Player Matchup

Ymir
Ymir
Alkatrazlockup
Ymir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,427 Elo+
Party 1
Loki
Loki
DreamLykos20
Loki
Level 27
God Stats
4W - 2L
1,646 SR
Queue Stats
21W - 26L
1,329 Elo+
Party 1
Cabrakan
Cabrakan
Laviathon10
Cabrakan
Level 156
God Stats
6W - 5L
1,457 SR
Queue Stats
421W - 422L
1,386 Elo+
Party 1
Raijin
Raijin
Xarokk
Raijin
Level 24
God Stats
3W - 0L
1,729 SR
Queue Stats
12W - 11L
1,398 Elo+
Party 1
Cernunnos
Cernunnos
xTOXICITYx IVXX
Cernunnos
Level 42
God Stats
11W - 11L
1,460 SR
Queue Stats
25W - 32L
1,398 Elo+
Solo
Team Averages
Level 79
1,558 SR
1,388 Elo+

VS

Team Averages
Level 71
1,447 SR
1,375 Elo+
Ah Muzen Cab
Ah Muzen Cab
Eternal__Will
Ah Muzen Cab
Level 108
God Stats
2W - 3L
1,368 SR
Queue Stats
121W - 168L
1,373 Elo+
Solo
Artio
Artio
My Arctic Abyss
Artio
Level 43
God Stats
17W - 17L
1,600 SR
Queue Stats
111W - 104L
1,493 Elo+
Solo
King Arthur
King Arthur
Sanity HORiZON
King Arthur
Level 124
God Stats
1W - 2L
1,432 SR
Queue Stats
17W - 22L
1,398 Elo+
Party 2
Loki
Loki
Sheriff Tobi
Loki
Level 38
God Stats
1W - 5L
1,500 SR
Queue Stats
14W - 24L
1,408 Elo+
Solo
Discordia
Discordia
Turtleduck34
Discordia
Level 44
God Stats
0W - 2L
1,334 SR
Queue Stats
1W - 7L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 12
11,015
525
12,796
23,678
31,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 3 / 4
10,651
507
8,835
12,896
6,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Laviathon10
Cabrakan
19
5 / 2 / 6
12,334
587
16,800
13,291
13,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Raijin
Xarokk
Raijin
18
9 / 2 / 2
11,808
562
17,574
16,417
7,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
xTOXICITYx IVXX
Cernunnos
18
7 / 3 / 4
11,138
530
17,099
17,917
8,009
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Eternal__Will
Ah Muzen Cab
13
2 / 9 / 2
8,381
399
14,338
18,585
6,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 4
9,746
464
8,110
22,009
23,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Sanity HORiZON
King Arthur
15
3 / 6 / 1
9,425
449
8,217
18,852
15,370
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 8 / 2
9,431
449
7,524
19,635
7,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
Turtleduck34
Discordia
14
1 / 7 / 3
8,996
428
7,130
15,033
6,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
32
Kills
12
12
Deaths
32
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
W
6
3
4
2.67
L
Ah Muzen Cab
Eternal__Will
Ah Muzen Cab
2
9
2
0.33
W
Cabrakan
Laviathon10
Cabrakan
5
2
6
4
L
3
2
4
2.5
L
King Arthur
Sanity HORiZON
King Arthur
3
6
1
0.58
L
3
8
2
0.5
L
Discordia
Turtleduck34
Discordia
1
7
3
0.36
W
Raijin
Xarokk
Raijin
9
2
2
5
W
Cernunnos
xTOXICITYx IVXX
Cernunnos
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,104
Damage
45,319
84,199
Taken
94,114
65,958
Mitigated
60,205
22,934
Healing
19,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,796
3,016
453
2,897
23,678
31,376
19
4,076
19,602
46,491
1,903
W
8,835
2,995
0
4,340
12,896
6,077
639
1,794
11,102
0
73,673
L
Ah Muzen Cab
Eternal__Will
Ah Muzen Cab
14,338
5,793
0
2,426
18,585
6,253
602
4,268
14,317
0
60,239
W
Cabrakan
Laviathon10
Cabrakan
16,800
3,084
0
4,005
13,291
13,075
675
836
12,455
100,655
0
L
8,110
973
1,052
6,927
22,009
23,926
52
13,170
8,839
37,307
0
L
King Arthur
Sanity HORiZON
King Arthur
8,217
537
0
3,074
18,852
15,370
0
9,805
9,047
0
62,311
L
7,524
2,341
0
3,613
19,635
7,881
0
9,077
10,558
0
57,247
L
Discordia
Turtleduck34
Discordia
7,130
1,172
0
2,682
15,033
6,775
0
10,508
4,525
59,654
0
W
Raijin
Xarokk
Raijin
17,574
1,583
190
4,244
16,417
7,421
357
5,766
10,651
92,330
0
W
Cernunnos
xTOXICITYx IVXX
Cernunnos
17,099
8,913
0
6,805
17,917
8,009
2,062
2,768
15,149
0
93,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,946
Gold Earned
45,979
656
Minions Killed
425
0
Camps Cleared
0
1,916,065
Distance Traveled
1,754,160
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,015
525
75
4
0
368,212
1
W
Loki
10,651
507
99
5
0
431,593
0
L
Ah Muzen Cab
8,381
399
76
4
0
323,936
2
W
Cabrakan
12,334
587
196
9
0
347,290
6
L
Artio
9,746
464
60
3
0
386,248
0
L
King Arthur
9,425
449
107
5
0
355,387
3
L
Loki
9,431
449
85
4
0
363,425
3
L
Discordia
8,996
428
97
5
0
325,164
2
W
Raijin
11,808
562
144
7
0
383,789
3
W
Cernunnos
11,138
530
142
7
0
385,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role