Player Matchup

Izanami
Izanami
Magic-Lucky-Mike
Izanami
Level 122
God Stats
4W - 7L
1,487 SR
Queue Stats
232W - 253L
1,341 Elo+
Solo
Atlas
Atlas
NHYM2020
Atlas
Level 63
God Stats
0W - 1L
1,708 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
Vortex HawkEyes
Tiamat
Level 155
God Stats
0W - 2L
1,238 SR
Queue Stats
304W - 326L
1,382 Elo+
Party 3
Anubis
Anubis
XxEliteClassxX
Anubis
Level 52
God Stats
0W - 1L
1,169 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Camazotz
Camazotz
bored2death99
Camazotz
Level 138
God Stats
0W - 1L
1,286 SR
Queue Stats
89W - 98L
1,384 Elo+
Party 3
Team Averages
Level 106
1,378 SR
1,421 Elo+

VS

Team Averages
Level 103
1,591 SR
1,391 Elo+
Sylvanus
Sylvanus
Kerbecs
Sylvanus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,441 Elo+
Solo
Izanami
Izanami
Ruizthelegend
Izanami
Level 117
God Stats
2W - 0L
1,810 SR
Queue Stats
52W - 52L
1,394 Elo+
Solo
Horus
Horus
Voigtson
Horus
Level 107
God Stats
23W - 16L
1,487 SR
Queue Stats
182W - 172L
1,370 Elo+
Party 1
Ne Zha
Ne Zha
XxPhOeNiX_GoDzxX
Ne Zha
Level 84
God Stats
2W - 1L
1,685 SR
Queue Stats
85W - 107L
1,351 Elo+
Solo
Olorun
Olorun
victorariel87
Olorun
Level 103
God Stats
11W - 8L
1,472 SR
Queue Stats
120W - 108L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,413
401
1,236
4,874
1,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
NHYM2020
Atlas
6
0 / 5 / 0
4,477
407
3,658
9,113
3,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 0
4,940
449
3,665
5,517
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 0 / 0
4,690
426
2,654
4,045
1,662
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
bored2death99
Camazotz
7
0 / 1 / 0
4,595
418
1,371
7,651
3,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kerbecs
Sylvanus
11
2 / 0 / 2
6,793
618
1,888
4,741
1,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
11
2 / 1 / 1
6,496
591
5,150
7,758
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Voigtson
Horus
9
2 / 0 / 3
5,566
506
2,811
5,944
3,632
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 1
6,339
576
3,204
9,167
3,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 5
6,231
566
4,516
3,775
1,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
9
10
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Kerbecs
Sylvanus
2
0
2
3
L
0
3
0
0
L
Atlas
NHYM2020
Atlas
0
5
0
0
W
Izanami
2
1
1
2.5
W
Horus
Voigtson
Horus
2
0
3
3.5
L
1
1
0
1
L
1
0
0
1
W
2
1
1
2.5
L
Camazotz
bored2death99
Camazotz
0
1
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,584
Damage
17,569
31,200
Taken
31,385
13,384
Mitigated
13,132
6,694
Healing
14,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Kerbecs
Sylvanus
1,888
465
81
1,195
4,741
1,945
1,831
3,086
1,319
30,573
6,515
L
1,236
928
64
920
4,874
1,546
66
2,124
2,750
0
17,901
L
Atlas
NHYM2020
Atlas
3,658
877
0
0
9,113
3,939
164
2,398
6,715
15,163
0
W
Izanami
5,150
3,565
0
3,703
7,758
2,767
857
1,739
5,701
0
44,962
W
Horus
Voigtson
Horus
2,811
932
748
1,475
5,944
3,632
435
1,102
4,614
0
15,115
L
3,665
295
0
1,356
5,517
3,109
0
450
5,067
20,163
0
L
2,654
117
0
1,412
4,045
1,662
0
1,186
2,859
17,707
0
W
3,204
732
0
5,394
9,167
3,530
0
1,014
7,931
0
43,329
L
Camazotz
bored2death99
Camazotz
1,371
168
0
2,942
7,651
3,128
0
186
7,465
0
21,602
W
4,516
2,749
444
1,455
3,775
1,258
4,510
1,768
1,843
39,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,115
Gold Earned
31,425
169
Minions Killed
316
0
Camps Cleared
0
865,707
Distance Traveled
1,037,170
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,793
618
69
6
0
175,817
0
L
Izanami
4,413
401
37
3
0
134,721
2
L
Atlas
4,477
407
30
3
0
190,784
0
W
Izanami
6,496
591
89
8
0
201,250
3
W
Horus
5,566
506
15
1
0
219,277
1
L
Tiamat
4,940
449
34
3
0
164,706
4
L
Anubis
4,690
426
30
3
0
169,078
2
W
Ne Zha
6,339
576
78
7
0
242,508
0
L
Camazotz
4,595
418
38
3
0
206,418
1
W
Olorun
6,231
566
65
6
0
198,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role