Player Matchup

Neith
Neith
Mafiaqueen8
Neith
Level 114
God Stats
3W - 1L
1,521 SR
Queue Stats
6W - 7L
1,446 Elo+
Party 1
Horus
Horus
Reikus
Horus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,472 Elo+
Party 1
Janus
Janus
WalkeeTalkee19
Janus
Level 22
God Stats
0W - 1L
1,519 SR
Queue Stats
2W - 4L
1,482 Elo+
Party 1
Team Averages
Level 88
1,513 SR
1,466 Elo+

VS

Team Averages
Level 106
1,377 SR
1,351 Elo+
Khepri
Khepri
 
Khepri
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
PromisedOne
Lancelot
Level 60
God Stats
1W - 0L
1,290 SR
Queue Stats
5W - 4L
1,152 Elo+
Solo
Hel
Hel
SalemOmega
Hel
Level 110
God Stats
5W - 6L
1,341 SR
Queue Stats
116W - 186L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
9,841
656
10,656
9,250
4,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Reikus
Horus
15
0 / 2 / 3
9,077
605
6,924
22,034
23,096
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 5 / 2
9,658
644
10,763
15,121
7,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
0 / 1 / 10
10,270
685
11,038
14,257
10,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
PromisedOne
Lancelot
17
5 / 1 / 5
10,766
718
12,998
12,862
15,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 1 / 4
11,317
754
15,696
11,507
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
10
10
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
10
5
L
2
3
1
0.83
W
Lancelot
PromisedOne
Lancelot
5
1
5
7.5
L
Horus
Reikus
Horus
0
2
3
0.75
W
5
1
4
7
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,343
Damage
39,732
46,405
Taken
38,626
34,959
Mitigated
31,532
10,727
Healing
17,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
11,038
566
0
811
14,257
10,273
776
3,403
10,854
64,440
0
L
10,656
4,294
0
232
9,250
4,472
0
5,195
3,731
0
48,487
W
Lancelot
PromisedOne
Lancelot
12,998
3,120
0
1,396
12,862
15,590
1,717
4,548
8,314
0
31,957
L
Horus
Reikus
Horus
6,924
3,811
4,831
5,557
22,034
23,096
0
11,618
9,887
158
25,931
W
15,696
1,392
8,812
6,480
11,507
5,669
738
2,927
8,580
48,200
0
L
10,763
1,479
0
107
15,121
7,391
0
8,930
5,981
46,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,576
Gold Earned
32,353
175
Minions Killed
202
0
Camps Cleared
0
767,902
Distance Traveled
858,506
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,270
685
84
6
0
280,561
1
L
Neith
9,841
656
68
5
0
255,918
3
W
Lancelot
10,766
718
32
2
0
302,559
2
L
Horus
9,077
605
36
2
0
262,644
4
W
Hel
11,317
754
86
6
0
275,386
4
L
Janus
9,658
644
71
5
0
249,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role