Player Matchup

Serqet
Serqet
LaOylaL
Serqet
Level 51
God Stats
0W - 2L
1,363 SR
Queue Stats
19W - 35L
1,366 Elo+
Solo
Jormungandr
Jormungandr
Maze2812
Jormungandr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 85L
1,454 Elo+
Party 2
Xbalanque
Xbalanque
Seraphas2823
Xbalanque
Level 96
God Stats
1W - 2L
1,377 SR
Queue Stats
129W - 149L
1,420 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shaketank42
Morgan Le Fay
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,477 Elo+
Solo
Cu Chulainn
Cu Chulainn
difiChent
Cu Chulainn
Level 85
God Stats
11W - 10L
1,550 SR
Queue Stats
244W - 259L
1,432 Elo+
Solo
Team Averages
Level 87
1,458 SR
1,430 Elo+

VS

Team Averages
Level 93
1,423 SR
1,453 Elo+
Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
SebasWasTaken
Cernunnos
Level 90
God Stats
1W - 1L
1,295 SR
Queue Stats
128W - 139L
1,442 Elo+
Solo
Janus
Janus
franurbano_
Janus
Level 88
God Stats
10W - 15L
1,354 SR
Queue Stats
290W - 355L
1,425 Elo+
Party 1
Gilgamesh
Gilgamesh
jul1oX_73
Gilgamesh
Level 64
God Stats
3W - 4L
1,341 SR
Queue Stats
161W - 199L
1,434 Elo+
Party 1
Atlas
Atlas
xPyromanic
Atlas
Level 155
God Stats
5W - 5L
1,625 SR
Queue Stats
375W - 378L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
LaOylaL
Serqet
13
3 / 2 / 0
7,988
533
5,938
14,301
6,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
Maze2812
Jormungandr
11
1 / 2 / 0
7,146
476
4,722
11,748
7,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Seraphas2823
Xbalanque
12
0 / 4 / 1
7,458
497
10,936
14,532
4,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Shaketank42
Morgan Le Fay
13
4 / 3 / 2
8,116
541
7,893
8,831
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
difiChent
Cu Chulainn
13
2 / 2 / 1
8,247
550
9,653
10,951
8,881
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
4 / 2 / 1
8,150
543
5,606
10,160
5,428
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
SebasWasTaken
Cernunnos
15
4 / 1 / 2
8,778
585
14,405
13,646
5,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 3
8,263
551
6,187
7,603
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
jul1oX_73
Gilgamesh
13
0 / 3 / 4
7,540
503
5,208
14,358
9,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
13
2 / 1 / 6
7,436
496
5,244
11,714
8,344
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
10
Kills
13
13
Deaths
11
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
2
1
2.25
L
Serqet
LaOylaL
Serqet
3
2
0
1.5
L
Jormungandr
Maze2812
Jormungandr
1
2
0
0.5
W
Cernunnos
SebasWasTaken
Cernunnos
4
1
2
5
L
Xbalanque
Seraphas2823
Xbalanque
0
4
1
0.13
L
Morgan Le Fay
Shaketank42
Morgan Le Fay
4
3
2
1.67
L
Cu Chulainn
difiChent
Cu Chulainn
2
2
1
1.25
W
3
4
3
1.13
W
Gilgamesh
jul1oX_73
Gilgamesh
0
3
4
0.67
W
Atlas
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,142
Damage
36,650
60,363
Taken
57,481
32,041
Mitigated
31,870
15,067
Healing
19,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,606
929
0
3,541
10,160
5,428
0
1,935
7,906
51,503
0
L
Serqet
LaOylaL
Serqet
5,938
1,948
0
5,704
14,301
6,332
0
3,272
11,029
0
54,368
L
Jormungandr
Maze2812
Jormungandr
4,722
2,269
0
2,048
11,748
7,655
99
3,078
8,670
35,113
0
W
Cernunnos
SebasWasTaken
Cernunnos
14,405
8,884
0
8,725
13,646
5,238
0
698
12,624
0
75,904
L
Xbalanque
Seraphas2823
Xbalanque
10,936
7,056
0
3,668
14,532
4,979
0
2,922
11,610
0
66,899
L
Morgan Le Fay
Shaketank42
Morgan Le Fay
7,893
894
0
2,405
8,831
4,194
259
5,529
3,302
57,697
0
L
Cu Chulainn
difiChent
Cu Chulainn
9,653
2,187
0
1,242
10,951
8,881
472
2,236
8,715
7,305
50,039
W
6,187
1,144
0
693
7,603
3,293
0
4,886
2,674
67,820
0
W
Gilgamesh
jul1oX_73
Gilgamesh
5,208
2,069
0
2,855
14,358
9,567
0
1,782
12,402
0
48,765
W
Atlas
5,244
2,086
180
3,431
11,714
8,344
0
4,555
6,628
21,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,955
Gold Earned
40,167
461
Minions Killed
454
0
Camps Cleared
0
1,448,974
Distance Traveled
1,521,831
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,150
543
87
6
0
332,345
2
L
Serqet
7,988
533
119
8
0
334,193
4
L
Jormungandr
7,146
476
68
5
0
297,087
3
W
Cernunnos
8,778
585
126
8
0
264,115
2
L
Xbalanque
7,458
497
98
7
0
258,490
1
L
Morgan Le Fay
8,116
541
80
5
0
280,040
0
L
Cu Chulainn
8,247
550
96
6
0
279,164
1
W
Janus
8,263
551
119
8
0
305,199
5
W
Gilgamesh
7,540
503
89
6
0
308,641
0
W
Atlas
7,436
496
33
2
0
311,531
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role