Player Matchup

Terra
Terra
Kinyaku
Terra
Level 44
God Stats
0W - 2L
1,160 SR
Queue Stats
23W - 23L
1,453 Elo+
Party 1
Tiamat
Tiamat
TakD88
Tiamat
Level 69
God Stats
20W - 14L
1,643 SR
Queue Stats
320W - 369L
1,491 Elo+
Solo
Cthulhu
Cthulhu
ZOLOgangles
Cthulhu
Level 82
God Stats
4W - 6L
1,568 SR
Queue Stats
6W - 9L
1,392 Elo+
Party 1
Nemesis
Nemesis
missleafyy
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,392 Elo+
Party 1
Discordia
Discordia
seanecam27
Discordia
Level 17
God Stats
0W - 2L
1,278 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Team Averages
Level 46
1,430 SR
1,446 Elo+

VS

Team Averages
Level 49
1,498 SR
1,469 Elo+
Mercury
Mercury
BrunisPC
Mercury
Level 49
God Stats
2W - 0L
1,469 SR
Queue Stats
40W - 46L
1,435 Elo+
Solo
Yu Huang
Yu Huang
CcGodZz
Yu Huang
Level 17
God Stats
2W - 5L
1,393 SR
Queue Stats
15W - 18L
1,454 Elo+
Party 2
Maui
Maui
KylerBGNo1
Maui
Level 26
God Stats
3W - 1L
1,494 SR
Queue Stats
16W - 15L
1,489 Elo+
Party 2
Poseidon
Poseidon
iFckX
Poseidon
Level 66
God Stats
2W - 0L
1,633 SR
Queue Stats
70W - 64L
1,519 Elo+
Party 2
Ne Zha
Ne Zha
veloxity4
Ne Zha
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 11L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Kinyaku
Terra
16
1 / 1 / 5
10,218
1,022
3,598
15,932
23,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
TakD88
Tiamat
16
2 / 4 / 4
10,490
1,049
11,087
10,844
6,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
ZOLOgangles
Cthulhu
16
4 / 1 / 3
10,954
1,095
13,779
14,343
22,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
missleafyy
Nemesis
16
0 / 5 / 5
9,752
975
5,151
15,539
8,406
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
seanecam27
Discordia
15
0 / 2 / 4
9,356
936
5,367
4,897
2,245
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

195

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BrunisPC
Mercury
16
0 / 1 / 11
10,127
1,013
9,695
7,661
4,595
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
CcGodZz
Yu Huang
16
2 / 0 / 8
10,505
1,051
8,372
6,029
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 0 / 11
11,961
1,196
5,867
10,986
11,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
iFckX
Poseidon
16
3 / 2 / 5
10,814
1,081
17,904
6,636
3,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
veloxity4
Ne Zha
16
7 / 4 / 5
11,327
1,133
15,498
10,327
5,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
7
Kills
13
13
Deaths
7
21
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Mercury
BrunisPC
Mercury
0
1
11
5.5
W
Yu Huang
CcGodZz
Yu Huang
2
0
8
6
L
Terra
Kinyaku
Terra
1
1
5
3.5
W
1
0
11
6.5
L
Tiamat
TakD88
Tiamat
2
4
4
1
L
Cthulhu
ZOLOgangles
Cthulhu
4
1
3
5.5
W
Poseidon
iFckX
Poseidon
3
2
5
2.75
L
Nemesis
missleafyy
Nemesis
0
5
5
0.5
L
Discordia
seanecam27
Discordia
0
2
4
1
W
Ne Zha
veloxity4
Ne Zha
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,982
Damage
57,336
61,555
Taken
41,639
63,656
Mitigated
28,454
10,864
Healing
4,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BrunisPC
Mercury
9,695
2,291
0
205
7,661
4,595
0
5,921
1,607
0
20,933
W
Yu Huang
CcGodZz
Yu Huang
8,372
392
0
150
6,029
2,914
0
5,255
458
34,876
0
L
Terra
Kinyaku
Terra
3,598
545
2,650
2,070
15,932
23,919
0
8,689
7,243
14,347
0
W
5,867
95
0
2,691
10,986
11,652
0
7,819
2,094
8,830
0
L
Tiamat
TakD88
Tiamat
11,087
1,290
0
1,862
10,844
6,773
0
6,060
4,784
34,168
0
L
Cthulhu
ZOLOgangles
Cthulhu
13,779
693
1,341
2,315
14,343
22,313
0
7,730
6,613
38,016
0
W
Poseidon
iFckX
Poseidon
17,904
1,790
0
332
6,636
3,585
0
5,129
1,346
57,006
0
L
Nemesis
missleafyy
Nemesis
5,151
875
179
373
15,539
8,406
0
7,842
7,697
31
18,542
L
Discordia
seanecam27
Discordia
5,367
373
18
56
4,897
2,245
0
1,822
3,075
14,501
0
W
Ne Zha
veloxity4
Ne Zha
15,498
7,674
0
908
10,327
5,708
0
7,601
2,272
0
26,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,770
Gold Earned
54,734
203
Minions Killed
220
5
Camps Cleared
8
973,266
Distance Traveled
1,032,107
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,127
1,013
29
3
3
228,451
1
W
Yu Huang
10,505
1,051
63
6
0
198,886
0
L
Terra
10,218
1,022
18
2
2
177,194
0
W
Maui
11,961
1,196
7
1
0
214,018
1
L
Tiamat
10,490
1,049
77
8
0
190,444
1
L
Cthulhu
10,954
1,095
70
7
2
226,775
0
W
Poseidon
10,814
1,081
101
10
3
213,725
1
L
Nemesis
9,752
975
25
3
1
209,855
0
L
Discordia
9,356
936
13
1
0
168,998
1
W
Ne Zha
11,327
1,133
20
2
2
177,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role