Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
IIPLASMAx
Zeus
Level 160
God Stats
1W - 0L
1,696 SR
Queue Stats
80W - 41L
1,700 Elo+
Solo
Ne Zha
Ne Zha
TheMrSpook
Ne Zha
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,613 Elo+
Party 2
Xing Tian
Xing Tian
b_batske
Xing Tian
Level 148
God Stats
1W - 1L
1,136 SR
Queue Stats
23W - 22L
1,565 Elo+
Party 2
Bellona
Bellona
carlos94ath
Bellona
Level 154
God Stats
13W - 4L
1,793 SR
Queue Stats
420W - 427L
1,552 Elo+
Solo
Team Averages
Level 116
1,525 SR
1,586 Elo+

VS

Team Averages
Level 139
1,506 SR
1,528 Elo+
Yemoja
Yemoja
 
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
BestBotttt
Loki
Level 160
God Stats
2W - 5L
1,541 SR
Queue Stats
35W - 40L
1,540 Elo+
Solo
Rama
Rama
DayBr3ak
Rama
Level 100
God Stats
1W - 3L
1,391 SR
Queue Stats
9W - 20L
1,426 Elo+
Solo
Janus
Janus
emkryyy
Janus
Level 149
God Stats
1W - 3L
1,561 SR
Queue Stats
47W - 52L
1,567 Elo+
Party 1
Ne Zha
Ne Zha
frek88
Ne Zha
Level 160
God Stats
24W - 31L
1,536 SR
Queue Stats
434W - 437L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 0 / 1
6,050
605
3,397
4,954
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zeus
11
1 / 0 / 3
6,216
622
4,895
2,635
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
TheMrSpook
Ne Zha
9
2 / 0 / 1
5,799
580
3,132
6,123
2,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
b_batske
Xing Tian
9
1 / 0 / 3
5,631
563
5,443
7,607
4,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
carlos94ath
Bellona
12
2 / 0 / 0
6,968
697
3,230
6,852
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 0 / 0
4,599
460
1,453
5,649
2,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 2 / 0
4,978
498
2,465
5,356
1,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
8
0 / 3 / 0
4,765
477
2,448
7,098
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
emkryyy
Janus
8
0 / 2 / 0
4,738
474
1,232
5,825
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
frek88
Ne Zha
9
0 / 1 / 0
5,148
515
4,596
7,559
2,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
7
Kills
0
0
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
1
1.5
L
Yemoja
 
Yemoja
0
0
0
0
L
0
2
0
0
L
Rama
0
3
0
0
W
Zeus
1
0
3
2.5
W
Ne Zha
TheMrSpook
Ne Zha
2
0
1
2.5
W
Xing Tian
b_batske
Xing Tian
1
0
3
2.5
W
Bellona
carlos94ath
Bellona
2
0
0
2
L
Janus
emkryyy
Janus
0
2
0
0
L
Ne Zha
frek88
Ne Zha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,097
Damage
12,194
28,171
Taken
31,487
13,066
Mitigated
11,272
13,494
Healing
7,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,397
1,721
0
3,674
4,954
1,572
114
312
4,642
0
45,229
L
Yemoja
 
Yemoja
1,453
642
2,003
1,801
5,649
2,761
0
2,464
3,185
10,775
0
L
2,465
254
0
625
5,356
1,788
0
0
5,356
0
31,582
L
Rama
2,448
2,301
0
1,431
7,098
1,711
0
1,240
5,858
0
32,367
W
Zeus
4,895
1,246
0
921
2,635
904
160
585
2,050
49,820
0
W
Ne Zha
TheMrSpook
Ne Zha
3,132
685
0
469
6,123
2,059
0
138
5,651
0
35,067
W
Xing Tian
b_batske
Xing Tian
5,443
558
1,277
1,631
7,607
4,387
0
1,650
5,957
17,784
3,907
W
Bellona
carlos94ath
Bellona
3,230
492
0
5,522
6,852
4,144
0
0
6,852
0
47,633
L
Janus
emkryyy
Janus
1,232
76
0
496
5,825
2,417
0
4,303
1,522
32,700
0
L
Ne Zha
frek88
Ne Zha
4,596
1,238
0
1,377
7,559
2,595
0
1,233
6,326
0
42,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,664
Gold Earned
24,228
382
Minions Killed
296
0
Camps Cleared
0
958,382
Distance Traveled
975,019
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,050
605
85
9
0
179,352
2
L
Yemoja
4,599
460
13
1
0
191,693
4
L
Loki
4,978
498
60
6
0
168,299
3
L
Rama
4,765
477
68
7
0
181,536
3
W
Zeus
6,216
622
97
10
0
178,203
4
W
Ne Zha
5,799
580
64
6
0
216,948
0
W
Xing Tian
5,631
563
27
3
0
201,480
2
W
Bellona
6,968
697
109
11
0
182,399
2
L
Janus
4,738
474
73
7
0
207,707
4
L
Ne Zha
5,148
515
82
8
0
225,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role