Player Matchup

Merlin
Merlin
Antony8991
Merlin
Level 115
God Stats
15W - 13L
1,576 SR
Queue Stats
131W - 136L
1,512 Elo+
Party 2
Rama
Rama
DayBr3ak
Rama
Level 100
God Stats
1W - 3L
1,496 SR
Queue Stats
9W - 20L
1,439 Elo+
Solo
Maui
Maui
Ffizee
Maui
Level 117
God Stats
4W - 8L
1,404 SR
Queue Stats
69W - 73L
1,502 Elo+
Party 2
Bellona
Bellona
Reeces14
Bellona
Level 100
God Stats
23W - 24L
1,530 SR
Queue Stats
143W - 135L
1,517 Elo+
Party 2
Tsukuyomi
Tsukuyomi
rhyskj08
Tsukuyomi
Level 129
God Stats
7W - 9L
1,552 SR
Queue Stats
155W - 151L
1,507 Elo+
Party 2
Team Averages
Level 112
1,512 SR
1,496 Elo+

VS

Team Averages
Level 138
1,531 SR
1,623 Elo+
Skadi
Skadi
Andhera
Skadi
Level 147
God Stats
1W - 1L
1,318 SR
Queue Stats
58W - 56L
1,536 Elo+
Party 1
Atlas
Atlas
Danyxj
Atlas
Level 160
God Stats
52W - 23L
1,593 SR
Queue Stats
293W - 373L
1,366 Elo+
Party 1
Hercules
Hercules
Frεεmλn
Hercules
Level 66
God Stats
4W - 0L
1,791 SR
Queue Stats
6W - 0L
1,929 Elo+
Solo
Zeus
Zeus
Lunetto
Zeus
Level 160
God Stats
1W - 1L
1,503 SR
Queue Stats
63W - 46L
1,660 Elo+
Party 1
Camazotz
Camazotz
NullPointrExcep
Camazotz
Level 159
God Stats
2W - 2L
1,451 SR
Queue Stats
48W - 37L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Antony8991
Merlin
11
0 / 2 / 1
6,264
522
3,748
5,614
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
9
1 / 6 / 1
5,802
484
2,223
10,956
3,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
Ffizee
Maui
9
2 / 2 / 2
6,711
559
2,515
12,163
8,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Reeces14
Bellona
12
0 / 0 / 1
7,080
590
2,850
8,619
6,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
rhyskj08
Tsukuyomi
11
1 / 3 / 1
6,421
535
4,921
9,360
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Andhera
Skadi
12
4 / 1 / 3
7,297
608
6,117
7,081
2,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Atlas
Danyxj
Atlas
11
1 / 1 / 7
6,751
563
2,827
7,717
6,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
Frεεmλn
Hercules
12
1 / 0 / 1
6,818
568
5,015
5,373
4,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
Lunetto
Zeus
11
4 / 1 / 5
6,849
571
14,215
6,584
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
11
3 / 2 / 4
6,466
539
6,119
11,137
4,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
13
13
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
Andhera
Skadi
4
1
3
5.5
L
Merlin
Antony8991
Merlin
0
2
1
0.25
W
Atlas
Danyxj
Atlas
1
1
7
4.5
L
Rama
1
6
1
0.25
L
Maui
Ffizee
Maui
2
2
2
1.5
W
Hercules
Frεεmλn
Hercules
1
0
1
1.5
W
Zeus
Lunetto
Zeus
4
1
5
6.5
W
Camazotz
3
2
4
2.5
L
Bellona
Reeces14
Bellona
0
0
1
0.5
L
Tsukuyomi
rhyskj08
Tsukuyomi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,257
Damage
34,293
46,712
Taken
37,892
24,294
Mitigated
19,560
11,585
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Andhera
Skadi
6,117
2,274
0
930
7,081
2,625
305
832
6,249
0
54,650
L
Merlin
Antony8991
Merlin
3,748
130
0
1,000
5,614
2,348
0
3,572
2,042
43,293
0
W
Atlas
Danyxj
Atlas
2,827
815
0
1,751
7,717
6,152
128
2,290
5,427
13,178
3,408
L
Rama
2,223
1,522
0
1,782
10,956
3,476
0
2,220
8,736
0
30,365
L
Maui
Ffizee
Maui
2,515
985
162
1,732
12,163
8,043
0
7,720
4,404
15,813
0
W
Hercules
Frεεmλn
Hercules
5,015
1,929
0
1,921
5,373
4,118
0
165
5,208
0
42,877
W
Zeus
Lunetto
Zeus
14,215
2,875
0
726
6,584
2,630
135
1,516
5,068
61,607
0
W
Camazotz
6,119
1,680
0
4,611
11,137
4,035
0
1,460
9,677
0
40,094
L
Bellona
Reeces14
Bellona
2,850
1,297
0
3,328
8,619
6,849
0
1,257
7,018
0
49,718
L
Tsukuyomi
rhyskj08
Tsukuyomi
4,921
707
0
3,581
9,360
3,578
0
1,853
7,463
0
42,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,278
Gold Earned
34,181
389
Minions Killed
374
0
Camps Cleared
0
1,282,838
Distance Traveled
1,242,232
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,297
608
86
7
0
231,524
2
L
Merlin
6,264
522
94
8
0
252,784
4
W
Atlas
6,751
563
24
2
0
261,284
4
L
Rama
5,802
484
67
6
0
234,687
5
L
Maui
6,711
559
20
2
0
246,000
6
W
Hercules
6,818
568
88
7
0
235,017
4
W
Zeus
6,849
571
102
9
0
244,595
0
W
Camazotz
6,466
539
74
6
0
269,812
2
L
Bellona
7,080
590
121
10
0
264,863
9
L
Tsukuyomi
6,421
535
87
7
0
284,504
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role