Player Matchup

Anhur
Anhur
ChodeoBaggings
Anhur
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 12L
1,597 Elo+
Party 2
Fenrir
Fenrir
ChunkyPandaz
Fenrir
Level 109
God Stats
17W - 6L
1,720 SR
Queue Stats
61W - 23L
1,733 Elo+
Party 2
Ymir
Ymir
KermitTehFrug
Ymir
Level 107
God Stats
7W - 5L
1,622 SR
Queue Stats
25W - 14L
1,608 Elo+
Party 2
Team Averages
Level 108
1,614 SR
1,646 Elo+

VS

Team Averages
Level 68
1,500 SR
1,333 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Pendrive93
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,254 Elo+
Party 1
Anubis
Anubis
hellinmen
Anubis
Level 69
God Stats
0W - 1L
1,499 SR
Queue Stats
2W - 4L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 13
9,659
878
17,406
10,867
3,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
14
7 / 0 / 15
9,935
903
10,965
8,260
3,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
9 / 0 / 13
10,204
928
8,485
9,161
7,251
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 7 / 1
8,052
732
6,343
14,855
14,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Pendrive93
Fenrir
9
0 / 10 / 2
7,194
654
4,740
18,540
14,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
hellinmen
Anubis
13
2 / 7 / 2
7,948
723
4,039
10,073
3,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
24
Kills
4
4
Deaths
24
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
7
1
0.36
W
8
4
13
3.63
W
Fenrir
7
0
15
14.5
W
9
0
13
15.5
L
Fenrir
Pendrive93
Fenrir
0
10
2
0.1
L
Anubis
hellinmen
Anubis
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,856
Damage
15,122
28,288
Taken
43,468
14,661
Mitigated
32,978
5,288
Healing
3,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,343
400
0
1,459
14,855
14,302
59
4,030
10,825
0
27,849
W
17,406
8,194
0
490
10,867
3,648
740
3,133
7,734
0
42,068
W
Fenrir
10,965
3,979
0
4,330
8,260
3,762
120
227
8,033
0
34,963
W
8,485
2,053
133
335
9,161
7,251
204
731
8,430
24,567
0
L
Fenrir
Pendrive93
Fenrir
4,740
1,321
0
597
18,540
14,736
90
2,884
15,656
0
13,799
L
Anubis
hellinmen
Anubis
4,039
104
46
1,105
10,073
3,940
280
1,622
8,451
12,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,798
Gold Earned
23,194
126
Minions Killed
84
0
Camps Cleared
0
653,895
Distance Traveled
553,895
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,052
732
40
4
0
186,996
3
W
Anhur
9,659
878
55
5
0
186,437
0
W
Fenrir
9,935
903
45
4
0
239,601
4
W
Ymir
10,204
928
26
2
0
227,857
3
L
Fenrir
7,194
654
16
1
0
196,900
1
L
Anubis
7,948
723
28
3
0
169,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role