 Elo+
Party 1
Team Averages
Level 106
1,425 SR
1,425 Elo+

VS

Team Averages
Level 106
1,441 SR
1,411 Elo+
Chang'e
Chang'e
Cowboy Rangerr
Chang'e
Level 109
God Stats
7W - 7L
1,548 SR
Queue Stats
60W - 85L
1,385 Elo+
Party 2
Hun Batz
Hun Batz
EtanSK
Hun Batz
Level 140
God Stats
6W - 9L
1,453 SR
Queue Stats
78W - 90L
1,385 Elo+
Party 2
Mulan
Mulan
Gding246
Mulan
Level 65
God Stats
24W - 22L
1,479 SR
Queue Stats
144W - 132L
1,476 Elo+
Solo
Sol
Sol
SlydieWWP
Sol
Level 89
God Stats
2W - 2L
1,232 SR
Queue Stats
42W - 48L
1,398 Elo+
Party 2
Sylvanus
Sylvanus
kill3rbabe
Sylvanus
Level 128
God Stats
34W - 42L
1,492 SR
Queue Stats
44W - 54L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
7
0 / 2 / 0
5,955
350
3,269
3,912
1,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
SH_Holmes1
Anubis
14
0 / 3 / 1
8,253
485
4,888
8,860
4,101
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
StinkyGoblin69
Ah Muzen Cab
14
0 / 3 / 3
7,900
465
4,702
10,589
4,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
iSnortThyme
Bacchus
14
2 / 1 / 3
8,477
499
8,345
10,587
10,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 0 / 2
8,596
506
7,718
13,137
5,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,776
457
3,767
10,774
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
EtanSK
Hun Batz
16
5 / 1 / 1
9,422
554
6,153
12,581
5,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
Gding246
Mulan
15
2 / 1 / 2
9,766
574
7,687
13,241
8,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
2 / 2 / 1
8,968
528
5,630
7,069
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
kill3rbabe
Sylvanus
13
0 / 1 / 6
7,978
469
4,532
7,559
6,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
6
Kills
9
9
Deaths
6
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Hun Batz
EtanSK
Hun Batz
5
1
1
5.5
W
Mulan
Gding246
Mulan
2
1
2
3
L
Ravana
0
2
0
0
L
Anubis
SH_Holmes1
Anubis
0
3
1
0.17
W
2
2
1
1.25
L
Ah Muzen Cab
StinkyGoblin69
Ah Muzen Cab
0
3
3
0.5
L
Bacchus
iSnortThyme
Bacchus
2
1
3
3.5
W
Sylvanus
kill3rbabe
Sylvanus
0
1
6
3
L
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,922
Damage
27,769
47,085
Taken
51,224
25,955
Mitigated
26,795
15,495
Healing
23,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,767
0
1,606
4,879
10,774
4,357
303
4,046
6,728
47,776
0
W
Hun Batz
EtanSK
Hun Batz
6,153
1,550
0
5,711
12,581
5,367
63
1,447
11,134
0
71,419
W
Mulan
Gding246
Mulan
7,687
2,323
0
3,846
13,241
8,021
132
4,037
8,736
193
65,752
L
Ravana
3,269
1,198
0
1,485
3,912
1,935
0
0
3,912
0
22,978
L
Anubis
SH_Holmes1
Anubis
4,888
246
0
3,747
8,860
4,101
108
3,209
5,651
76,399
0
W
5,630
1,639
0
3,065
7,069
2,264
680
994
6,075
61,988
1,487
L
Ah Muzen Cab
StinkyGoblin69
Ah Muzen Cab
4,702
1,486
0
2,224
10,589
4,231
0
4,113
6,178
0
70,038
L
Bacchus
iSnortThyme
Bacchus
8,345
1,029
0
2,086
10,587
10,040
0
3,485
6,899
46,822
0
W
Sylvanus
kill3rbabe
Sylvanus
4,532
891
1,728
2,987
7,559
6,786
456
2,709
4,850
20,020
687
L
7,718
1,847
0
5,953
13,137
5,648
0
2,511
10,612
0
84,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,181
Gold Earned
43,910
521
Minions Killed
518
0
Camps Cleared
0
1,333,229
Distance Traveled
1,584,887
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,776
457
90
5
0
324,518
4
W
Hun Batz
9,422
554
120
7
0
348,684
3
W
Mulan
9,766
574
138
8
0
286,569
2
L
Ravana
5,955
350
50
3
0
104,552
2
L
Anubis
8,253
485
144
8
0
244,962
1
W
Sol
8,968
528
132
8
0
304,744
7
L
Ah Muzen Cab
7,900
465
125
7
0
302,918
0
L
Bacchus
8,477
499
76
4
0
332,005
2
W
Sylvanus
7,978
469
38
2
0
320,372
6
L
Pele
8,596
506
126
7
0
348,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role