Player Matchup

Tyr
Tyr
High Keii
Tyr
Level 150
God Stats
0W - 1L
1,578 SR
Queue Stats
86W - 86L
1,458 Elo+
Solo
Agni
Agni
ShadowLord369
Agni
Level 107
God Stats
2W - 2L
1,655 SR
Queue Stats
144W - 155L
1,471 Elo+
Solo
Terra
Terra
SpeedTeamYT
Terra
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
ThaRooski
Danzaburou
Level 62
God Stats
0W - 1L
1,766 SR
Queue Stats
7W - 10L
1,495 Elo+
Party 1
Medusa
Medusa
codykennedy1234
Medusa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,272 Elo+
Party 1
Team Averages
Level 92
1,600 SR
1,427 Elo+

VS

Team Averages
Level 126
1,268 SR
1,433 Elo+
Awilix
Awilix
RockragePro
Awilix
Level 155
God Stats
1W - 2L
1,182 SR
Queue Stats
229W - 249L
1,386 Elo+
Solo
Charybdis
Charybdis
RyantheMadKing
Charybdis
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,509 Elo+
Solo
Guan Yu
Guan Yu
SixthCAPTAIN209
Guan Yu
Level 126
God Stats
2W - 4L
1,031 SR
Queue Stats
106W - 130L
1,428 Elo+
Solo
Xing Tian
Xing Tian
TheGreekGeek02
Xing Tian
Level 129
God Stats
4W - 3L
1,507 SR
Queue Stats
357W - 409L
1,437 Elo+
Solo
Persephone
Persephone
eLucifelle
Persephone
Level 123
God Stats
3W - 6L
1,120 SR
Queue Stats
250W - 273L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 7
10,879
680
11,055
16,547
20,293
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 7 / 12
10,248
641
18,122
16,768
7,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 2 / 11
11,616
726
15,197
27,840
34,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
ThaRooski
Danzaburou
19
7 / 4 / 6
11,442
715
23,597
21,749
12,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 7 / 9
10,301
644
10,861
17,344
8,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
9 / 4 / 11
12,493
781
22,690
18,539
10,644
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
RyantheMadKing
Charybdis
19
6 / 4 / 11
11,985
749
21,467
16,933
8,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 3 / 14
11,905
744
14,835
26,408
40,623
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Xing Tian
TheGreekGeek02
Xing Tian
18
2 / 4 / 15
11,185
699
10,843
24,729
36,084
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
eLucifelle
Persephone
19
1 / 1 / 14
11,424
714
17,200
11,307
5,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
87
16
Kills
22
22
Deaths
16
45
Assists
65
Player
Kills
Deaths
Assists
KDA
L
4
2
7
3.75
W
Awilix
9
4
11
3.63
W
Charybdis
RyantheMadKing
Charybdis
6
4
11
2.88
L
2
7
12
1.14
W
4
3
14
3.67
L
2
2
11
3.75
L
Danzaburou
ThaRooski
Danzaburou
7
4
6
2.5
W
Xing Tian
TheGreekGeek02
Xing Tian
2
4
15
2.38
L
1
7
9
0.79
W
Persephone
eLucifelle
Persephone
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,832
Damage
87,035
100,248
Taken
97,916
83,623
Mitigated
101,224
42,899
Healing
41,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,055
1,533
1,268
3,666
16,547
20,293
0
5,079
11,468
0
22,732
W
Awilix
22,690
4,456
948
2,694
18,539
10,644
3,457
6,849
11,690
0
38,750
W
Charybdis
RyantheMadKing
Charybdis
21,467
8,014
493
2,412
16,933
8,750
3,300
6,931
10,002
0
43,586
L
18,122
812
2,387
2,881
16,768
7,562
0
5,032
11,736
34,561
0
W
14,835
1,217
12,856
12,629
26,408
40,623
0
8,214
18,194
0
27,334
L
15,197
1,372
9,671
10,837
27,840
34,571
54
6,806
21,034
23,392
0
L
Danzaburou
ThaRooski
Danzaburou
23,597
12,659
1,205
8,081
21,749
12,280
1,446
6,019
15,730
0
47,178
W
Xing Tian
TheGreekGeek02
Xing Tian
10,843
799
2,000
1,833
24,729
36,084
523
7,350
17,379
22,257
0
L
10,861
3,731
1,383
1,520
17,344
8,917
820
5,107
12,237
0
20,316
W
Persephone
eLucifelle
Persephone
17,200
1,535
1,512
4,356
11,307
5,123
852
3,975
7,331
40,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,486
Gold Earned
58,992
147
Minions Killed
166
0
Camps Cleared
0
1,440,648
Distance Traveled
1,454,207
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,879
680
23
1
0
331,824
0
W
Awilix
12,493
781
32
2
0
310,056
0
W
Charybdis
11,985
749
41
3
0
259,169
0
L
Agni
10,248
641
31
2
0
244,805
1
W
Guan Yu
11,905
744
18
1
0
329,526
0
L
Terra
11,616
726
14
1
0
332,644
0
L
Danzaburou
11,442
715
50
3
0
272,640
0
W
Xing Tian
11,185
699
5
0
0
262,058
0
L
Medusa
10,301
644
29
2
0
258,735
0
W
Persephone
11,424
714
70
4
0
293,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role