Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
DERF_DRAWKCAB
Athena
Level 126
God Stats
9W - 9L
1,465 SR
Queue Stats
69W - 85L
1,427 Elo+
Solo
Cliodhna
Cliodhna
Haemolyticus
Cliodhna
Level 98
God Stats
10W - 9L
1,544 SR
Queue Stats
98W - 108L
1,509 Elo+
Solo
Chang'e
Chang'e
TTV_VallaronQ
Chang'e
Level 107
God Stats
106W - 85L
1,516 SR
Queue Stats
621W - 672L
1,413 Elo+
Party 2
Nu Wa
Nu Wa
xWhiTe_zPsy
Nu Wa
Level 66
God Stats
116W - 101L
1,572 SR
Queue Stats
331W - 311L
1,529 Elo+
Solo
Team Averages
Level 111
1,519 SR
1,475 Elo+

VS

Team Averages
Level 97
1,533 SR
1,455 Elo+
Bacchus
Bacchus
Blackbelt1221
Bacchus
Level 64
God Stats
13W - 12L
1,513 SR
Queue Stats
13W - 15L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
DeathByCherry
Danzaburou
Level 123
God Stats
34W - 29L
1,553 SR
Queue Stats
211W - 240L
1,469 Elo+
Solo
Ah Puch
Ah Puch
achipegua
Ah Puch
Level 129
God Stats
37W - 27L
1,599 SR
Queue Stats
233W - 261L
1,404 Elo+
Solo
Tsukuyomi
Tsukuyomi
jaybrin
Tsukuyomi
Level 67
God Stats
4W - 3L
1,499 SR
Queue Stats
16W - 16L
1,448 Elo+
Party 1
Hades
Hades
jorfabri
Hades
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 93L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
0 / 6 / 2
9,335
934
10,506
17,096
7,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 7 / 3
9,881
988
4,709
24,938
18,861
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
Haemolyticus
Cliodhna
16
3 / 5 / 2
10,678
1,068
12,073
13,098
6,246
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
15
1 / 2 / 1
9,601
960
11,402
9,914
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 1 / 1
9,940
994
9,646
6,430
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

190

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
1 / 0 / 14
10,782
1,078
5,291
7,917
11,300
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DeathByCherry
Danzaburou
16
4 / 1 / 4
10,993
1,099
10,814
7,186
3,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
achipegua
Ah Puch
17
4 / 1 / 11
11,096
1,110
17,473
10,459
5,024
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
jaybrin
Tsukuyomi
17
7 / 2 / 9
11,364
1,136
13,241
12,089
6,169
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
jorfabri
Hades
17
3 / 1 / 11
10,629
1,063
11,124
13,409
9,883
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
5
Kills
19
21
Deaths
5
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
6
2
0.17
W
Bacchus
1
0
14
8
L
0
7
3
0.21
W
Danzaburou
DeathByCherry
Danzaburou
4
1
4
6
L
Cliodhna
Haemolyticus
Cliodhna
3
5
2
0.8
L
Chang'e
1
2
1
0.75
W
Ah Puch
achipegua
Ah Puch
4
1
11
9.5
W
Tsukuyomi
jaybrin
Tsukuyomi
7
2
9
5.75
W
Hades
jorfabri
Hades
3
1
11
8.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,336
Damage
57,943
71,476
Taken
51,060
39,191
Mitigated
35,532
8,211
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,506
3,456
0
2,507
17,096
7,442
0
9,885
7,211
30,304
2,143
W
Bacchus
5,291
745
762
423
7,917
11,300
0
5,755
2,162
14,352
0
L
4,709
988
0
869
24,938
18,861
0
6,929
10,440
12,246
0
W
Danzaburou
DeathByCherry
Danzaburou
10,814
4,956
0
1,108
7,186
3,156
0
4,191
2,995
0
34,764
L
Cliodhna
Haemolyticus
Cliodhna
12,073
4,071
0
428
13,098
6,246
0
7,115
5,983
0
20,102
L
Chang'e
11,402
1,074
1,465
2,646
9,914
3,981
0
4,871
5,043
29,134
0
W
Ah Puch
achipegua
Ah Puch
17,473
270
0
1,625
10,459
5,024
0
8,905
1,554
42,201
0
W
Tsukuyomi
jaybrin
Tsukuyomi
13,241
5,059
0
778
12,089
6,169
0
8,560
3,529
88
36,158
W
Hades
jorfabri
Hades
11,124
1,229
340
4,013
13,409
9,883
0
8,403
5,006
26,650
0
L
9,646
1,932
146
150
6,430
2,661
0
5,166
1,264
28,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,435
Gold Earned
54,864
175
Minions Killed
227
6
Camps Cleared
9
846,670
Distance Traveled
1,013,233
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,335
934
50
5
1
154,310
0
W
Bacchus
10,782
1,078
25
3
1
216,831
1
L
Athena
9,881
988
11
1
2
175,557
0
W
Danzaburou
10,993
1,099
61
6
2
180,113
2
L
Cliodhna
10,678
1,068
23
2
2
196,662
0
L
Chang'e
9,601
960
43
4
0
152,664
0
W
Ah Puch
11,096
1,110
67
7
1
215,488
0
W
Tsukuyomi
11,364
1,136
53
5
2
208,771
1
W
Hades
10,629
1,063
21
2
3
192,030
2
L
Nu Wa
9,940
994
48
5
1
167,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role