Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MisteurVinzZ
Ymir
Level 24
God Stats
13W - 8L
1,554 SR
Queue Stats
42W - 37L
1,445 Elo+
Party 1
Baron Samedi
Baron Samedi
OldDogSmell
Baron Samedi
Level 68
God Stats
5W - 3L
1,506 SR
Queue Stats
118W - 134L
1,439 Elo+
Solo
Thanatos
Thanatos
Sanjitan
Thanatos
Level 41
God Stats
2W - 7L
1,260 SR
Queue Stats
99W - 92L
1,438 Elo+
Party 1
Odin
Odin
guillaume_db
Odin
Level 66
God Stats
2W - 1L
1,196 SR
Queue Stats
174W - 164L
1,463 Elo+
Party 1
Team Averages
Level 65
1,403 SR
1,457 Elo+

VS

Team Averages
Level 70
1,500 SR
1,552 Elo+
Mulan
Mulan
DissAples
Mulan
Level 127
God Stats
23W - 15L
1,581 SR
Queue Stats
145W - 161L
1,511 Elo+
Party 2
Jing Wei
Jing Wei
Endairos
Jing Wei
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,647 Elo+
Party 2
Chang'e
Chang'e
Fierdin
Chang'e
Level 49
God Stats
0W - 1L
1,214 SR
Queue Stats
10W - 4L
1,616 Elo+
Party 2
Pele
Pele
joker_isr
Pele
Level 99
God Stats
1W - 1L
1,703 SR
Queue Stats
15W - 13L
1,467 Elo+
Solo
Janus
Janus
magician3301
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
3 / 0 / 4
9,519
501
8,668
13,125
5,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
5 / 0 / 10
10,113
532
6,093
14,860
17,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
OldDogSmell
Baron Samedi
17
6 / 3 / 11
10,480
552
11,925
12,425
7,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Sanjitan
Thanatos
18
15 / 3 / 6
11,449
603
18,001
19,864
11,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 0 / 9
10,016
527
12,463
12,594
14,757
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DissAples
Mulan
13
1 / 4 / 2
8,351
440
10,590
19,265
15,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jing Wei
Endairos
Jing Wei
11
0 / 6 / 1
6,838
360
7,423
15,572
4,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
Fierdin
Chang'e
11
0 / 6 / 0
6,181
325
4,747
11,348
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
13
2 / 6 / 1
8,535
449
8,048
18,167
6,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 8 / 1
8,643
455
10,918
13,213
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
11
30
Kills
6
6
Deaths
30
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
0
4
5
L
Mulan
DissAples
Mulan
1
4
2
0.5
L
Jing Wei
Endairos
Jing Wei
0
6
1
0.08
L
Chang'e
Fierdin
Chang'e
0
6
0
0
W
5
0
10
10
W
Baron Samedi
OldDogSmell
Baron Samedi
6
3
11
3.83
W
Thanatos
Sanjitan
Thanatos
15
3
6
6
W
1
0
9
5.5
L
Pele
2
6
1
0.42
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,150
Damage
41,726
72,868
Taken
77,565
56,765
Mitigated
34,791
38,782
Healing
18,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
8,668
5,165
0
7,794
13,125
5,457
4,713
2,291
10,750
0
77,154
L
Mulan
DissAples
Mulan
10,590
2,111
0
5,715
19,265
15,204
0
4,373
14,892
0
48,357
L
Jing Wei
Endairos
Jing Wei
7,423
4,577
0
4,046
15,572
4,801
0
3,076
12,496
0
40,010
L
Chang'e
Fierdin
Chang'e
4,747
756
948
2,404
11,348
3,197
0
1,581
9,767
24,404
0
W
6,093
1,038
1,137
3,874
14,860
17,705
118
4,406
10,260
33,845
6,098
W
Baron Samedi
OldDogSmell
Baron Samedi
11,925
1,440
776
3,663
12,425
7,072
1,510
4,520
7,577
74,698
0
W
Thanatos
Sanjitan
Thanatos
18,001
6,574
0
18,662
19,864
11,774
340
3,226
16,489
37
91,745
W
12,463
3,139
0
2,876
12,594
14,757
218
445
12,127
0
75,758
L
Pele
8,048
2,386
0
4,734
18,167
6,714
282
3,663
14,504
0
70,253
L
10,918
725
0
250
13,213
4,875
0
4,842
8,371
60,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,577
Gold Earned
38,548
588
Minions Killed
388
0
Camps Cleared
0
1,816,496
Distance Traveled
1,650,890
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,519
501
151
8
0
363,421
2
L
Mulan
8,351
440
82
4
0
350,022
2
L
Jing Wei
6,838
360
52
3
0
331,396
1
L
Chang'e
6,181
325
36
2
0
347,954
10
W
Ymir
10,113
532
49
3
0
362,740
2
W
Baron Samedi
10,480
552
130
7
0
329,968
8
W
Thanatos
11,449
603
124
7
0
403,987
4
W
Odin
10,016
527
134
7
0
356,380
3
L
Pele
8,535
449
101
5
0
282,223
4
L
Janus
8,643
455
117
6
0
339,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role