Player Matchup

Yu Huang
Yu Huang
Airfryer11
Yu Huang
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
135W - 156L
1,350 Elo+
Party 2
Jing Wei
Jing Wei
Dacrymaly
Jing Wei
Level 50
God Stats
2W - 0L
1,731 SR
Queue Stats
14W - 13L
1,459 Elo+
Party 3
Bellona
Bellona
Electriks
Bellona
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 54L
1,369 Elo+
Party 2
Bakasura
Bakasura
Maumba
Bakasura
Level 42
God Stats
2W - 2L
1,587 SR
Queue Stats
87W - 101L
1,352 Elo+
Party 2
Bacchus
Bacchus
squirrelSUB
Bacchus
Level 45
God Stats
2W - 1L
1,731 SR
Queue Stats
20W - 37L
1,320 Elo+
Party 3
Team Averages
Level 45
1,610 SR
1,370 Elo+

VS

Team Averages
Level 39
1,282 SR
1,212 Elo+
Thanatos
Thanatos
MagicMagno1981
Thanatos
Level 18
God Stats
0W - 4L
1,472 SR
Queue Stats
2W - 5L
1,120 Elo+
Party 1
Achilles
Achilles
OMEGA_Djjuan
Achilles
Level 27
God Stats
0W - 2L
1,224 SR
Queue Stats
2W - 5L
1,120 Elo+
Party 1
Maui
Maui
Pabletefer
Maui
Level 9
God Stats
0W - 1L
1,219 SR
Queue Stats
2W - 5L
1,120 Elo+
Party 1
Mulan
Mulan
salasmanu
Mulan
Level 35
God Stats
0W - 3L
1,014 SR
Queue Stats
3W - 7L
1,244 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
werh22
Morgan Le Fay
Level 108
God Stats
5W - 5L
1,478 SR
Queue Stats
481W - 516L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Airfryer11
Yu Huang
13
1 / 3 / 3
7,854
524
5,516
8,554
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Dacrymaly
Jing Wei
12
2 / 0 / 3
7,934
529
6,837
7,769
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
Electriks
Bellona
15
7 / 0 / 2
9,460
631
8,610
9,037
8,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
Maumba
Bakasura
15
7 / 1 / 5
9,461
631
9,852
14,028
6,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
squirrelSUB
Bacchus
11
2 / 0 / 2
7,559
504
4,558
8,713
8,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
3 / 8 / 0
6,739
449
6,171
13,656
5,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
OMEGA_Djjuan
Achilles
10
0 / 1 / 0
5,845
390
1,913
6,576
3,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 3 / 0
5,616
374
970
9,541
7,042
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
salasmanu
Mulan
11
0 / 6 / 0
6,505
434
5,389
14,745
7,166
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
werh22
Morgan Le Fay
15
1 / 1 / 2
8,256
550
6,248
9,768
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
19
Kills
4
4
Deaths
19
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Airfryer11
Yu Huang
1
3
3
0.83
W
Jing Wei
Dacrymaly
Jing Wei
2
0
3
3.5
W
Bellona
Electriks
Bellona
7
0
2
8
L
Thanatos
3
8
0
0.38
W
Bakasura
Maumba
Bakasura
7
1
5
9.5
L
Achilles
OMEGA_Djjuan
Achilles
0
1
0
0
L
0
3
0
0
L
Mulan
salasmanu
Mulan
0
6
0
0
W
Bacchus
squirrelSUB
Bacchus
2
0
2
3
L
Morgan Le Fay
werh22
Morgan Le Fay
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,373
Damage
20,691
48,101
Taken
54,286
29,568
Mitigated
28,111
16,770
Healing
14,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Airfryer11
Yu Huang
5,516
392
0
2,503
8,554
3,491
0
4,304
4,208
46,475
0
W
Jing Wei
Dacrymaly
Jing Wei
6,837
5,661
0
5,255
7,769
2,705
1,088
820
6,873
0
61,622
W
Bellona
Electriks
Bellona
8,610
3,554
0
3,471
9,037
8,539
1,133
0
9,037
0
57,129
L
Thanatos
6,171
1,935
0
6,298
13,656
5,759
33
1,108
11,776
0
35,248
W
Bakasura
Maumba
Bakasura
9,852
7,264
0
3,228
14,028
6,086
0
1,503
12,525
0
62,631
L
Achilles
OMEGA_Djjuan
Achilles
1,913
51
0
1,603
6,576
3,787
0
2,388
4,188
0
28,082
L
970
566
18
330
9,541
7,042
0
1,488
8,053
16,934
0
L
Mulan
salasmanu
Mulan
5,389
1,635
0
2,418
14,745
7,166
0
0
14,152
0
40,757
W
Bacchus
squirrelSUB
Bacchus
4,558
795
0
2,313
8,713
8,747
58
1,855
6,628
23,404
5,015
L
Morgan Le Fay
werh22
Morgan Le Fay
6,248
408
0
3,799
9,768
4,357
0
4,815
4,468
74,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,268
Gold Earned
32,961
436
Minions Killed
327
0
Camps Cleared
0
1,567,531
Distance Traveled
1,448,783
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,854
524
75
5
0
265,632
1
W
Jing Wei
7,934
529
91
6
0
286,321
4
W
Bellona
9,460
631
103
7
0
313,964
0
L
Thanatos
6,739
449
53
4
0
284,246
1
W
Bakasura
9,461
631
126
8
0
378,767
3
L
Achilles
5,845
390
48
3
0
309,039
0
L
Maui
5,616
374
21
1
0
278,582
0
L
Mulan
6,505
434
77
5
0
306,690
5
W
Bacchus
7,559
504
41
3
0
322,847
7
L
Morgan Le Fay
8,256
550
128
9
0
270,226
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role