Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cellstrain
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,493 Elo+
Party 1
Freya
Freya
Coldice367
Freya
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,684 Elo+
Party 1
Discordia
Discordia
FatTurtle98
Discordia
Level 128
God Stats
2W - 3L
1,683 SR
Queue Stats
142W - 122L
1,499 Elo+
Party 1
Apollo
Apollo
GodJihyo
Apollo
Level 148
God Stats
1W - 1L
1,475 SR
Queue Stats
66W - 43L
1,574 Elo+
Party 1
Mercury
Mercury
Grumpykttn
Mercury
Level 118
God Stats
1W - 3L
1,277 SR
Queue Stats
142W - 143L
1,508 Elo+
Party 1
Team Averages
Level 110
1,487 SR
1,552 Elo+

VS

Team Averages
Level 85
1,515 SR
1,518 Elo+
Chronos
Chronos
C-u-n4311
Chronos
Level 156
God Stats
3W - 3L
1,481 SR
Queue Stats
239W - 235L
1,531 Elo+
Party 3
Bellona
Bellona
Damdash1111
Bellona
Level 88
God Stats
1W - 1L
1,297 SR
Queue Stats
34W - 36L
1,520 Elo+
Party 2
Da Ji
Da Ji
ShizuoHewajima98
Da Ji
Level 69
God Stats
3W - 1L
1,659 SR
Queue Stats
162W - 169L
1,454 Elo+
Party 2
Jing Wei
Jing Wei
SmokeDoggLoKi
Jing Wei
Level 83
God Stats
5W - 5L
1,507 SR
Queue Stats
500W - 498L
1,484 Elo+
Party 3
Cthulhu
Cthulhu
mpbadass
Cthulhu
Level 29
God Stats
1W - 0L
1,629 SR
Queue Stats
3W - 1L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cellstrain
Ah Muzen Cab
19
1 / 6 / 14
11,378
669
10,344
19,609
10,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Freya
20
8 / 4 / 14
13,301
782
24,215
24,913
15,289
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
FatTurtle98
Discordia
20
12 / 6 / 10
13,232
778
25,744
14,912
8,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
GodJihyo
Apollo
20
4 / 5 / 17
12,371
728
14,628
16,477
9,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Grumpykttn
Mercury
16
3 / 8 / 11
10,798
635
6,418
16,164
8,488
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
C-u-n4311
Chronos
20
4 / 4 / 16
12,447
732
17,821
20,921
12,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Damdash1111
Bellona
20
5 / 5 / 19
13,261
780
11,916
21,291
27,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
5 / 8 / 16
12,123
713
10,993
15,877
8,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
SmokeDoggLoKi
Jing Wei
20
8 / 6 / 14
13,304
783
20,717
19,554
11,024
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
mpbadass
Cthulhu
19
5 / 5 / 11
12,462
733
14,681
19,575
31,059
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
103
28
Kills
27
29
Deaths
28
66
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Chronos
C-u-n4311
Chronos
4
4
16
3
L
Ah Muzen Cab
Cellstrain
Ah Muzen Cab
1
6
14
1.33
L
Freya
8
4
14
3.75
W
Bellona
Damdash1111
Bellona
5
5
19
2.9
L
Discordia
FatTurtle98
Discordia
12
6
10
2.83
L
Apollo
GodJihyo
Apollo
4
5
17
2.5
L
Mercury
Grumpykttn
Mercury
3
8
11
1.06
W
5
8
16
1.63
W
Jing Wei
SmokeDoggLoKi
Jing Wei
8
6
14
2.5
W
Cthulhu
mpbadass
Cthulhu
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,349
Damage
76,128
92,075
Taken
97,218
51,882
Mitigated
90,255
35,179
Healing
26,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
C-u-n4311
Chronos
17,821
4,657
1,525
4,227
20,921
12,036
3,387
9,575
11,346
47,296
0
L
Ah Muzen Cab
Cellstrain
Ah Muzen Cab
10,344
2,470
983
3,877
19,609
10,431
888
8,250
11,359
0
26,713
L
Freya
24,215
7,144
2,683
12,163
24,913
15,289
839
7,737
17,176
47,098
0
W
Bellona
Damdash1111
Bellona
11,916
1,037
3,703
4,468
21,291
27,940
293
10,931
10,360
0
20,859
L
Discordia
FatTurtle98
Discordia
25,744
2,528
1,733
1,225
14,912
8,160
1,921
5,453
9,459
38,588
0
L
Apollo
GodJihyo
Apollo
14,628
6,002
4,884
3,158
16,477
9,514
2,911
5,840
10,637
0
34,897
L
Mercury
Grumpykttn
Mercury
6,418
2,470
2,907
1,566
16,164
8,488
1,334
5,222
10,942
0
9,007
W
10,993
2,690
598
1,255
15,877
8,196
2,456
8,096
7,781
0
20,363
W
Jing Wei
SmokeDoggLoKi
Jing Wei
20,717
19,214
1,939
3,496
19,554
11,024
2,169
11,014
8,540
0
44,625
W
Cthulhu
mpbadass
Cthulhu
14,681
448
2,269
2,564
19,575
31,059
165
10,343
9,232
31,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,080
Gold Earned
63,597
169
Minions Killed
212
0
Camps Cleared
0
1,501,001
Distance Traveled
1,450,021
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,447
732
59
3
0
286,759
0
L
Ah Muzen Cab
11,378
669
30
2
0
300,364
0
L
Freya
13,301
782
53
3
0
297,728
2
W
Bellona
13,261
780
22
1
0
320,049
4
L
Discordia
13,232
778
34
2
0
271,434
0
L
Apollo
12,371
728
41
2
0
297,003
1
L
Mercury
10,798
635
11
1
0
334,472
1
W
Da Ji
12,123
713
28
2
0
275,237
0
W
Jing Wei
13,304
783
69
4
0
253,689
0
W
Cthulhu
12,462
733
34
2
0
314,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role