Player Matchup

Hou Yi
Hou Yi
Gakhi
Hou Yi
Level 56
God Stats
19W - 14L
1,589 SR
Queue Stats
69W - 62L
1,538 Elo+
Party 2
Baba Yaga
Baba Yaga
Hazuka
Baba Yaga
Level 27
God Stats
2W - 1L
1,812 SR
Queue Stats
52W - 45L
1,534 Elo+
Party 2
Neith
Neith
Saelina
Neith
Level 3
God Stats
1W - 2L
1,722 SR
Queue Stats
1W - 2L
1,708 Elo+
Party 2
Thor
Thor
smitepro1337
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,708 Elo+
Party 2
Ao Kuang
Ao Kuang
swagbdb
Ao Kuang
Level 26
God Stats
1W - 2L
1,634 SR
Queue Stats
23W - 22L
1,527 Elo+
Party 2
Team Averages
Level 24
1,651 SR
1,603 Elo+

VS

Team Averages
Level 81
1,467 SR
1,551 Elo+
Xbalanque
Xbalanque
MustyWet
Xbalanque
Level 18
God Stats
11W - 14L
1,559 SR
Queue Stats
34W - 46L
1,440 Elo+
Party 3
Sun Wukong
Sun Wukong
SirGuptah9
Sun Wukong
Level 135
God Stats
28W - 27L
1,582 SR
Queue Stats
437W - 399L
1,615 Elo+
Party 1
Geb
Geb
TheKumarEffect
Geb
Level 159
God Stats
11W - 12L
1,515 SR
Queue Stats
552W - 474L
1,620 Elo+
Party 1
He Bo
He Bo
aBooskii
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 21L
1,654 Elo+
Party 1
Baron Samedi
Baron Samedi
s hunter1012
Baron Samedi
Level 65
God Stats
1W - 2L
1,181 SR
Queue Stats
102W - 110L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gakhi
Hou Yi
16
1 / 4 / 2
9,180
706
11,794
16,714
7,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
Hazuka
Baba Yaga
16
2 / 6 / 2
9,524
733
13,852
13,308
7,189
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
Saelina
Neith
14
0 / 9 / 3
8,131
625
5,539
13,129
6,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 9 / 2
8,575
660
6,869
16,503
7,541
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
swagbdb
Ao Kuang
14
0 / 9 / 0
7,954
612
8,916
18,883
9,669
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MustyWet
Xbalanque
18
7 / 0 / 11
11,341
872
9,470
13,837
7,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
SirGuptah9
Sun Wukong
18
10 / 1 / 19
11,218
863
22,258
18,805
19,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 0 / 28
11,293
869
9,070
16,123
23,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
aBooskii
He Bo
19
11 / 3 / 6
11,641
895
19,516
12,694
6,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
s hunter1012
Baron Samedi
17
7 / 0 / 17
10,645
819
8,676
11,083
7,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
118
4
Kills
37
37
Deaths
4
9
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Gakhi
Hou Yi
1
4
2
0.5
L
Baba Yaga
Hazuka
Baba Yaga
2
6
2
0.5
W
Xbalanque
MustyWet
Xbalanque
7
0
11
12.5
L
Neith
Saelina
Neith
0
9
3
0.17
W
Sun Wukong
SirGuptah9
Sun Wukong
10
1
19
19.5
W
2
0
28
16
W
He Bo
aBooskii
He Bo
11
3
6
4.67
W
Baron Samedi
s hunter1012
Baron Samedi
7
0
17
15.5
L
1
9
2
0.22
L
Ao Kuang
swagbdb
Ao Kuang
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,970
Damage
68,990
78,537
Taken
72,542
38,489
Mitigated
64,573
6,724
Healing
24,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Gakhi
Hou Yi
11,794
4,232
0
2,818
16,714
7,411
0
7,576
8,681
0
29,150
L
Baba Yaga
Hazuka
Baba Yaga
13,852
1,288
0
906
13,308
7,189
0
6,722
6,361
35,879
0
W
Xbalanque
MustyWet
Xbalanque
9,470
6,567
0
4,799
13,837
7,697
6,367
4,736
9,101
0
48,843
L
Neith
Saelina
Neith
5,539
2,721
0
540
13,129
6,679
155
5,895
6,884
0
12,948
W
Sun Wukong
SirGuptah9
Sun Wukong
22,258
3,574
0
5,162
18,805
19,433
1,495
5,018
13,787
0
42,111
W
9,070
1,131
0
5,173
16,123
23,658
62
4,682
11,441
16,809
0
W
He Bo
aBooskii
He Bo
19,516
582
0
4,030
12,694
6,280
169
4,614
8,080
58,779
0
W
Baron Samedi
s hunter1012
Baron Samedi
8,676
395
1,869
3,269
11,083
7,505
371
3,718
7,365
27,099
0
L
6,869
1,318
0
0
16,503
7,541
0
6,496
9,712
0
18,574
L
Ao Kuang
swagbdb
Ao Kuang
8,916
2,607
0
2,460
18,883
9,669
14
8,896
9,500
23,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,364
Gold Earned
56,138
181
Minions Killed
264
0
Camps Cleared
0
1,160,008
Distance Traveled
1,420,991
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,180
706
48
4
0
244,325
0
L
Baba Yaga
9,524
733
57
4
0
242,691
1
W
Xbalanque
11,341
872
76
6
0
259,353
0
L
Neith
8,131
625
15
1
0
206,513
2
W
Sun Wukong
11,218
863
36
3
0
299,274
3
W
Geb
11,293
869
10
1
0
293,842
0
W
He Bo
11,641
895
95
7
0
300,071
3
W
Baron Samedi
10,645
819
47
4
0
268,451
1
L
Thor
8,575
660
28
2
0
230,743
1
L
Ao Kuang
7,954
612
33
3
0
235,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role