Player Matchup

Bacchus
Bacchus
ChaosGang
Bacchus
Level 39
God Stats
1W - 1L
1,879 SR
Queue Stats
13W - 22L
1,547 Elo+
Solo
Vamana
Vamana
PleaseHaveFun
Vamana
Level 46
God Stats
0W - 3L
1,261 SR
Queue Stats
52W - 55L
1,535 Elo+
Party 2
Vulcan
Vulcan
SilentHaku
Vulcan
Level 36
God Stats
33W - 27L
1,575 SR
Queue Stats
49W - 51L
1,537 Elo+
Party 2
Team Averages
Level 40
1,572 SR
1,540 Elo+

VS

Team Averages
Level 116
1,686 SR
1,413 Elo+
Sylvanus
Sylvanus
DolexGripa
Sylvanus
Level 154
God Stats
1W - 0L
1,665 SR
Queue Stats
10W - 19L
1,409 Elo+
Party 1
Izanami
Izanami
GALARGAxX
Izanami
Level 42
God Stats
1W - 0L
1,824 SR
Queue Stats
22W - 44L
1,382 Elo+
Solo
Pele
Pele
asttryu
Pele
Level 153
God Stats
1W - 1L
1,568 SR
Queue Stats
11W - 17L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChaosGang
Bacchus
16
0 / 1 / 1
11,945
664
12,314
18,283
31,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
1 / 4 / 0
11,201
622
16,036
23,210
25,571
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
SilentHaku
Vulcan
17
0 / 2 / 0
11,188
622
19,981
12,590
7,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DolexGripa
Sylvanus
18
4 / 1 / 3
12,614
701
14,513
19,392
11,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
GALARGAxX
Izanami
18
0 / 0 / 6
11,897
661
14,316
20,072
9,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pele
asttryu
Pele
19
3 / 0 / 4
12,536
696
17,019
18,139
9,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
7
7
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ChaosGang
Bacchus
0
1
1
0.5
W
Sylvanus
DolexGripa
Sylvanus
4
1
3
5.5
W
Izanami
GALARGAxX
Izanami
0
0
6
3
L
1
4
0
0.25
L
Vulcan
SilentHaku
Vulcan
0
2
0
0
W
Pele
asttryu
Pele
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,331
Damage
45,848
54,083
Taken
57,603
64,094
Mitigated
30,720
14,731
Healing
36,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ChaosGang
Bacchus
12,314
715
0
2,273
18,283
31,452
0
5,141
13,142
34,387
0
W
Sylvanus
DolexGripa
Sylvanus
14,513
3,840
9,116
12,391
19,392
11,517
1,265
11,986
7,406
46,433
6,182
W
Izanami
GALARGAxX
Izanami
14,316
10,533
0
8,816
20,072
9,705
1,735
11,164
8,908
0
82,576
L
16,036
6,552
720
7,896
23,210
25,571
0
5,859
17,351
0
50,613
L
Vulcan
SilentHaku
Vulcan
19,981
3,310
782
3,060
12,590
7,071
96
3,028
9,562
79,206
0
W
Pele
asttryu
Pele
17,019
3,907
0
6,344
18,139
9,498
408
9,454
8,685
0
64,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,334
Gold Earned
37,047
222
Minions Killed
275
0
Camps Cleared
0
1,129,331
Distance Traveled
1,063,962
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,945
664
47
3
0
398,397
7
W
Sylvanus
12,614
701
91
5
0
322,084
3
W
Izanami
11,897
661
109
6
0
337,092
3
L
Vamana
11,201
622
63
4
0
370,897
2
L
Vulcan
11,188
622
112
6
0
360,037
6
W
Pele
12,536
696
75
4
0
404,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role