Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
PISTOLP1111
Ishtar
Level 82
God Stats
8W - 20L
1,371 SR
Queue Stats
169W - 186L
1,441 Elo+
Solo
Bellona
Bellona
RealRoice
Bellona
Level 88
God Stats
3W - 2L
1,679 SR
Queue Stats
38W - 43L
1,451 Elo+
Party 2
Thor
Thor
ZealZoice
Thor
Level 63
God Stats
3W - 1L
1,849 SR
Queue Stats
45W - 47L
1,447 Elo+
Party 2
Nu Wa
Nu Wa
faraway_coyote4
Nu Wa
Level 69
God Stats
2W - 9L
1,410 SR
Queue Stats
135W - 154L
1,495 Elo+
Solo
Team Averages
Level 78
1,562 SR
1,467 Elo+

VS

Team Averages
Level 126
1,458 SR
1,494 Elo+
Vulcan
Vulcan
GermanRazer1
Vulcan
Level 156
God Stats
6W - 8L
1,394 SR
Queue Stats
1,089W - 1,143L
1,526 Elo+
Solo
Bastet
Bastet
Ronin_Ninja
Bastet
Level 145
God Stats
5W - 1L
1,741 SR
Queue Stats
129W - 127L
1,508 Elo+
Party 1
Sun Wukong
Sun Wukong
daddibling
Sun Wukong
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,521 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
layara-Br
Ah Muzen Cab
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
659W - 704L
1,424 Elo+
Solo
Bacchus
Bacchus
nickdistor
Bacchus
Level 89
God Stats
1W - 3L
1,154 SR
Queue Stats
55W - 58L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
0 / 3 / 7
11,190
1,119
14,035
17,605
9,691
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
16
1 / 0 / 4
9,851
985
8,815
12,080
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
RealRoice
Bellona
16
3 / 3 / 3
11,272
1,127
8,684
18,475
11,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
16
4 / 4 / 2
10,397
1,040
13,623
15,852
5,250
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 5 / 6
10,316
1,032
15,396
13,853
3,996
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

220

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
8 / 1 / 4
12,146
1,215
32,008
9,687
4,490
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
16
1 / 3 / 7
10,195
1,020
13,915
12,990
5,692
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
daddibling
Sun Wukong
16
3 / 3 / 6
11,293
1,129
9,243
16,708
12,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
layara-Br
Ah Muzen Cab
17
0 / 2 / 10
10,605
1,061
9,777
12,366
5,579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
nickdistor
Bacchus
17
3 / 0 / 8
10,787
1,079
9,540
13,275
18,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
9
Kills
15
15
Deaths
9
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
7
1.17
W
Vulcan
8
1
4
10
L
Ishtar
1
0
4
3
L
Bellona
RealRoice
Bellona
3
3
3
1.5
W
Bastet
1
3
7
1.5
L
Thor
4
4
2
1.25
W
Sun Wukong
daddibling
Sun Wukong
3
3
6
2
L
1
5
6
0.8
W
Ah Muzen Cab
layara-Br
Ah Muzen Cab
0
2
10
2.5
W
Bacchus
nickdistor
Bacchus
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,553
Damage
74,483
77,865
Taken
65,026
33,464
Mitigated
47,001
6,853
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
14,035
306
1,765
1,030
17,605
9,691
0
11,320
6,285
50,422
0
W
Vulcan
32,008
15,892
0
546
9,687
4,490
0
5,263
4,424
64,129
0
L
Ishtar
8,815
5,097
0
1,404
12,080
3,368
0
6,215
5,865
0
19,209
L
Bellona
RealRoice
Bellona
8,684
2,489
1,539
981
18,475
11,159
0
10,614
7,861
0
24,844
W
Bastet
13,915
1,976
0
1,737
12,990
5,692
0
3,787
9,203
0
25,674
L
Thor
13,623
1,507
0
0
15,852
5,250
0
6,825
9,027
0
24,474
W
Sun Wukong
daddibling
Sun Wukong
9,243
2,071
1,923
2,133
16,708
12,290
0
8,629
8,079
0
15,952
L
15,396
5,616
0
134
13,853
3,996
0
6,574
7,279
36,931
0
W
Ah Muzen Cab
layara-Br
Ah Muzen Cab
9,777
1,969
19
3,908
12,366
5,579
0
6,233
6,133
0
41,352
W
Bacchus
nickdistor
Bacchus
9,540
841
0
0
13,275
18,950
0
5,519
7,756
19,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,026
Gold Earned
55,026
242
Minions Killed
197
7
Camps Cleared
4
1,014,562
Distance Traveled
1,095,483
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,190
1,119
76
8
0
220,079
1
W
Vulcan
12,146
1,215
90
9
1
224,382
0
L
Ishtar
9,851
985
31
3
1
200,559
0
L
Bellona
11,272
1,127
45
5
4
211,235
0
W
Bastet
10,195
1,020
22
2
1
236,030
0
L
Thor
10,397
1,040
31
3
1
182,542
0
W
Sun Wukong
11,293
1,129
19
2
0
210,455
0
L
Nu Wa
10,316
1,032
59
6
1
200,147
0
W
Ah Muzen Cab
10,605
1,061
51
5
1
199,393
1
W
Bacchus
10,787
1,079
15
2
1
225,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role