Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Daniell_00025
Sol
Level 67
God Stats
45W - 48L
1,454 SR
Queue Stats
45W - 48L
1,372 Elo+
Solo
Nike
Nike
Vortex HawkEyes
Nike
Level 155
God Stats
3W - 2L
1,481 SR
Queue Stats
304W - 326L
1,371 Elo+
Party 2
Kuzenbo
Kuzenbo
Wayde_88
Kuzenbo
Level 115
God Stats
1W - 0L
1,467 SR
Queue Stats
41W - 53L
1,389 Elo+
Party 1
Ullr
Ullr
bored2death99
Ullr
Level 138
God Stats
1W - 1L
1,301 SR
Queue Stats
89W - 98L
1,373 Elo+
Party 2
Team Averages
Level 119
1,440 SR
1,401 Elo+

VS

Team Averages
Level 96
1,334 SR
1,387 Elo+
Athena
Athena
Age of Lies
Athena
Level 129
God Stats
19W - 13L
1,492 SR
Queue Stats
43W - 37L
1,444 Elo+
Solo
Tyr
Tyr
DFCW_MENACING_
Tyr
Level 38
God Stats
0W - 2L
1,242 SR
Queue Stats
27W - 35L
1,397 Elo+
Solo
Nu Wa
Nu Wa
Magic-Lucky-Mike
Nu Wa
Level 122
God Stats
80W - 80L
1,449 SR
Queue Stats
232W - 253L
1,332 Elo+
Solo
Hou Yi
Hou Yi
Sideswipe227
Hou Yi
Level 107
God Stats
3W - 8L
1,389 SR
Queue Stats
168W - 150L
1,420 Elo+
Solo
Loki
Loki
TentedGosling63
Loki
Level 85
God Stats
0W - 5L
1,096 SR
Queue Stats
329W - 389L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 2 / 1
6,836
570
3,496
6,995
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 1
6,497
541
10,016
7,142
2,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 0 / 2
7,627
636
10,600
8,135
6,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Wayde_88
Kuzenbo
10
1 / 1 / 3
6,457
538
4,226
11,871
10,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 4 / 3
5,958
497
5,073
8,627
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 1 / 2
5,940
495
4,272
9,888
7,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 1
5,709
476
2,471
9,496
4,467
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 4 / 2
6,394
533
9,217
10,611
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
10
1 / 3 / 0
5,291
441
5,925
10,012
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 0 / 2
6,655
555
3,191
7,690
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
11
Kills
7
7
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
2
1
1.75
L
Athena
0
1
2
1
L
0
3
1
0.17
W
3
0
1
3.5
L
4
4
2
1.25
L
Hou Yi
1
3
0
0.33
L
2
0
2
3
W
4
0
2
5
W
Kuzenbo
Wayde_88
Kuzenbo
1
1
3
2.5
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,411
Damage
25,076
42,770
Taken
47,697
25,025
Mitigated
22,269
18,593
Healing
16,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,496
1,000
0
5,194
6,995
3,063
0
1,902
5,093
0
31,789
L
Athena
4,272
1,065
0
2,548
9,888
7,626
0
6,730
3,158
19,516
2,382
L
2,471
1,108
0
2,795
9,496
4,467
0
0
8,956
0
29,499
W
10,016
3,959
0
5,068
7,142
2,206
1,476
1,666
5,476
54,643
0
L
9,217
4,298
69
2,556
10,611
3,557
360
351
10,076
40,165
0
L
Hou Yi
5,925
3,343
110
4,528
10,012
3,971
0
6,775
3,237
0
42,218
L
3,191
300
0
3,639
7,690
2,648
0
46
7,400
0
49,247
W
10,600
2,896
0
1,370
8,135
6,657
183
537
7,598
0
47,099
W
Kuzenbo
Wayde_88
Kuzenbo
4,226
1,758
356
4,378
11,871
10,273
0
2,772
9,099
18,215
1,006
W
5,073
1,637
0
2,227
8,627
2,826
240
5,980
2,647
0
35,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,375
Gold Earned
29,989
333
Minions Killed
314
0
Camps Cleared
0
1,058,090
Distance Traveled
1,106,296
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,836
570
64
5
0
237,724
5
L
Athena
5,940
495
37
3
0
236,888
1
L
Tyr
5,709
476
67
6
0
217,544
2
W
Sol
6,497
541
98
8
0
177,714
0
L
Nu Wa
6,394
533
57
5
0
194,601
4
L
Hou Yi
5,291
441
63
5
0
180,962
4
L
Loki
6,655
555
90
8
0
276,301
2
W
Nike
7,627
636
88
7
0
214,185
2
W
Kuzenbo
6,457
538
29
2
0
240,607
3
W
Ullr
5,958
497
54
5
0
187,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role