Player Matchup

Ah Puch
Ah Puch
Gold IV
OG_Chamber1107
Ah Puch
Gold IV
Level 69
God Stats
1W - 0L
1,465 SR
Queue Stats
32W - 32L
1,603 MMR
Party 2
Nike
Nike
Gold IV
OG_Mikeyroxls-62
Nike
Gold IV
Level 115
God Stats
1W - 0L
1,917 SR
Queue Stats
26W - 19L
1,742 MMR
Party 2
Ullr
Ullr
Gold V
xxHALLABACK23xx
Ullr
Gold V
Level 149
God Stats
3W - 2L
1,492 SR
Queue Stats
25W - 22L
1,347 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,625 SR
1,564 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,413 SR
1,380 MMR
Artio
Artio
Gold I
A-Pound-O-Beef
Artio
Gold I
Level 123
God Stats
4W - 6L
1,510 SR
Queue Stats
85W - 86L
1,646 MMR
Party 1
Neith
Neith
Silver III
DatsMyBlunt420
Neith
Silver III
Level 99
God Stats
9W - 13L
1,509 SR
Queue Stats
65W - 73L
1,103 MMR
Party 1
Tyr
Tyr
Gold IV
X_Rakkihhezael_X
Tyr
Gold IV
Level 141
God Stats
0W - 2L
1,220 SR
Queue Stats
75W - 80L
1,390 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 9
12,838
713
19,419
10,725
6,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
3 / 2 / 13
12,498
694
17,496
21,378
29,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 0 / 7
13,954
775
22,037
15,531
8,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Baron SamediAtlasPeleKing ArthurCabrakan

VS

Bans
KumbhakarnaIzanamiAh Muzen CabSkadiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 3
12,165
676
8,173
27,208
29,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 3 / 2
11,737
652
15,817
17,816
8,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 6 / 0
11,723
651
13,783
24,448
25,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
16
Kills
4
4
Deaths
16
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
1
3
2
0.67
W
5
2
9
4.75
W
3
2
13
4.75
L
2
6
0
0.33
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,952
Damage
37,773
47,634
Taken
69,472
44,687
Mitigated
63,614
7,550
Healing
20,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,173
159
737
5,203
27,208
29,238
0
9,972
16,328
24,579
0
L
15,817
3,435
0
5,792
17,816
8,623
0
2,305
15,046
0
59,621
W
19,419
1,873
0
1,721
10,725
6,461
418
2,492
8,233
65,238
0
W
17,496
1,348
0
2,764
21,378
29,482
378
3,531
17,847
0
40,346
L
13,783
1,565
0
8,824
24,448
25,753
0
7,154
16,518
0
51,396
W
22,037
9,310
0
3,065
15,531
8,744
2,293
2,200
13,331
0
83,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,290
Gold Earned
35,625
223
Minions Killed
214
0
Camps Cleared
0
993,167
Distance Traveled
974,477
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,165
676
22
1
0
325,839
0
L
Neith
11,737
652
129
7
0
303,484
3
W
Ah Puch
12,838
713
82
5
0
308,239
3
W
Nike
12,498
694
34
2
0
359,308
2
L
Tyr
11,723
651
63
4
0
345,154
2
W
Ullr
13,954
775
107
6
0
325,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role